Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
cake223vengeful
Ymir
Level 76
God Stats
5W - 4L
1,432 SR
Queue Stats
268W - 271L
1,362 Elo+
Solo
Ishtar
Ishtar
iTz-JlNX
Ishtar
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
212W - 259L
1,332 Elo+
Party 1
Persephone
Persephone
iTz-Just-N8
Persephone
Level 84
God Stats
9W - 18L
1,299 SR
Queue Stats
474W - 513L
1,383 Elo+
Party 1
Amaterasu
Amaterasu
iTz-Soonypop
Amaterasu
Level 60
God Stats
22W - 32L
1,356 SR
Queue Stats
128W - 198L
1,294 Elo+
Party 1
Team Averages
Level 89
1,418 SR
1,374 Elo+

VS

Team Averages
Level 98
1,526 SR
1,410 Elo+
Atlas
Atlas
Dr_pain2y
Atlas
Level 88
God Stats
80W - 59L
1,567 SR
Queue Stats
203W - 192L
1,435 Elo+
Solo
Hera
Hera
HadesSama35
Hera
Level 115
God Stats
22W - 16L
1,524 SR
Queue Stats
447W - 477L
1,373 Elo+
Solo
Thanatos
Thanatos
Madara_uchihaXxl
Thanatos
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 39L
1,331 Elo+
Party 2
Izanami
Izanami
fluff_4_nuts
Izanami
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 72L
1,411 Elo+
Party 2
Jormungandr
Jormungandr
neo-dying-again
Jormungandr
Level 77
God Stats
5W - 0L
1,540 SR
Queue Stats
32W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 2 / 0
7,380
568
4,509
9,930
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 5
6,101
469
2,904
13,519
8,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
iTz-JlNX
Ishtar
10
3 / 7 / 1
6,306
485
5,862
11,802
4,226
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
iTz-Just-N8
Persephone
10
2 / 1 / 4
6,809
524
6,966
8,837
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
iTz-Soonypop
Amaterasu
8
1 / 4 / 2
5,673
436
4,356
10,061
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dr_pain2y
Atlas
10
3 / 1 / 5
7,059
543
5,156
10,381
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 2 / 1
6,346
488
6,580
5,135
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 3
7,172
552
7,238
10,283
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
fluff_4_nuts
Izanami
11
3 / 2 / 4
6,808
524
8,303
8,418
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
neo-dying-again
Jormungandr
11
3 / 1 / 4
7,044
542
9,072
6,056
3,720
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
17
17
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
W
Atlas
Dr_pain2y
Atlas
3
1
5
5.5
W
3
2
1
1.75
W
5
3
3
2.17
L
0
3
5
0.83
W
Izanami
fluff_4_nuts
Izanami
3
2
4
2.5
L
Ishtar
iTz-JlNX
Ishtar
3
7
1
0.5
L
Persephone
iTz-Just-N8
Persephone
2
1
4
4
L
Amaterasu
iTz-Soonypop
Amaterasu
1
4
2
0.5
W
Jormungandr
neo-dying-again
Jormungandr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
36,349
54,149
Taken
40,273
25,678
Mitigated
21,662
12,135
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,509
1,275
168
1,780
9,930
3,537
240
2,842
6,934
0
56,543
W
Atlas
Dr_pain2y
Atlas
5,156
2,674
218
3,479
10,381
8,519
128
2,899
7,320
19,124
0
W
6,580
1,707
0
125
5,135
1,826
141
1,616
3,490
37,827
0
W
7,238
2,093
0
8,856
10,283
4,577
643
2,113
8,115
0
36,792
L
2,904
527
1,488
3,540
13,519
8,313
0
5,621
7,724
20,839
0
W
Izanami
fluff_4_nuts
Izanami
8,303
6,399
0
1,445
8,418
3,020
95
3,082
5,336
0
41,788
L
Ishtar
iTz-JlNX
Ishtar
5,862
3,651
0
1,753
11,802
4,226
0
3,383
8,419
0
32,342
L
Persephone
iTz-Just-N8
Persephone
6,966
486
0
1,335
8,837
2,700
0
2,256
6,580
43,991
0
L
Amaterasu
iTz-Soonypop
Amaterasu
4,356
1,605
0
2,071
10,061
6,902
880
5,945
3,683
0
16,940
W
Jormungandr
neo-dying-again
Jormungandr
9,072
2,413
0
500
6,056
3,720
334
160
5,743
39,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
34,429
266
Minions Killed
282
0
Camps Cleared
0
1,182,654
Distance Traveled
1,315,519
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,380
568
105
8
0
234,048
0
W
Atlas
7,059
543
23
2
0
268,960
1
W
Hera
6,346
488
51
4
0
259,050
6
W
Thanatos
7,172
552
59
5
0
287,940
5
L
Ymir
6,101
469
24
2
0
249,704
2
W
Izanami
6,808
524
81
6
0
235,305
3
L
Ishtar
6,306
485
59
5
0
225,753
0
L
Persephone
6,809
524
48
4
0
250,267
1
L
Amaterasu
5,673
436
30
2
0
222,882
3
W
Jormungandr
7,044
542
68
5
0
264,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role