Player Matchup

Hun Batz
Hun Batz
ElKhanage
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,395 Elo+
Solo
Jormungandr
Jormungandr
Lobiaon
Jormungandr
Level 129
God Stats
6W - 3L
1,543 SR
Queue Stats
432W - 455L
1,413 Elo+
Solo
Danzaburou
Danzaburou
MixMasterMatt
Danzaburou
Level 144
God Stats
12W - 9L
1,420 SR
Queue Stats
756W - 818L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Talimane
Zhong Kui
Level 154
God Stats
11W - 11L
1,433 SR
Queue Stats
849W - 882L
1,528 Elo+
Solo
Aphrodite
Aphrodite
小咸鱼我们走
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,471 Elo+
Solo
Team Averages
Level 105
1,479 SR
1,463 Elo+

VS

Team Averages
Level 118
1,473 SR
1,466 Elo+
Yemoja
Yemoja
ChaosCleopatra
Yemoja
Level 159
God Stats
3W - 7L
1,266 SR
Queue Stats
569W - 585L
1,482 Elo+
Solo
Jing Wei
Jing Wei
DrEmanuel
Jing Wei
Level 141
God Stats
4W - 3L
1,664 SR
Queue Stats
562W - 638L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gorogoroth35
Tsukuyomi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,392 Elo+
Solo
Vulcan
Vulcan
SinlessMedusa48
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bastet
Bastet
THICCersn1ckers
Bastet
Level 128
God Stats
1W - 1L
1,434 SR
Queue Stats
11W - 13L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElKhanage
Hun Batz
13
2 / 4 / 11
8,075
808
7,555
11,387
5,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Lobiaon
Jormungandr
15
6 / 3 / 8
9,107
911
8,204
18,198
21,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MixMasterMatt
Danzaburou
16
4 / 0 / 12
9,360
936
12,000
8,091
4,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Talimane
Zhong Kui
15
4 / 1 / 10
8,689
869
9,012
8,979
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 13
8,244
824
7,937
10,902
7,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
7,528
753
5,196
13,894
15,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jing Wei
DrEmanuel
Jing Wei
15
2 / 1 / 4
7,451
745
6,463
7,226
3,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Gorogoroth35
Tsukuyomi
10
0 / 7 / 3
6,233
623
7,162
11,206
5,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 5
7,324
732
10,894
6,214
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 7
7,495
750
9,284
10,486
5,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
17
Kills
10
10
Deaths
17
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Jing Wei
DrEmanuel
Jing Wei
2
1
4
4
W
Hun Batz
ElKhanage
Hun Batz
2
4
11
1.88
L
Tsukuyomi
Gorogoroth35
Tsukuyomi
0
7
3
0.21
W
Jormungandr
Lobiaon
Jormungandr
6
3
8
3.33
W
Danzaburou
MixMasterMatt
Danzaburou
4
0
12
10
L
1
3
5
1.17
L
3
2
7
3.25
W
Zhong Kui
Talimane
Zhong Kui
4
1
10
9
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,708
Damage
38,999
57,557
Taken
49,026
46,093
Mitigated
32,797
26,309
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
1,083
3,426
2,057
13,894
15,353
0
8,067
5,827
8,709
0
L
Jing Wei
DrEmanuel
Jing Wei
6,463
4,007
1,334
2,067
7,226
3,641
0
3,569
3,657
0
19,404
W
Hun Batz
ElKhanage
Hun Batz
7,555
447
0
1,100
11,387
5,346
787
2,756
8,631
0
13,951
L
Tsukuyomi
Gorogoroth35
Tsukuyomi
7,162
787
471
267
11,206
5,609
0
4,821
6,385
0
11,817
W
Jormungandr
Lobiaon
Jormungandr
8,204
2,344
683
1,947
18,198
21,982
652
3,925
14,273
21,653
0
W
Danzaburou
MixMasterMatt
Danzaburou
12,000
1,660
436
1,760
8,091
4,381
2,086
2,238
5,853
0
31,045
L
10,894
4,589
593
285
6,214
2,891
0
2,672
3,542
21,490
0
L
9,284
2,140
1,928
3,394
10,486
5,303
0
6,024
4,462
0
13,822
W
Zhong Kui
Talimane
Zhong Kui
9,012
586
1,747
3,263
8,979
6,933
687
3,301
5,678
15,867
0
W
7,937
623
9,416
5,957
10,902
7,451
204
3,870
7,032
20,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
36,031
163
Minions Killed
88
0
Camps Cleared
0
1,058,381
Distance Traveled
910,074
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,528
753
7
1
0
166,926
0
L
Jing Wei
7,451
745
34
3
0
151,476
4
W
Hun Batz
8,075
808
16
2
0
179,804
0
L
Tsukuyomi
6,233
623
10
1
0
153,214
0
W
Jormungandr
9,107
911
31
3
0
201,687
0
W
Danzaburou
9,360
936
52
5
0
231,680
4
L
Vulcan
7,324
732
29
3
0
196,590
0
L
Bastet
7,495
750
8
1
0
241,868
0
W
Zhong Kui
8,689
869
28
3
0
225,702
0
W
Aphrodite
8,244
824
36
4
0
219,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role