Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
Seiiyo
Ah Muzen Cab
Silver II
Level 88
God Stats
9W - 6L
1,538 SR
Queue Stats
46W - 45L
1,283 MMR
Solo
Awilix
Awilix
Gold IV
SkinBuy
Awilix
Gold IV
Level 127
God Stats
35W - 36L
1,584 SR
Queue Stats
327W - 328L
1,301 MMR
Solo
Discordia
Discordia
Silver III
antonijo_16
Discordia
Silver III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,374 MMR
Party 1
Ymir
Ymir
Silver I
ivanlag456
Ymir
Silver I
Level 89
God Stats
3W - 1L
1,591 SR
Queue Stats
77W - 89L
1,195 MMR
Party 1
Horus
Horus
Silver I
yohan06bsn
Horus
Silver I
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 175L
1,264 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,542 SR
1,283 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,681 SR
1,323 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Gianter9
Gilgamesh
Silver IV
Level 106
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 17L
1,261 MMR
Solo
Tiamat
Tiamat
Bronze V
JamezDM
Tiamat
Bronze V
Level 117
God Stats
2W - 0L
1,755 SR
Queue Stats
173W - 166L
1,312 MMR
Solo
Shiva
Shiva
Silver I
KraZy_BrYaNN
Shiva
Silver I
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 112L
1,294 MMR
Solo
Kali
Kali
Gold V
RsJereymm
Kali
Gold V
Level 123
God Stats
7W - 0L
1,933 SR
Queue Stats
259W - 266L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Seiiyo
Ah Muzen Cab
14
1 / 7 / 0
10,113
375
10,888
18,106
6,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SkinBuy
Awilix
20
11 / 6 / 1
14,996
555
21,643
28,931
15,825
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
antonijo_16
Discordia
18
0 / 11 / 3
11,461
424
15,394
24,918
12,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 11 / 2
12,075
447
10,606
40,674
59,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
19
5 / 9 / 7
13,507
500
19,658
32,304
38,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ArachneYu HuangLancelotSkadi

VS

Bans
LokiKing ArthurHeimdallrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
11 / 5 / 9
15,327
568
22,134
28,375
12,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Gianter9
Gilgamesh
20
9 / 1 / 17
16,775
621
24,143
28,219
25,683
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
JamezDM
Tiamat
20
4 / 3 / 15
14,245
528
19,635
18,976
15,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 8 / 13
15,554
576
24,164
37,641
37,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
20
13 / 4 / 12
15,937
590
25,882
30,567
18,151
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
110
20
Kills
44
44
Deaths
21
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
5
9
3.1
W
Gilgamesh
Gianter9
Gilgamesh
9
1
17
17.5
W
Tiamat
JamezDM
Tiamat
4
3
15
3.83
W
7
8
13
1.69
W
Kali
13
4
12
4.75
L
Ah Muzen Cab
Seiiyo
Ah Muzen Cab
1
7
0
0.14
L
Awilix
SkinBuy
Awilix
11
6
1
1.92
L
Discordia
antonijo_16
Discordia
0
11
3
0.14
L
3
11
2
0.36
L
Horus
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,189
Damage
115,958
144,933
Taken
143,778
133,080
Mitigated
108,421
26,021
Healing
53,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,134
14,295
0
12,270
28,375
12,283
12,652
4,827
23,434
0
126,334
W
Gilgamesh
Gianter9
Gilgamesh
24,143
10,988
0
7,542
28,219
25,683
2,844
6,686
21,214
0
165,577
W
Tiamat
JamezDM
Tiamat
19,635
1,396
0
5,843
18,976
15,024
1,195
6,498
12,428
82,019
0
W
24,164
5,340
523
13,266
37,641
37,280
427
4,979
31,759
0
104,707
W
Kali
25,882
12,360
0
14,265
30,567
18,151
372
6,963
21,416
0
136,060
L
Ah Muzen Cab
Seiiyo
Ah Muzen Cab
10,888
3,825
0
2,048
18,106
6,939
0
50
18,056
0
72,436
L
Awilix
SkinBuy
Awilix
21,643
7,897
0
11,093
28,931
15,825
0
4,239
24,392
0
121,047
L
Discordia
antonijo_16
Discordia
15,394
1,350
0
0
24,918
12,064
721
2,928
21,660
81,909
0
L
10,606
1,381
397
3,181
40,674
59,385
0
7,014
33,221
40,938
0
L
Horus
19,658
9,297
924
8,378
32,304
38,867
1,356
4,242
27,809
494
84,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,152
Gold Earned
77,838
546
Minions Killed
806
0
Camps Cleared
0
2,105,073
Distance Traveled
2,538,425
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,327
568
157
6
0
454,038
0
W
Gilgamesh
16,775
621
199
7
0
594,414
10
W
Tiamat
14,245
528
142
5
0
508,085
4
W
Shiva
15,554
576
146
5
0
471,068
0
W
Kali
15,937
590
162
6
0
510,820
3
L
Ah Muzen Cab
10,113
375
118
4
0
294,744
1
L
Awilix
14,996
555
148
5
0
497,629
5
L
Discordia
11,461
424
121
4
0
423,157
3
L
Ymir
12,075
447
38
1
0
433,530
1
L
Horus
13,507
500
121
4
0
456,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role