Player Matchup

Janus
Janus
Gold III
MMohsen12
Janus
Gold III
Level 118
God Stats
11W - 9L
1,373 SR
Queue Stats
166W - 175L
1,513 MMR
Solo
Odin
Odin
Silver I
Steadly
Odin
Silver I
Level 146
God Stats
0W - 1L
1,578 SR
Queue Stats
6W - 8L
1,481 MMR
Solo
Thor
Thor
Gold I
epoui
Thor
Gold I
Level 146
God Stats
2W - 3L
1,413 SR
Queue Stats
184W - 182L
1,506 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
fracevot
Ah Muzen Cab
Gold II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 391L
1,545 MMR
Solo
Ganesha
Ganesha
Gold V
xEzEq14x
Ganesha
Gold V
Level 145
God Stats
0W - 1L
1,464 SR
Queue Stats
95W - 101L
1,465 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,466 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,606 SR
1,494 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
MrMaster9
Cthulhu
Gold V
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
282W - 279L
1,310 MMR
Party 1
Izanami
Izanami
Bronze III
andoker
Izanami
Bronze III
Level 123
God Stats
3W - 6L
1,761 SR
Queue Stats
8W - 12L
1,541 MMR
Party 2
Thanatos
Thanatos
Bronze III
kiramon
Thanatos
Bronze III
Level 137
God Stats
1W - 1L
1,633 SR
Queue Stats
2W - 5L
1,541 MMR
Party 2
Apollo
Apollo
Gold I
sultan152
Apollo
Gold I
Level 63
God Stats
27W - 15L
1,638 SR
Queue Stats
150W - 138L
1,577 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MMohsen12
Janus
16
5 / 5 / 5
10,742
467
13,120
14,776
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Steadly
Odin
17
1 / 4 / 4
10,536
458
9,404
21,654
18,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
epoui
Thor
18
2 / 6 / 6
11,120
483
15,264
23,898
11,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
fracevot
Ah Muzen Cab
19
2 / 4 / 1
12,101
526
14,725
17,544
7,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
xEzEq14x
Ganesha
16
2 / 3 / 5
10,499
456
11,130
27,011
35,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasShivaSusanoKali

VS

Bans
MercuryBakasuraDa JiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
8 / 3 / 5
13,221
575
20,541
20,683
11,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrMaster9
Cthulhu
17
0 / 1 / 10
11,751
511
13,324
23,948
31,864
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
andoker
Izanami
20
4 / 1 / 7
13,748
598
14,605
16,117
7,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
kiramon
Thanatos
18
5 / 5 / 6
12,282
534
14,019
24,784
11,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
sultan152
Apollo
20
5 / 3 / 6
14,083
612
16,515
22,330
12,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
12
Kills
22
22
Deaths
13
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
3
5
3.5
L
Janus
MMohsen12
Janus
5
5
5
1.5
W
Cthulhu
MrMaster9
Cthulhu
0
1
10
5
L
Odin
Steadly
Odin
1
4
4
0.75
W
Izanami
andoker
Izanami
4
1
7
7.5
L
Thor
epoui
Thor
2
6
6
0.83
L
Ah Muzen Cab
fracevot
Ah Muzen Cab
2
4
1
0.63
W
Thanatos
kiramon
Thanatos
5
5
6
1.6
W
Apollo
sultan152
Apollo
5
3
6
2.67
L
Ganesha
xEzEq14x
Ganesha
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,643
Damage
79,004
104,883
Taken
107,862
79,363
Mitigated
75,469
16,776
Healing
56,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
20,541
1,520
148
6,000
20,683
11,720
820
5,031
15,432
99,484
0
L
Janus
MMohsen12
Janus
13,120
330
0
500
14,776
6,185
0
6,169
8,607
72,282
0
W
Cthulhu
MrMaster9
Cthulhu
13,324
1,440
875
5,020
23,948
31,864
126
8,350
15,384
52,842
0
L
Odin
Steadly
Odin
9,404
1,219
0
2,102
21,654
18,892
21
4,798
16,856
3,766
66,579
W
Izanami
andoker
Izanami
14,605
10,574
0
8,854
16,117
7,580
4,608
2,661
13,398
0
142,406
L
Thor
epoui
Thor
15,264
4,372
0
7,812
23,898
11,107
0
6,466
17,050
0
104,612
L
Ah Muzen Cab
fracevot
Ah Muzen Cab
14,725
3,828
0
3,951
17,544
7,838
0
5,228
12,316
0
133,455
W
Thanatos
kiramon
Thanatos
14,019
4,225
0
22,397
24,784
11,842
0
7,135
17,491
0
92,117
W
Apollo
sultan152
Apollo
16,515
10,925
0
12,997
22,330
12,463
7,773
4,693
17,443
0
144,494
L
Ganesha
xEzEq14x
Ganesha
11,130
1,008
0
2,411
27,011
35,341
0
11,204
15,807
43,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,998
Gold Earned
65,085
688
Minions Killed
799
0
Camps Cleared
0
2,195,410
Distance Traveled
2,183,574
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,221
575
172
7
0
437,284
3
L
Janus
10,742
467
141
6
0
481,131
7
W
Cthulhu
11,751
511
68
3
0
451,995
9
L
Odin
10,536
458
123
5
0
444,136
1
W
Izanami
13,748
598
234
10
0
426,676
10
L
Thor
11,120
483
161
7
0
420,459
2
L
Ah Muzen Cab
12,101
526
236
10
0
422,531
1
W
Thanatos
12,282
534
113
5
0
454,728
7
W
Apollo
14,083
612
212
9
0
412,891
5
L
Ganesha
10,499
456
27
1
0
427,153
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role