Player Matchup

Erlang Shen
Erlang Shen
Daresteth
Erlang Shen
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 141L
1,564 Elo+
Party 2
Baba Yaga
Baba Yaga
JanWynAwe
Baba Yaga
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 277L
1,433 Elo+
Solo
Freya
Freya
Jart5a
Freya
Level 50
God Stats
2W - 3L
1,590 SR
Queue Stats
196W - 205L
1,410 Elo+
Solo
Hercules
Hercules
Shiyze
Hercules
Level 114
God Stats
25W - 20L
1,469 SR
Queue Stats
279W - 192L
1,610 Elo+
Party 2
Da Ji
Da Ji
TeaX0X
Da Ji
Level 41
God Stats
1W - 1L
1,778 SR
Queue Stats
7W - 13L
1,373 Elo+
Solo
Team Averages
Level 69
1,567 SR
1,478 Elo+

VS

Team Averages
Level 89
1,514 SR
1,577 Elo+
Khepri
Khepri
FIGHTERPAPPA
Khepri
Level 75
God Stats
9W - 4L
1,727 SR
Queue Stats
21W - 19L
1,577 Elo+
Party 1
Scylla
Scylla
Jemeja
Scylla
Level 126
God Stats
2W - 1L
1,333 SR
Queue Stats
24W - 20L
1,606 Elo+
Party 1
Mulan
Mulan
Lunarella110
Mulan
Level 65
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 17L
1,607 Elo+
Party 1
Ishtar
Ishtar
Memeja
Ishtar
Level 112
God Stats
6W - 7L
1,520 SR
Queue Stats
29W - 21L
1,633 Elo+
Party 1
Pele
Pele
ilmirplusw
Pele
Level 69
God Stats
23W - 13L
1,704 SR
Queue Stats
153W - 163L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daresteth
Erlang Shen
17
9 / 6 / 2
11,883
540
18,663
30,666
24,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
JanWynAwe
Baba Yaga
15
1 / 4 / 5
9,862
448
9,453
15,502
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Jart5a
Freya
16
2 / 5 / 4
10,469
476
8,736
18,238
8,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shiyze
Hercules
15
8 / 5 / 4
10,662
485
15,084
34,179
28,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
TeaX0X
Da Ji
15
0 / 8 / 4
8,891
404
9,496
22,766
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 3 / 13
9,273
422
5,101
15,324
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Jemeja
Scylla
18
8 / 2 / 5
11,786
536
20,019
13,541
6,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 9 / 3
10,152
461
15,215
24,645
23,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
Memeja
Ishtar
20
7 / 3 / 10
12,633
574
23,874
17,382
9,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
10 / 3 / 9
12,225
556
17,924
19,360
10,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
68
20
Kills
28
28
Deaths
20
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Daresteth
Erlang Shen
9
6
2
1.67
W
Khepri
0
3
13
2.17
L
Baba Yaga
JanWynAwe
Baba Yaga
1
4
5
0.88
L
Freya
Jart5a
Freya
2
5
4
0.8
W
Scylla
Jemeja
Scylla
8
2
5
5.25
W
3
9
3
0.5
W
Ishtar
Memeja
Ishtar
7
3
10
4
L
Hercules
Shiyze
Hercules
8
5
4
2
L
Da Ji
TeaX0X
Da Ji
0
8
4
0.25
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,432
Damage
82,133
121,351
Taken
90,252
79,213
Mitigated
65,422
38,466
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Daresteth
Erlang Shen
18,663
11,503
0
12,694
30,666
24,924
270
4,600
26,066
0
81,300
W
Khepri
5,101
750
0
1,614
15,324
15,612
0
6,067
8,705
16,126
0
L
Baba Yaga
JanWynAwe
Baba Yaga
9,453
474
0
2,643
15,502
7,121
0
4,762
10,740
73,691
0
L
Freya
Jart5a
Freya
8,736
2,644
0
5,195
18,238
8,548
0
3,493
14,745
76,835
0
W
Scylla
Jemeja
Scylla
20,019
2,332
0
1,896
13,541
6,571
354
2,831
10,470
100,328
0
W
15,215
2,737
0
4,153
24,645
23,057
501
748
23,833
0
67,497
W
Ishtar
Memeja
Ishtar
23,874
14,727
0
750
17,382
9,737
2,094
4,193
12,827
0
132,419
L
Hercules
Shiyze
Hercules
15,084
4,525
0
12,774
34,179
28,692
0
9,003
25,176
0
43,987
L
Da Ji
TeaX0X
Da Ji
9,496
3,187
0
5,160
22,766
9,928
120
3,262
19,308
0
73,644
W
17,924
3,950
0
3,587
19,360
10,445
0
3,066
16,076
0
111,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
56,069
546
Minions Killed
641
0
Camps Cleared
0
1,991,993
Distance Traveled
2,087,155
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,883
540
119
5
0
401,366
3
W
Khepri
9,273
422
18
1
0
428,096
1
L
Baba Yaga
9,862
448
130
6
0
388,876
3
L
Freya
10,469
476
148
7
0
382,514
1
W
Scylla
11,786
536
154
7
0
409,861
4
W
Mulan
10,152
461
122
6
0
345,135
5
W
Ishtar
12,633
574
200
9
0
400,653
2
L
Hercules
10,662
485
48
2
0
412,242
6
L
Da Ji
8,891
404
101
5
0
406,995
0
W
Pele
12,225
556
147
7
0
503,410
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role