Player Matchup

Baron Samedi
Baron Samedi
BM Syphxr9688
Baron Samedi
Level 43
God Stats
4W - 8L
1,369 SR
Queue Stats
80W - 184L
1,229 Elo+
Party 1
Awilix
Awilix
ITSYABOINOZA
Awilix
Level 28
God Stats
1W - 6L
1,166 SR
Queue Stats
37W - 73L
1,272 Elo+
Party 1
Tyr
Tyr
Misahki
Tyr
Level 62
God Stats
1W - 2L
1,237 SR
Queue Stats
47W - 32L
1,594 Elo+
Solo
Team Averages
Level 44
1,257 SR
1,365 Elo+

VS

Team Averages
Level 68
1,498 SR
1,318 Elo+
Neith
Neith
B2bomber25
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 2
Ymir
Ymir
Rušh
Ymir
Level 108
God Stats
19W - 22L
1,494 SR
Queue Stats
193W - 199L
1,609 Elo+
Solo
Ishtar
Ishtar
shorthand777
Ishtar
Level 84
God Stats
0W - 6L
1,500 SR
Queue Stats
4W - 23L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BM Syphxr9688
Baron Samedi
14
3 / 0 / 2
8,302
830
10,244
5,104
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
1 / 2 / 4
7,205
721
3,542
5,768
2,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tyr
12
1 / 0 / 3
7,343
734
3,998
10,138
7,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 3 / 1
6,593
659
5,943
7,955
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ymir
Rušh
Ymir
11
1 / 0 / 1
7,317
732
1,343
7,832
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
8
0 / 2 / 2
6,141
614
1,515
6,053
2,589
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
1
3
1
0.5
W
Baron Samedi
BM Syphxr9688
Baron Samedi
3
0
2
4
W
Awilix
1
2
4
1.5
W
Tyr
1
0
3
2.5
L
Ymir
Rušh
Ymir
1
0
1
1.5
L
Ishtar
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,784
Damage
8,801
21,010
Taken
21,840
12,874
Mitigated
15,241
10,042
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,943
2,267
22
1,881
7,955
3,445
0
2,790
5,165
0
20,867
W
Baron Samedi
BM Syphxr9688
Baron Samedi
10,244
386
843
3,569
5,104
2,834
838
556
4,548
36,113
0
W
Awilix
3,542
1,295
0
899
5,768
2,471
811
645
5,123
0
18,505
W
Tyr
3,998
450
0
4,731
10,138
7,569
592
1,138
9,000
0
26,640
L
Ymir
Rušh
Ymir
1,343
246
0
1,333
7,832
9,207
0
4,194
3,638
5,884
0
L
Ishtar
1,515
921
0
843
6,053
2,589
0
3,487
2,566
0
11,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,850
Gold Earned
20,051
115
Minions Killed
71
8
Camps Cleared
1
618,095
Distance Traveled
349,096
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,593
659
37
4
0
156,812
0
W
Baron Samedi
8,302
830
44
4
0
194,425
4
W
Awilix
7,205
721
22
2
2
207,944
0
W
Tyr
7,343
734
49
5
6
215,726
4
L
Ymir
7,317
732
8
1
0
111,075
1
L
Ishtar
6,141
614
26
3
1
81,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role