Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
ChoucroutteDiff
Ah Muzen Cab
Masters
Level 126
God Stats
26W - 11L
1,783 SR
Queue Stats
455W - 440L
2,179 MMR
Party 1
Lancelot
Lancelot
Diamond III
GrucciFlipFlops
Lancelot
Diamond III
Level 153
God Stats
3W - 9L
1,312 SR
Queue Stats
482W - 472L
2,202 MMR
Party 2
Sol
Sol
Diamond V
MOMIJl_
Sol
Diamond V
Level 147
God Stats
4W - 8L
1,392 SR
Queue Stats
152W - 129L
2,054 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
Sir_Liam_Pasty
Cabrakan
Diamond V
Level 154
God Stats
18W - 19L
1,564 SR
Queue Stats
802W - 793L
2,057 MMR
Party 2
Mulan
Mulan
Platinum II
SpiderblinkX
Mulan
Platinum II
Level 127
God Stats
3W - 4L
1,360 SR
Queue Stats
103W - 102L
1,967 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,482 SR
2,092 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,635 SR
2,097 MMR
Freya
Freya
Platinum V
Danny3levelsub
Freya
Platinum V
Level 136
God Stats
0W - 1L
1,281 SR
Queue Stats
27W - 15L
2,057 MMR
Party 3
Ullr
Ullr
Platinum I
I-Main-Asuri
Ullr
Platinum I
Level 158
God Stats
17W - 18L
1,642 SR
Queue Stats
564W - 574L
1,948 MMR
Solo
Hades
Hades
Diamond V
Smorsdel
Hades
Diamond V
Level 84
God Stats
3W - 4L
1,680 SR
Queue Stats
391W - 388L
2,187 MMR
Solo
Atlas
Atlas
Platinum IV
THBBIE
Atlas
Platinum IV
Level 99
God Stats
4W - 2L
1,788 SR
Queue Stats
24W - 12L
2,099 MMR
Party 3
Susano
Susano
Diamond III
jake1josh1
Susano
Diamond III
Level 148
God Stats
36W - 16L
1,786 SR
Queue Stats
177W - 160L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChoucroutteDiff
Ah Muzen Cab
20
9 / 1 / 5
17,730
611
34,833
20,946
11,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
20
5 / 2 / 5
15,829
546
16,685
22,716
13,553
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
20
1 / 7 / 4
14,886
513
15,430
31,903
13,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
18
1 / 5 / 11
13,605
469
7,069
32,203
41,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
2 / 1 / 9
14,556
502
13,536
32,541
39,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BakasuraRatatoskrPoseidonKali

VS

Bans
ShivaEsetArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
14,297
493
19,320
28,001
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 2 / 9
13,790
476
14,378
17,370
8,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Smorsdel
Hades
19
0 / 5 / 3
14,040
484
13,863
21,154
17,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
THBBIE
Atlas
17
3 / 1 / 10
13,090
451
13,263
34,970
46,840
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
jake1josh1
Susano
20
5 / 6 / 6
14,073
485
25,332
26,775
14,242
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
18
Kills
16
16
Deaths
18
34
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChoucroutteDiff
Ah Muzen Cab
9
1
5
11.5
L
6
4
5
2.13
W
Lancelot
5
2
5
3.75
L
2
2
9
3.25
W
Sol
1
7
4
0.43
W
Cabrakan
1
5
11
1.3
L
Hades
Smorsdel
Hades
0
5
3
0.3
W
2
1
9
6.5
L
Atlas
THBBIE
Atlas
3
1
10
8
L
Susano
jake1josh1
Susano
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,553
Damage
86,156
140,309
Taken
128,270
119,615
Mitigated
100,537
59,295
Healing
39,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChoucroutteDiff
Ah Muzen Cab
34,833
11,617
0
7,072
20,946
11,289
7,906
7,407
13,539
0
204,827
L
19,320
5,800
0
13,865
28,001
13,350
632
7,639
20,362
111,068
0
W
Lancelot
16,685
2,428
0
7,665
22,716
13,553
4,432
7,500
15,216
0
169,982
L
14,378
6,754
0
3,104
17,370
8,289
1,556
2,997
14,373
0
141,506
W
Sol
15,430
6,656
0
15,338
31,903
13,728
4,680
9,184
22,719
151,601
0
W
Cabrakan
7,069
1,028
4,324
5,478
32,203
41,788
353
14,378
17,825
24,068
0
L
Hades
Smorsdel
Hades
13,863
1,765
648
8,131
21,154
17,816
1,047
2,083
19,071
109,838
0
W
13,536
1,729
0
19,418
32,541
39,257
533
10,337
22,204
63
110,718
L
Atlas
THBBIE
Atlas
13,263
4,902
646
6,358
34,970
46,840
150
8,711
26,259
37,483
0
L
Susano
jake1josh1
Susano
25,332
4,295
0
7,042
26,775
14,242
767
5,464
21,311
0
137,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,606
Gold Earned
69,290
856
Minions Killed
796
0
Camps Cleared
0
2,818,817
Distance Traveled
2,763,149
45
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,730
611
259
9
0
592,823
5
L
Freya
14,297
493
151
5
0
517,523
3
W
Lancelot
15,829
546
221
8
0
685,124
6
L
Ullr
13,790
476
213
7
0
604,999
7
W
Sol
14,886
513
193
7
0
444,879
11
W
Cabrakan
13,605
469
28
1
0
532,067
14
L
Hades
14,040
484
210
7
0
461,931
12
W
Mulan
14,556
502
155
5
0
563,924
9
L
Atlas
13,090
451
38
1
0
619,065
12
L
Susano
14,073
485
184
6
0
559,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role