Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
NovaS3npai
Terra
Level 65
God Stats
65W - 62L
1,395 SR
Queue Stats
694W - 670L
1,434 Elo+
Solo
Nike
Nike
Nycolas1NMS
Nike
Level 34
God Stats
4W - 10L
1,500 SR
Queue Stats
113W - 125L
1,293 Elo+
Solo
Eset
Eset
Sethy1944-
Eset
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,579 Elo+
Party 1
Izanami
Izanami
jcd22dcj
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,612 Elo+
Party 1
Team Averages
Level 85
1,479 SR
1,483 Elo+

VS

Team Averages
Level 116
1,509 SR
1,536 Elo+
Loki
Loki
Neto50051
Loki
Level 121
God Stats
14W - 18L
1,640 SR
Queue Stats
150W - 132L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
Noiegoats
Baron Samedi
Level 102
God Stats
6W - 8L
1,287 SR
Queue Stats
136W - 117L
1,577 Elo+
Solo
Ymir
Ymir
SwagMOB94
Ymir
Level 77
God Stats
5W - 4L
1,476 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Mulan
Mulan
ToniiPR
Mulan
Level 118
God Stats
21W - 24L
1,330 SR
Queue Stats
261W - 317L
1,257 Elo+
Solo
Anhur
Anhur
maнev
Anhur
Level 160
God Stats
15W - 9L
1,810 SR
Queue Stats
467W - 198L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 0 / 0
5,784
526
2,723
6,614
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Terra
8
0 / 5 / 1
4,588
417
2,410
9,997
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 6 / 0
5,345
486
4,074
10,281
3,911
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
5,972
543
4,097
3,863
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
jcd22dcj
Izanami
8
0 / 2 / 1
5,105
464
4,121
5,960
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 0 / 4
6,573
598
6,171
7,620
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Noiegoats
Baron Samedi
9
1 / 0 / 3
6,229
566
2,313
4,707
3,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
10
1 / 0 / 0
5,549
504
200
4,334
2,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
ToniiPR
Mulan
11
6 / 0 / 0
7,192
654
6,612
8,011
3,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
maнev
Anhur
11
4 / 1 / 3
6,575
598
8,488
10,285
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
15
15
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
0
1
W
Loki
3
0
4
5
W
Baron Samedi
Noiegoats
Baron Samedi
1
0
3
2.5
L
Terra
0
5
1
0.1
L
0
6
0
0
L
0
2
0
0
W
Ymir
1
0
0
1
W
Mulan
ToniiPR
Mulan
6
0
0
6
L
Izanami
jcd22dcj
Izanami
0
2
1
0.25
W
Anhur
maнev
Anhur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
23,784
36,715
Taken
34,957
12,330
Mitigated
14,990
7,247
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,723
1,874
0
740
6,614
2,085
0
162
6,452
0
36,824
W
Loki
6,171
2,178
0
4,419
7,620
2,616
0
1,351
6,172
0
43,821
W
Baron Samedi
Noiegoats
Baron Samedi
2,313
325
933
2,561
4,707
3,427
0
851
3,856
20,132
0
L
Terra
2,410
577
461
1,793
9,997
4,207
0
1,434
8,563
14,394
0
L
4,074
335
0
1,221
10,281
3,911
0
282
9,999
0
30,363
L
4,097
475
0
879
3,863
1,048
0
200
3,663
44,664
0
W
Ymir
200
0
0
0
4,334
2,024
102
2,554
1,780
26,527
0
W
Mulan
ToniiPR
Mulan
6,612
519
0
4,026
8,011
3,826
404
0
8,011
0
41,590
L
Izanami
jcd22dcj
Izanami
4,121
2,297
0
2,153
5,960
1,079
0
435
5,525
0
39,318
W
Anhur
maнev
Anhur
8,488
5,081
0
5,782
10,285
3,097
0
1,469
8,631
0
50,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
32,118
300
Minions Killed
303
0
Camps Cleared
0
927,214
Distance Traveled
958,512
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,784
526
75
7
0
184,437
1
W
Loki
6,573
598
76
7
0
231,241
6
W
Baron Samedi
6,229
566
28
3
0
204,028
5
L
Terra
4,588
417
22
2
0
190,489
3
L
Nike
5,345
486
51
5
0
190,171
2
L
Eset
5,972
543
85
8
0
184,912
2
W
Ymir
5,549
504
53
5
0
192,392
0
W
Mulan
7,192
654
68
6
0
157,670
3
L
Izanami
5,105
464
67
6
0
177,205
1
W
Anhur
6,575
598
78
7
0
173,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role