Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
BloodSeek4r
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,349 Elo+
Party 3
Ishtar
Ishtar
JoaoBM
Ishtar
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,554 Elo+
Party 2
Neith
Neith
MunoMuska
Neith
Level 70
God Stats
0W - 2L
1,659 SR
Queue Stats
52W - 70L
1,447 Elo+
Party 2
Nox
Nox
Phoeminx
Nox
Level 12
God Stats
1W - 3L
1,775 SR
Queue Stats
1W - 6L
1,545 Elo+
Party 2
Team Averages
Level 47
1,587 SR
1,479 Elo+

VS

Team Averages
Level 36
1,548 SR
1,421 Elo+
Sol
Sol
LeTrolden
Sol
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 14L
1,216 Elo+
Party 1
Sobek
Sobek
LexxAOn
Sobek
Level 16
God Stats
5W - 1L
1,826 SR
Queue Stats
84W - 71L
1,595 Elo+
Party 4
Guan Yu
Guan Yu
TiffeurSetVarag
Guan Yu
Level 42
God Stats
22W - 14L
1,445 SR
Queue Stats
108W - 87L
1,599 Elo+
Party 4
Xbalanque
Xbalanque
Tommey1
Xbalanque
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,216 Elo+
Party 1
Izanami
Izanami
iggyHercegovac
Izanami
Level 60
God Stats
3W - 3L
1,468 SR
Queue Stats
158W - 181L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
1 / 6 / 2
9,785
979
5,813
22,138
18,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 2
10,242
1,024
16,452
14,118
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
JoaoBM
Ishtar
15
0 / 11 / 4
9,690
969
16,643
27,402
12,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
MunoMuska
Neith
15
0 / 5 / 4
9,295
930
11,856
13,192
6,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 3
9,568
957
11,213
16,447
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

139

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 15
11,671
1,167
23,097
10,004
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
LexxAOn
Sobek
17
1 / 0 / 20
11,613
1,161
10,816
17,617
26,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 0 / 11
11,126
1,113
14,809
15,126
18,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Tommey1
Xbalanque
17
14 / 3 / 11
12,594
1,259
31,181
16,654
8,832
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 10
10,119
1,012
9,241
8,889
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
4
Kills
31
31
Deaths
4
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
6
2
0.33
L
2
4
2
0.75
L
Ishtar
JoaoBM
Ishtar
0
11
4
0.18
W
7
0
15
14.5
W
Sobek
LexxAOn
Sobek
1
0
20
11
L
Neith
MunoMuska
Neith
0
5
4
0.4
L
1
5
3
0.5
W
6
0
11
11.5
W
Xbalanque
Tommey1
Xbalanque
14
3
11
6.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,977
Damage
89,144
93,297
Taken
68,290
52,024
Mitigated
63,867
7,075
Healing
23,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,813
1,204
0
2,974
22,138
18,030
0
6,898
15,240
0
13,911
L
16,452
3,337
166
614
14,118
6,081
0
3,413
10,705
47,062
0
L
Ishtar
JoaoBM
Ishtar
16,643
9,711
0
1,827
27,402
12,741
0
10,624
16,778
0
35,083
W
23,097
9,847
0
4,497
10,004
5,542
0
4,410
5,594
52,604
4,112
W
Sobek
LexxAOn
Sobek
10,816
1,125
130
4,838
17,617
26,566
0
8,713
8,904
24,070
0
L
Neith
MunoMuska
Neith
11,856
5,703
0
1,366
13,192
6,524
0
6,105
7,087
0
28,609
L
11,213
1,971
0
128
16,447
8,648
0
4,991
11,456
22,764
0
W
14,809
1,682
5,466
4,264
15,126
18,556
0
4,969
10,157
0
25,581
W
Xbalanque
Tommey1
Xbalanque
31,181
23,868
0
2,634
16,654
8,832
0
4,805
11,849
0
47,502
W
9,241
6,598
0
2,088
8,889
4,371
0
4,768
4,121
0
31,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,580
Gold Earned
57,123
190
Minions Killed
206
6
Camps Cleared
9
912,976
Distance Traveled
974,764
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,785
979
13
1
1
193,761
1
L
Nu Wa
10,242
1,024
69
7
1
193,916
1
L
Ishtar
9,690
969
34
3
2
172,967
1
W
Sol
11,671
1,167
95
10
5
191,996
0
W
Sobek
11,613
1,161
15
2
0
209,537
0
L
Neith
9,295
930
40
4
1
158,482
0
L
Nox
9,568
957
34
3
1
193,850
0
W
Guan Yu
11,126
1,113
27
3
0
220,495
0
W
Xbalanque
12,594
1,259
26
3
3
196,328
0
W
Izanami
10,119
1,012
43
4
1
156,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role