Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
RaïnDröp
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Taiwanboi
Ne Zha
Level 157
God Stats
29W - 41L
1,440 SR
Queue Stats
548W - 592L
1,507 Elo+
Solo
Chiron
Chiron
mackbutler
Chiron
Level 65
God Stats
2W - 3L
1,451 SR
Queue Stats
38W - 49L
1,487 Elo+
Solo
Zeus
Zeus
尤怜1314
Zeus
Level 77
God Stats
8W - 14L
1,459 SR
Queue Stats
517W - 545L
1,472 Elo+
Solo
Team Averages
Level 103
1,470 SR
1,493 Elo+

VS

Team Averages
Level 98
1,567 SR
1,500 Elo+
Ishtar
Ishtar
Doomsday1234
Ishtar
Level 29
God Stats
12W - 5L
1,704 SR
Queue Stats
35W - 36L
1,482 Elo+
Solo
Mulan
Mulan
STUNTMAN xx 32
Mulan
Level 109
God Stats
13W - 19L
1,452 SR
Queue Stats
145W - 146L
1,506 Elo+
Solo
Discordia
Discordia
Yameeete
Discordia
Level 129
God Stats
5W - 3L
1,451 SR
Queue Stats
87W - 86L
1,498 Elo+
Solo
Khepri
Khepri
farflying
Khepri
Level 100
God Stats
6W - 5L
1,728 SR
Queue Stats
130W - 118L
1,575 Elo+
Solo
Thor
Thor
wolf2208
Thor
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 62L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 1 / 1
9,571
684
8,843
12,312
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
RaïnDröp
Lancelot
15
1 / 9 / 0
9,154
654
17,784
25,028
15,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
Taiwanboi
Ne Zha
16
0 / 3 / 2
9,151
654
12,327
16,345
7,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
mackbutler
Chiron
15
1 / 2 / 1
8,697
621
6,513
8,137
3,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 5 / 0
9,390
671
11,524
11,306
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
5 / 0 / 10
10,967
783
21,706
14,250
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 10
10,301
736
10,931
15,890
13,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Yameeete
Discordia
19
2 / 0 / 8
10,682
763
14,878
11,043
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
farflying
Khepri
17
2 / 1 / 9
10,711
765
5,340
17,721
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
18
7 / 1 / 3
10,316
737
9,426
13,899
7,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
20
20
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Ishtar
5
0
10
10
L
Lancelot
RaïnDröp
Lancelot
1
9
0
0.11
W
4
0
10
9
L
Ne Zha
Taiwanboi
Ne Zha
0
3
2
0.33
W
Discordia
Yameeete
Discordia
2
0
8
6
W
Khepri
farflying
Khepri
2
1
9
6.5
L
Chiron
mackbutler
Chiron
1
2
1
0.75
W
Thor
7
1
3
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,991
Damage
62,281
73,128
Taken
72,803
37,221
Mitigated
50,269
17,219
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,843
406
1,572
4,439
12,312
6,217
0
3,040
9,272
42,993
0
W
Ishtar
21,706
15,463
0
5,049
14,250
7,293
3,897
3,481
10,769
0
57,236
L
Lancelot
RaïnDröp
Lancelot
17,784
3,949
0
5,531
25,028
15,569
0
5,596
19,432
0
38,858
W
10,931
767
0
6,285
15,890
13,713
1,157
5,777
10,113
0
27,268
L
Ne Zha
Taiwanboi
Ne Zha
12,327
1,389
0
3,390
16,345
7,198
0
6,685
9,660
0
38,982
W
Discordia
Yameeete
Discordia
14,878
1,361
96
2,429
11,043
5,193
380
1,075
9,968
59,493
0
W
Khepri
farflying
Khepri
5,340
1,381
631
4,125
17,721
16,732
37
5,942
11,779
27,746
0
L
Chiron
mackbutler
Chiron
6,513
872
601
1,686
8,137
3,551
0
2,553
5,584
0
21,088
W
Thor
9,426
1,238
0
506
13,899
7,338
92
4,092
9,807
0
15,890
L
11,524
1,044
0
0
11,306
4,686
1,069
2,344
8,962
44,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
52,977
278
Minions Killed
279
0
Camps Cleared
0
1,275,953
Distance Traveled
1,522,791
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,571
684
85
6
0
272,669
0
W
Ishtar
10,967
783
76
5
0
311,095
1
L
Lancelot
9,154
654
40
3
0
291,310
0
W
Mulan
10,301
736
55
4
0
306,514
0
L
Ne Zha
9,151
654
53
4
0
270,293
0
W
Discordia
10,682
763
83
6
0
302,279
1
W
Khepri
10,711
765
46
3
0
298,277
1
L
Chiron
8,697
621
26
2
0
208,715
3
W
Thor
10,316
737
19
1
0
304,626
0
L
Zeus
9,390
671
74
5
0
232,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role