Player Matchup

Nemesis
Nemesis
Evil13lazer
Nemesis
Level 137
God Stats
4W - 4L
1,652 SR
Queue Stats
60W - 104L
1,414 Elo+
Party 2
Lancelot
Lancelot
Stormvoid
Lancelot
Level 42
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 5L
1,118 Elo+
Solo
Bacchus
Bacchus
xKILLERxKINGxx
Bacchus
Level 24
God Stats
1W - 2L
1,315 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
xX 1 DIP Xx
Baron Samedi
Level 124
God Stats
3W - 2L
1,578 SR
Queue Stats
28W - 70L
1,334 Elo+
Party 2
Ishtar
Ishtar
xxScreaMaker xx
Ishtar
Level 155
God Stats
3W - 4L
1,450 SR
Queue Stats
51W - 67L
1,412 Elo+
Party 1
Team Averages
Level 96
1,465 SR
1,342 Elo+

VS

Team Averages
Level 96
1,614 SR
1,468 Elo+
Chang'e
Chang'e
FruityPatooti
Chang'e
Level 106
God Stats
20W - 12L
1,642 SR
Queue Stats
398W - 376L
1,496 Elo+
Solo
Bastet
Bastet
Gama Metal
Bastet
Level 150
God Stats
3W - 2L
1,325 SR
Queue Stats
27W - 44L
1,286 Elo+
Solo
Ishtar
Ishtar
Losara97
Ishtar
Level 66
God Stats
12W - 7L
1,720 SR
Queue Stats
85W - 83L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
Merphistopheles
Cthulhu
Level 42
God Stats
8W - 4L
1,884 SR
Queue Stats
64W - 68L
1,501 Elo+
Party 3
Shiva
Shiva
head hunter 551
Shiva
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 56L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evil13lazer
Nemesis
15
3 / 5 / 4
9,467
498
11,472
20,370
8,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Stormvoid
Lancelot
12
1 / 1 / 1
7,123
375
4,946
10,433
4,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 3
8,195
431
6,890
19,417
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
xX 1 DIP Xx
Baron Samedi
16
4 / 3 / 1
8,826
465
11,599
14,726
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 1
7,335
386
7,824
19,779
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
6 / 1 / 5
10,569
556
9,728
13,837
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Gama Metal
Bastet
15
4 / 4 / 3
9,766
514
9,436
17,151
7,231
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
Losara97
Ishtar
18
11 / 3 / 5
11,707
616
19,949
14,538
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 0 / 11
10,436
549
11,568
13,948
18,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 2 / 4
9,874
520
7,089
15,931
8,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
25
25
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Evil13lazer
Nemesis
3
5
4
1
W
Chang'e
6
1
5
8.5
W
Bastet
Gama Metal
Bastet
4
4
3
1.38
W
Ishtar
Losara97
Ishtar
11
3
5
4.5
W
4
0
11
9.5
L
Lancelot
Stormvoid
Lancelot
1
1
1
1.5
W
0
2
4
1
L
1
7
3
0.36
L
Baron Samedi
xX 1 DIP Xx
Baron Samedi
4
3
1
1.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,731
Damage
57,770
84,725
Taken
75,405
43,313
Mitigated
48,330
22,659
Healing
31,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Evil13lazer
Nemesis
11,472
3,329
0
5,682
20,370
8,306
0
3,754
16,616
0
53,541
W
Chang'e
9,728
352
3,354
7,853
13,837
5,873
1,533
5,714
8,123
76,658
0
W
Bastet
Gama Metal
Bastet
9,436
3,256
0
6,126
17,151
7,231
61
3,242
13,909
0
54,126
W
Ishtar
Losara97
Ishtar
19,949
12,032
0
5,376
14,538
7,767
5,506
3,663
10,875
0
114,028
W
11,568
1,584
795
2,409
13,948
18,863
432
3,929
10,019
39,123
0
L
Lancelot
Stormvoid
Lancelot
4,946
290
0
2,786
10,433
4,875
0
532
9,901
0
31,717
W
7,089
1,418
1,503
3,658
15,931
8,596
1,741
1,941
13,990
0
62,932
L
6,890
1,281
0
4,340
19,417
15,537
112
7,415
12,002
22,549
0
L
Baron Samedi
xX 1 DIP Xx
Baron Samedi
11,599
712
343
4,038
14,726
7,948
159
6,369
8,357
70,591
0
L
7,824
4,266
0
5,470
19,779
6,647
0
3,436
16,343
0
55,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,946
Gold Earned
52,352
333
Minions Killed
554
0
Camps Cleared
0
1,659,805
Distance Traveled
1,865,845
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,467
498
80
4
0
371,958
1
W
Chang'e
10,569
556
151
8
0
407,635
8
W
Bastet
9,766
514
76
4
0
371,847
0
W
Ishtar
11,707
616
175
9
0
329,790
1
W
Cthulhu
10,436
549
38
2
0
399,464
1
L
Lancelot
7,123
375
52
3
0
326,965
0
W
Shiva
9,874
520
114
6
0
357,109
3
L
Bacchus
8,195
431
21
1
0
352,244
1
L
Baron Samedi
8,826
465
95
5
0
338,341
0
L
Ishtar
7,335
386
85
4
0
270,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role