Player Matchup

Danzaburou
Danzaburou
Destrohunt
Danzaburou
Level 141
God Stats
2W - 11L
1,399 SR
Queue Stats
36W - 72L
1,220 Elo+
Party 1
Fenrir
Fenrir
SaiyanFist
Fenrir
Level 133
God Stats
6W - 6L
1,574 SR
Queue Stats
99W - 157L
1,285 Elo+
Party 1
Nox
Nox
papoupapa
Nox
Level 45
God Stats
57W - 68L
1,426 SR
Queue Stats
165W - 218L
1,346 Elo+
Solo
Team Averages
Level 106
1,466 SR
1,283 Elo+

VS

Team Averages
Level 80
1,395 SR
1,646 Elo+
Zeus
Zeus
DyTix
Zeus
Level 121
God Stats
1W - 1L
1,202 SR
Queue Stats
133W - 104L
1,676 Elo+
Party 2
Horus
Horus
FortsuEZ
Horus
Level 106
God Stats
1W - 1L
1,319 SR
Queue Stats
83W - 54L
1,644 Elo+
Party 2
Anhur
Anhur
Zzed16
Anhur
Level 12
God Stats
10W - 4L
1,663 SR
Queue Stats
20W - 9L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Destrohunt
Danzaburou
9
0 / 4 / 0
6,025
603
7,358
8,738
2,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
SaiyanFist
Fenrir
8
0 / 3 / 0
5,452
545
927
8,144
4,029
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 0
6,002
600
3,601
6,616
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DyTix
Zeus
12
2 / 0 / 7
7,510
751
7,605
4,428
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
FortsuEZ
Horus
12
4 / 0 / 5
8,250
825
7,679
11,649
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Zzed16
Anhur
12
3 / 0 / 5
7,723
772
5,133
5,317
2,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Destrohunt
Danzaburou
0
4
0
0
W
Zeus
DyTix
Zeus
2
0
7
5.5
W
Horus
FortsuEZ
Horus
4
0
5
6.5
L
Fenrir
SaiyanFist
Fenrir
0
3
0
0
W
Anhur
Zzed16
Anhur
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,886
Damage
20,417
23,498
Taken
21,394
9,436
Mitigated
17,571
2,919
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Destrohunt
Danzaburou
7,358
2,188
0
1,492
8,738
2,806
0
1,903
6,487
0
17,157
W
Zeus
DyTix
Zeus
7,605
913
0
820
4,428
1,756
913
575
3,853
30,731
0
W
Horus
FortsuEZ
Horus
7,679
3,935
1,154
4,448
11,649
13,704
505
2,363
9,286
0
16,613
L
Fenrir
SaiyanFist
Fenrir
927
85
0
927
8,144
4,029
0
2,353
5,619
0
5,692
W
Anhur
Zzed16
Anhur
5,133
2,373
0
1,911
5,317
2,111
1,756
1,198
4,119
0
20,556
L
3,601
382
0
500
6,616
2,601
0
2,768
3,532
20,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,479
Gold Earned
23,483
83
Minions Killed
132
1
Camps Cleared
8
455,578
Distance Traveled
559,809
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,025
603
27
3
0
139,817
5
W
Zeus
7,510
751
62
6
4
181,510
3
W
Horus
8,250
825
18
2
2
196,999
2
L
Fenrir
5,452
545
9
1
1
133,298
0
W
Anhur
7,723
772
52
5
2
181,300
4
L
Nox
6,002
600
47
5
0
182,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role