Player Matchup

Olorun
Olorun
Halfblackmike69
Olorun
Level 11
God Stats
9W - 11L
1,435 SR
Queue Stats
15W - 29L
1,279 Elo+
Party 1
Sylvanus
Sylvanus
PajamahTime
Sylvanus
Level 143
God Stats
15W - 12L
1,540 SR
Queue Stats
200W - 157L
1,514 Elo+
Party 1
Ishtar
Ishtar
shakeebkilani
Ishtar
Level 34
God Stats
6W - 14L
1,373 SR
Queue Stats
14W - 38L
1,254 Elo+
Solo
Team Averages
Level 63
1,450 SR
1,349 Elo+

VS

Team Averages
Level 149
1,450 SR
1,381 Elo+
Sol
Sol
KayEllBxNYC
Sol
Level 160
God Stats
14W - 18L
1,434 SR
Queue Stats
382W - 622L
1,295 Elo+
Solo
Bacchus
Bacchus
lusafer420
Bacchus
Level 160
God Stats
14W - 14L
1,573 SR
Queue Stats
790W - 864L
1,426 Elo+
Solo
Neith
Neith
sunnydizzle422
Neith
Level 126
God Stats
4W - 2L
1,344 SR
Queue Stats
31W - 46L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,866
587
1,541
7,891
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
PajamahTime
Sylvanus
10
0 / 2 / 0
6,553
655
2,382
12,043
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 0
6,129
613
3,511
10,312
5,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
6,923
692
3,682
2,257
970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
lusafer420
Bacchus
13
4 / 0 / 2
7,762
776
9,561
6,773
5,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 0 / 4
7,510
751
12,455
6,677
2,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
5
2.5
L
Sylvanus
PajamahTime
Sylvanus
0
2
0
0
W
Bacchus
lusafer420
Bacchus
4
0
2
5
L
0
3
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,434
Damage
25,698
30,246
Taken
15,707
19,754
Mitigated
9,721
9,841
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,541
1,003
108
789
7,891
3,991
0
4,103
3,788
11,038
3,192
W
3,682
1,017
0
1,598
2,257
970
855
694
1,563
18,261
1,810
L
Sylvanus
PajamahTime
Sylvanus
2,382
426
2,511
3,961
12,043
10,681
0
5,920
6,123
13,278
0
W
Bacchus
lusafer420
Bacchus
9,561
456
0
1,648
6,773
5,951
0
1,619
5,154
28,468
0
L
3,511
1,884
84
2,388
10,312
5,082
0
3,591
6,721
0
14,155
W
12,455
2,152
0
899
6,677
2,800
757
1,857
4,820
0
27,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,548
Gold Earned
22,195
82
Minions Killed
129
3
Camps Cleared
7
501,192
Distance Traveled
612,671
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,866
587
26
3
2
172,640
0
W
Sol
6,923
692
42
4
3
205,353
4
L
Sylvanus
6,553
655
23
2
1
162,274
1
W
Bacchus
7,762
776
39
4
3
203,568
2
L
Ishtar
6,129
613
33
3
0
166,278
1
W
Neith
7,510
751
48
5
1
203,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role