Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
DethPK
Ravana
Gold IV
Level 125
God Stats
7W - 4L
1,663 SR
Queue Stats
99W - 98L
1,446 MMR
Solo
Bellona
Bellona
Silver II
JysTarWW
Bellona
Silver II
Level 49
God Stats
1W - 2L
1,533 SR
Queue Stats
23W - 25L
1,472 MMR
Party 1
Kukulkan
Kukulkan
Gold II
RobertoMan97
Kukulkan
Gold II
Level 144
God Stats
1W - 1L
1,710 SR
Queue Stats
85W - 93L
1,637 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Yngblzrd
Ah Muzen Cab
Gold IV
Level 106
God Stats
1W - 1L
1,633 SR
Queue Stats
10W - 9L
1,617 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,608 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,435 SR
1,511 MMR
Vamana
Vamana
Gold III
FlãnkR
Vamana
Gold III
Level 126
God Stats
1W - 0L
1,324 SR
Queue Stats
199W - 198L
1,381 MMR
Party 2
Camazotz
Camazotz
Bronze IV
Kriosasacil
Camazotz
Bronze IV
Level 99
God Stats
1W - 0L
1,279 SR
Queue Stats
10W - 20L
1,083 MMR
Solo
Artio
Artio
Gold V
Liön
Artio
Gold V
Level 112
God Stats
4W - 5L
1,497 SR
Queue Stats
16W - 11L
1,580 MMR
Party 2
Janus
Janus
Platinum III
MoneyPrinter
Janus
Platinum III
Level 160
God Stats
49W - 49L
1,575 SR
Queue Stats
573W - 561L
1,788 MMR
Party 3
Charybdis
Charybdis
Platinum IV
TrenPinner
Charybdis
Platinum IV
Level 90
God Stats
20W - 35L
1,500 SR
Queue Stats
275W - 281L
1,722 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 0 / 1
8,925
388
7,133
17,234
22,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
DethPK
Ravana
17
1 / 4 / 1
10,749
467
6,854
15,497
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
JysTarWW
Bellona
15
3 / 5 / 0
10,121
440
16,831
23,594
25,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RobertoMan97
Kukulkan
17
0 / 3 / 1
10,310
448
10,240
11,885
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Yngblzrd
Ah Muzen Cab
16
0 / 5 / 2
10,620
462
9,110
14,081
6,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CupidKaliLancelotArachne

VS

Bans
NemesisKing ArthurThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FlãnkR
Vamana
20
3 / 0 / 6
13,179
573
18,928
28,117
29,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Kriosasacil
Camazotz
18
4 / 2 / 4
11,706
509
12,063
23,324
16,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Liön
Artio
16
1 / 1 / 8
11,379
495
4,677
23,215
29,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 1 / 3
13,206
574
11,046
9,147
4,886
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TrenPinner
Charybdis
20
8 / 1 / 0
14,221
618
16,134
18,560
9,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
1
1.5
L
Ravana
DethPK
Ravana
1
4
1
0.38
W
Vamana
FlãnkR
Vamana
3
0
6
6
L
Bellona
JysTarWW
Bellona
3
5
0
0.6
W
Camazotz
Kriosasacil
Camazotz
4
2
4
3
W
Artio
Liön
Artio
1
1
8
5
W
1
1
3
2.5
L
Kukulkan
RobertoMan97
Kukulkan
0
3
1
0.17
W
Charybdis
TrenPinner
Charybdis
8
1
0
8
L
Ah Muzen Cab
Yngblzrd
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,168
Damage
62,848
82,291
Taken
102,363
67,808
Mitigated
89,161
19,613
Healing
36,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,133
675
0
4,185
17,234
22,268
0
4,729
12,307
23,683
0
L
Ravana
DethPK
Ravana
6,854
1,880
0
4,982
15,497
7,912
0
3,024
12,368
0
103,759
W
Vamana
FlãnkR
Vamana
18,928
8,732
0
11,316
28,117
29,846
2,180
6,451
21,666
309
118,129
L
Bellona
JysTarWW
Bellona
16,831
9,336
0
6,292
23,594
25,625
0
4,151
19,279
64
66,658
W
Camazotz
Kriosasacil
Camazotz
12,063
4,578
0
9,524
23,324
16,050
0
5,690
17,634
0
80,299
W
Artio
Liön
Artio
4,677
1,277
358
3,928
23,215
29,214
166
7,396
15,819
31,289
0
W
11,046
635
164
1,882
9,147
4,886
1,568
875
8,272
140,955
0
L
Kukulkan
RobertoMan97
Kukulkan
10,240
925
0
1,511
11,885
5,829
0
2,924
8,845
106,468
0
W
Charybdis
TrenPinner
Charybdis
16,134
10,797
0
9,637
18,560
9,165
3,369
2,228
16,332
0
154,972
L
Ah Muzen Cab
Yngblzrd
Ah Muzen Cab
9,110
4,701
0
2,643
14,081
6,174
0
1,472
12,605
0
102,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,725
Gold Earned
63,691
655
Minions Killed
851
0
Camps Cleared
0
2,324,865
Distance Traveled
2,467,573
26
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,925
388
29
1
0
506,929
4
L
Ravana
10,749
467
153
7
0
503,264
2
W
Vamana
13,179
573
194
8
0
514,243
11
L
Bellona
10,121
440
106
5
0
416,624
2
W
Camazotz
11,706
509
106
5
0
530,951
5
W
Artio
11,379
495
39
2
0
496,733
10
W
Janus
13,206
574
259
11
0
486,234
4
L
Kukulkan
10,310
448
180
8
0
494,528
14
W
Charybdis
14,221
618
253
11
0
439,412
8
L
Ah Muzen Cab
10,620
462
187
8
0
403,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role