Player Matchup

Scylla
Scylla
GonePilot
Scylla
Level 144
God Stats
25W - 3L
1,855 SR
Queue Stats
614W - 157L
1,758 Elo+
Party 1
Set
Set
Itz_Farhan_Yo_20
Set
Level 146
God Stats
19W - 8L
1,728 SR
Queue Stats
116W - 59L
1,697 Elo+
Solo
Odin
Odin
Mr--Hazba
Odin
Level 154
God Stats
30W - 4L
1,891 SR
Queue Stats
683W - 140L
1,978 Elo+
Party 1
Team Averages
Level 148
1,825 SR
1,811 Elo+

VS

Team Averages
Level 105
1,822 SR
1,577 Elo+
Nox
Nox
GriffDawg98
Nox
Level 66
God Stats
4W - 2L
1,831 SR
Queue Stats
223W - 140L
1,560 Elo+
Party 2
Anubis
Anubis
MekiFlipsOut
Anubis
Level 106
God Stats
3W - 1L
1,901 SR
Queue Stats
178W - 114L
1,565 Elo+
Party 2
Hun Batz
Hun Batz
raphrocket
Hun Batz
Level 142
God Stats
1W - 2L
1,735 SR
Queue Stats
175W - 104L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GonePilot
Scylla
15
2 / 0 / 8
9,250
712
11,942
8,631
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 1 / 5
10,951
842
17,750
11,372
9,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
14
3 / 1 / 8
9,305
716
3,624
13,340
14,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,677
667
3,367
12,537
10,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
11
0 / 6 / 1
7,650
588
5,250
11,484
6,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
raphrocket
Hun Batz
11
2 / 5 / 0
8,205
631
12,250
14,153
5,568
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
GonePilot
Scylla
2
0
8
6
L
0
3
2
0.33
W
9
1
5
11.5
L
Anubis
0
6
1
0.08
W
Odin
3
1
8
7
L
Hun Batz
raphrocket
Hun Batz
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
20,867
33,343
Taken
38,174
28,153
Mitigated
22,858
6,999
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GonePilot
Scylla
11,942
1,913
0
991
8,631
3,381
1,057
2,325
6,306
43,577
0
L
3,367
1,020
1,386
2,891
12,537
10,914
0
3,839
8,478
17,245
0
W
17,750
6,950
0
3,813
11,372
9,856
897
3,820
7,552
0
55,814
L
Anubis
5,250
488
0
2,469
11,484
6,376
0
4,183
7,023
27,611
0
W
Odin
3,624
732
727
1,468
13,340
14,916
454
3,094
10,246
0
13,340
L
Hun Batz
raphrocket
Hun Batz
12,250
3,832
0
78
14,153
5,568
0
3,595
10,398
0
30,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
24,532
177
Minions Killed
128
10
Camps Cleared
2
738,280
Distance Traveled
670,945
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,250
712
78
6
4
253,018
2
L
Nox
8,677
667
32
2
0
232,555
3
W
Set
10,951
842
82
6
5
230,972
4
L
Anubis
7,650
588
51
4
0
200,761
0
W
Odin
9,305
716
17
1
1
254,290
4
L
Hun Batz
8,205
631
45
3
2
237,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role