Player Matchup

Arachne
Arachne
Akcu
Arachne
Level 68
God Stats
26W - 17L
1,597 SR
Queue Stats
167W - 179L
1,547 Elo+
Solo
Ishtar
Ishtar
Jomost
Ishtar
Level 97
God Stats
13W - 17L
1,484 SR
Queue Stats
91W - 81L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
Jud4Priest
Kuzenbo
Level 157
God Stats
1W - 1L
1,507 SR
Queue Stats
109W - 122L
1,374 Elo+
Solo
Kukulkan
Kukulkan
SeQoo
Kukulkan
Level 109
God Stats
7W - 5L
1,584 SR
Queue Stats
145W - 143L
1,610 Elo+
Solo
Ullr
Ullr
asustaviejas
Ullr
Level 123
God Stats
2W - 7L
1,063 SR
Queue Stats
89W - 94L
1,499 Elo+
Party 2
Team Averages
Level 111
1,447 SR
1,525 Elo+

VS

Team Averages
Level 131
1,614 SR
1,517 Elo+
Hercules
Hercules
AfricanHustler
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 142L
1,455 Elo+
Party 1
Nox
Nox
MrKarstark
Nox
Level 126
God Stats
3W - 2L
1,613 SR
Queue Stats
243W - 233L
1,611 Elo+
Solo
Serqet
Serqet
MuchLongDino
Serqet
Level 140
God Stats
2W - 1L
1,797 SR
Queue Stats
182W - 190L
1,491 Elo+
Party 1
Anubis
Anubis
strocaz
Anubis
Level 100
God Stats
5W - 6L
1,581 SR
Queue Stats
107W - 118L
1,387 Elo+
Solo
Ishtar
Ishtar
ÐerHenker
Ishtar
Level 160
God Stats
34W - 34L
1,578 SR
Queue Stats
156W - 118L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akcu
Arachne
11
1 / 2 / 5
7,065
471
4,915
14,278
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Jomost
Ishtar
13
1 / 1 / 0
7,685
512
6,256
10,888
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Jud4Priest
Kuzenbo
11
1 / 0 / 5
7,723
515
3,593
6,649
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
SeQoo
Kukulkan
16
6 / 0 / 2
9,254
617
8,739
6,616
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 0 / 3
9,049
603
10,967
7,538
2,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 4 / 1
6,555
437
3,315
14,395
11,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 0 / 0
6,753
450
2,923
7,575
6,819
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
10
0 / 4 / 1
6,118
408
1,998
11,400
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
strocaz
Anubis
11
1 / 4 / 1
6,328
422
7,994
11,539
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
ÐerHenker
Ishtar
15
1 / 1 / 0
8,047
536
10,878
11,558
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
4
1
0.38
W
Arachne
Akcu
Arachne
1
2
5
1.75
W
Ishtar
Jomost
Ishtar
1
1
0
1
W
Kuzenbo
Jud4Priest
Kuzenbo
1
0
5
3.5
L
0
0
0
0
L
Serqet
0
4
1
0.13
W
Kukulkan
SeQoo
Kukulkan
6
0
2
7
W
4
0
3
5.5
L
Anubis
strocaz
Anubis
1
4
1
0.38
L
Ishtar
ÐerHenker
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
27,108
45,969
Taken
56,467
21,422
Mitigated
35,272
15,418
Healing
16,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,315
641
0
3,921
14,395
11,537
0
1,111
13,284
0
39,457
W
Arachne
Akcu
Arachne
4,915
3,535
0
6,809
14,278
6,042
0
2,718
11,410
0
54,636
W
Ishtar
Jomost
Ishtar
6,256
4,561
0
3,610
10,888
4,101
358
397
10,491
0
59,863
W
Kuzenbo
Jud4Priest
Kuzenbo
3,593
1,681
0
2,533
6,649
5,731
116
1,420
5,229
19,793
0
L
2,923
772
0
2,116
7,575
6,819
0
3,298
4,277
22,723
0
L
Serqet
1,998
412
0
849
11,400
4,773
0
1,733
9,667
0
39,266
W
Kukulkan
SeQoo
Kukulkan
8,739
1,692
0
1,716
6,616
2,684
28
4,354
2,262
89,474
0
W
10,967
3,657
0
750
7,538
2,864
461
2,092
5,056
0
63,296
L
Anubis
strocaz
Anubis
7,994
270
121
3,360
11,539
6,420
147
5,837
5,702
52,282
0
L
Ishtar
ÐerHenker
Ishtar
10,878
6,355
0
6,285
11,558
5,723
408
353
11,205
0
94,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
33,801
482
Minions Killed
445
0
Camps Cleared
0
1,427,013
Distance Traveled
1,293,730
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,555
437
80
5
0
270,326
4
W
Arachne
7,065
471
70
5
0
293,322
0
W
Ishtar
7,685
512
118
8
0
263,858
4
W
Kuzenbo
7,723
515
26
2
0
296,186
8
L
Nox
6,753
450
37
2
0
271,211
7
L
Serqet
6,118
408
76
5
0
282,790
3
W
Kukulkan
9,254
617
154
10
0
285,382
2
W
Ullr
9,049
603
114
8
0
288,265
2
L
Anubis
6,328
422
90
6
0
227,383
2
L
Ishtar
8,047
536
162
11
0
242,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role