Player Matchup

Susano
Susano
Platinum II
 
Susano
Platinum II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Chvantus
Athena
Gold III
Level 154
God Stats
3W - 1L
1,685 SR
Queue Stats
145W - 149L
1,500 MMR
Solo
Neith
Neith
Platinum III
LASHÄ
Neith
Platinum III
Level 160
God Stats
2W - 0L
1,338 SR
Queue Stats
152W - 155L
1,788 MMR
Party 1
Discordia
Discordia
Platinum I
Smulk
Discordia
Platinum I
Level 159
God Stats
9W - 2L
1,913 SR
Queue Stats
147W - 131L
1,902 MMR
Solo
Vamana
Vamana
Gold IV
Åkakma
Vamana
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 96L
1,384 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,587 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,550 SR
1,670 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Bulik5
Chaac
Bronze III
Level 126
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,461 MMR
Solo
Anhur
Anhur
Gold I
DARTHPANOS
Anhur
Gold I
Level 157
God Stats
5W - 4L
1,664 SR
Queue Stats
59W - 53L
1,703 MMR
Solo
Da Ji
Da Ji
Platinum II
KikaLV
Da Ji
Platinum II
Level 78
God Stats
6W - 7L
1,808 SR
Queue Stats
180W - 188L
1,902 MMR
Solo
Ra
Ra
Gold III
fadisemre
Ra
Gold III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 0 / 1
6,257
626
3,063
6,536
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Chvantus
Athena
8
0 / 1 / 0
5,209
521
1,799
6,623
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
LASHÄ
Neith
11
0 / 0 / 3
6,057
606
5,061
4,913
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Smulk
Discordia
11
2 / 1 / 0
6,199
620
2,265
4,204
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Åkakma
Vamana
11
1 / 1 / 1
6,794
679
5,715
8,478
5,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
LancelotKing ArthurGeb

VS

Bans
MercuryAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 1
5,635
564
2,439
6,085
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Bulik5
Chaac
5
0 / 2 / 0
4,127
413
1,639
3,802
2,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
8
0 / 2 / 0
4,922
492
3,368
7,441
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
KikaLV
Da Ji
10
1 / 1 / 1
5,384
538
2,551
6,341
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
5,945
595
1,700
4,899
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
1
3.5
L
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
Chaac
Bulik5
Chaac
0
2
0
0
W
Athena
Chvantus
Athena
0
1
0
0
L
Anhur
0
2
0
0
L
Da Ji
KikaLV
Da Ji
1
1
1
1.5
W
Neith
LASHÄ
Neith
0
0
3
1.5
W
Discordia
Smulk
Discordia
2
1
0
2
L
1
1
0
1
W
Vamana
Åkakma
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
11,697
30,754
Taken
28,568
14,178
Mitigated
12,665
9,536
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,063
1,095
0
500
6,536
2,158
0
0
6,536
0
47,694
L
Baron Samedi
 
Baron Samedi
2,439
609
1,483
3,001
6,085
3,500
0
909
5,176
19,108
0
L
Chaac
Bulik5
Chaac
1,639
788
0
626
3,802
2,012
0
0
3,802
0
12,646
W
Athena
Chvantus
Athena
1,799
763
0
2,111
6,623
3,742
0
1,176
5,445
15,935
0
L
Anhur
3,368
1,760
0
2,978
7,441
2,004
0
550
6,891
0
34,344
L
Da Ji
KikaLV
Da Ji
2,551
610
0
1,440
6,341
3,078
0
636
5,705
0
34,448
W
Neith
LASHÄ
Neith
5,061
2,047
0
3,340
4,913
1,225
0
541
4,372
0
47,708
W
Discordia
Smulk
Discordia
2,265
213
0
728
4,204
1,404
0
1,521
2,599
46,465
0
L
1,700
368
242
2,260
4,899
2,071
0
1,969
2,930
45,607
0
W
Vamana
Åkakma
Vamana
5,715
3,026
0
2,857
8,478
5,649
30
815
7,663
0
55,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
26,013
392
Minions Killed
279
0
Camps Cleared
0
1,082,293
Distance Traveled
888,043
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,257
626
75
8
0
241,496
1
L
Baron Samedi
5,635
564
36
4
0
190,267
3
L
Chaac
4,127
413
19
2
0
106,356
1
W
Athena
5,209
521
24
2
0
238,592
5
L
Anhur
4,922
492
58
6
0
158,015
3
L
Da Ji
5,384
538
59
6
0
216,913
0
W
Neith
6,057
606
92
9
0
182,510
2
W
Discordia
6,199
620
87
9
0
196,937
4
L
Ra
5,945
595
107
11
0
216,492
3
W
Vamana
6,794
679
114
11
0
222,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role