Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Nasxu
Nike
Level 129
God Stats
2W - 0L
1,328 SR
Queue Stats
109W - 37L
1,831 Elo+
Party 1
Ah Puch
Ah Puch
TmoneyAllDay00
Ah Puch
Level 160
God Stats
4W - 0L
1,886 SR
Queue Stats
850W - 193L
1,898 Elo+
Party 1
Team Averages
Level 149
1,571 SR
1,743 Elo+

VS

Team Averages
Level 114
1,629 SR
1,553 Elo+
Zhong Kui
Zhong Kui
AirThulhu
Zhong Kui
Level 129
God Stats
4W - 2L
1,727 SR
Queue Stats
107W - 102L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Bergkamp10za
Danzaburou
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 4L
1,615 Elo+
Solo
Achilles
Achilles
KinkyProfessor
Achilles
Level 144
God Stats
4W - 8L
1,443 SR
Queue Stats
69W - 66L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 2 / 6
9,960
664
10,610
9,624
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Nasxu
Nike
14
2 / 2 / 5
9,724
648
8,239
13,631
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 3 / 3
10,415
694
11,920
14,293
11,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AirThulhu
Zhong Kui
14
0 / 5 / 4
9,033
602
11,600
14,807
10,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Bergkamp10za
Danzaburou
13
2 / 1 / 3
8,869
591
3,667
5,568
2,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
15
4 / 1 / 2
9,768
651
11,081
17,450
21,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
7
Kills
6
7
Deaths
7
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
6
2
L
Zhong Kui
AirThulhu
Zhong Kui
0
5
4
0.4
L
Danzaburou
Bergkamp10za
Danzaburou
2
1
3
3.5
L
Achilles
4
1
2
5
W
Nike
Nasxu
Nike
2
2
5
2.25
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,769
Damage
26,348
37,548
Taken
37,825
31,555
Mitigated
34,681
11,980
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,610
1,074
0
1,605
9,624
5,122
1,133
1,996
7,628
54,258
0
L
Zhong Kui
AirThulhu
Zhong Kui
11,600
1,026
0
4,768
14,807
10,617
0
8,438
5,655
37,782
0
L
Danzaburou
Bergkamp10za
Danzaburou
3,667
648
183
742
5,568
2,434
0
4,174
1,322
0
18,446
L
Achilles
11,081
875
0
3,934
17,450
21,630
0
9,374
7,317
0
26,743
W
Nike
Nasxu
Nike
8,239
1,017
0
3,214
13,631
14,754
564
4,697
8,934
0
19,612
W
11,920
582
0
7,161
14,293
11,679
465
5,633
8,660
36,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
27,670
172
Minions Killed
157
8
Camps Cleared
4
806,628
Distance Traveled
744,111
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,960
664
103
7
6
262,457
4
L
Zhong Kui
9,033
602
88
6
3
228,617
3
L
Danzaburou
8,869
591
38
3
0
221,234
4
L
Achilles
9,768
651
31
2
1
294,260
6
W
Nike
9,724
648
30
2
0
284,131
3
W
Ah Puch
10,415
694
39
3
2
260,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role