Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
A FAT ZUMO
Mulan
Level 146
God Stats
10W - 9L
1,538 SR
Queue Stats
111W - 67L
1,573 Elo+
Party 2
Ishtar
Ishtar
R Vizio
Ishtar
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 19L
1,434 Elo+
Party 2
Team Averages
Level 134
1,513 SR
1,502 Elo+

VS

Team Averages
Level 77
1,550 SR
1,475 Elo+
Cabrakan
Cabrakan
HikenAce777
Cabrakan
Level 15
God Stats
5W - 5L
1,573 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Sol
Sol
TeoKasp
Sol
Level 67
God Stats
0W - 2L
1,472 SR
Queue Stats
6W - 11L
1,194 Elo+
Party 1
Thor
Thor
WaggishHaddock
Thor
Level 148
God Stats
95W - 88L
1,605 SR
Queue Stats
553W - 495L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 1 / 6
8,987
749
13,276
10,214
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
3 / 2 / 7
8,921
743
13,925
10,659
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
R Vizio
Ishtar
13
3 / 1 / 3
8,428
702
5,872
6,452
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HikenAce777
Cabrakan
11
0 / 2 / 4
7,873
656
2,649
13,580
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
11
1 / 4 / 3
7,347
612
9,718
12,044
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 4 / 1
8,159
680
7,678
11,533
4,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
4
4
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
6
7
W
Mulan
3
2
7
3.25
L
Cabrakan
HikenAce777
Cabrakan
0
2
4
1
W
Ishtar
R Vizio
Ishtar
3
1
3
4.5
L
Sol
1
4
3
0.63
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
20,045
27,325
Taken
37,157
16,749
Mitigated
28,015
13,742
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,276
1,459
1,644
4,811
10,214
5,709
0
5,050
5,164
40,402
0
W
Mulan
13,925
3,303
0
5,162
10,659
8,294
356
4,417
6,242
0
37,201
L
Cabrakan
HikenAce777
Cabrakan
2,649
540
0
1,223
13,580
17,851
0
5,183
8,202
9,479
0
W
Ishtar
R Vizio
Ishtar
5,872
4,164
0
2,125
6,452
2,746
882
2,303
4,149
0
24,255
L
Sol
9,718
2,254
0
4,892
12,044
5,612
0
3,778
7,905
23,978
2,285
L
7,678
983
0
2,323
11,533
4,552
0
4,315
6,963
0
30,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
23,379
151
Minions Killed
112
6
Camps Cleared
5
635,044
Distance Traveled
636,365
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,987
749
64
5
2
207,078
6
W
Mulan
8,921
743
43
4
2
221,802
3
L
Cabrakan
7,873
656
21
2
0
216,380
0
W
Ishtar
8,428
702
44
4
2
206,164
1
L
Sol
7,347
612
37
3
1
221,201
3
L
Thor
8,159
680
54
5
4
198,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role