Player Matchup

Ra
Ra
AviiTheWarrior
Ra
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 4L
1,269 Elo+
Party 1
Neith
Neith
Avlodic
Neith
Level 107
God Stats
3W - 2L
1,555 SR
Queue Stats
39W - 39L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
HuNch0_JAX_
Heimdallr
Level 101
God Stats
1W - 0L
1,220 SR
Queue Stats
17W - 21L
1,620 Elo+
Party 1
Team Averages
Level 79
1,425 SR
1,490 Elo+

VS

Team Averages
Level 82
1,413 SR
1,440 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Oomparoompaa
Gilgamesh
Level 69
God Stats
0W - 1L
1,439 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 2
Sol
Sol
Raw Deal312
Sol
Level 18
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
7,700
770
7,547
4,459
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Avlodic
Neith
13
4 / 0 / 9
7,817
782
9,767
5,924
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
HuNch0_JAX_
Heimdallr
12
5 / 1 / 5
7,796
780
9,544
7,948
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 4 / 0
6,248
625
5,380
9,517
4,069
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Oomparoompaa
Gilgamesh
9
0 / 3 / 1
6,113
611
5,480
12,437
7,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 0
5,741
574
1,750
10,649
3,541
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
0
0.25
W
5
0
8
9
W
Neith
Avlodic
Neith
4
0
9
8.5
W
Heimdallr
HuNch0_JAX_
Heimdallr
5
1
5
7.5
L
Gilgamesh
Oomparoompaa
Gilgamesh
0
3
1
0.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
12,610
18,331
Taken
32,603
7,929
Mitigated
15,366
5,732
Healing
2,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,380
140
0
125
9,517
4,069
0
1,920
7,327
0
18,365
W
7,547
685
1,394
1,136
4,459
1,688
293
497
3,962
22,636
0
W
Neith
Avlodic
Neith
9,767
2,881
0
1,696
5,924
2,553
271
454
5,470
0
24,991
W
Heimdallr
HuNch0_JAX_
Heimdallr
9,544
5,094
0
1,506
7,948
3,688
320
1,220
6,728
0
27,780
L
Gilgamesh
Oomparoompaa
Gilgamesh
5,480
1,187
578
1,017
12,437
7,756
0
2,452
9,603
0
11,158
L
1,750
471
0
459
10,649
3,541
0
2,512
7,991
14,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,313
Gold Earned
18,102
127
Minions Killed
66
7
Camps Cleared
1
570,844
Distance Traveled
584,453
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,248
625
26
3
0
188,322
0
W
Ra
7,700
770
43
4
1
216,528
0
W
Neith
7,817
782
41
4
4
181,097
1
W
Heimdallr
7,796
780
43
4
2
173,219
2
L
Gilgamesh
6,113
611
12
1
1
233,290
2
L
Sol
5,741
574
28
3
0
162,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role