Player Matchup

Anhur
Anhur
 
Anhur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FuguriMan
Shiva
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 46L
1,385 Elo+
Party 1
Ishtar
Ishtar
JorC3RVzlar0x
Ishtar
Level 155
God Stats
3W - 6L
1,500 SR
Queue Stats
178W - 175L
1,412 Elo+
Solo
Anubis
Anubis
alphasquad178
Anubis
Level 58
God Stats
59W - 85L
1,290 SR
Queue Stats
261W - 332L
1,395 Elo+
Solo
Cliodhna
Cliodhna
raid002
Cliodhna
Level 52
God Stats
129W - 127L
1,555 SR
Queue Stats
232W - 270L
1,496 Elo+
Party 1
Team Averages
Level 67
1,469 SR
1,438 Elo+

VS

Team Averages
Level 106
1,477 SR
1,413 Elo+
Hercules
Hercules
DemonTimez_ytis
Hercules
Level 89
God Stats
2W - 3L
1,513 SR
Queue Stats
323W - 369L
1,404 Elo+
Party 2
Arachne
Arachne
GodComplexx-_-
Arachne
Level 112
God Stats
12W - 10L
1,593 SR
Queue Stats
168W - 185L
1,467 Elo+
Party 2
Zeus
Zeus
Halomegaman
Zeus
Level 46
God Stats
16W - 12L
1,559 SR
Queue Stats
50W - 51L
1,426 Elo+
Party 2
Izanami
Izanami
Streetdoc29
Izanami
Level 158
God Stats
17W - 11L
1,437 SR
Queue Stats
120W - 114L
1,317 Elo+
Solo
Ymir
Ymir
iAmSskz-
Ymir
Level 126
God Stats
7W - 7L
1,282 SR
Queue Stats
260W - 284L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 3 / 1
4,898
490
1,854
5,799
1,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
FuguriMan
Shiva
10
1 / 3 / 2
6,118
612
4,998
8,289
5,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 5 / 0
5,140
514
3,860
6,902
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 8 / 2
4,996
500
3,382
9,011
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
raid002
Cliodhna
10
3 / 4 / 0
6,467
647
3,971
10,853
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
2 / 2 / 1
6,296
630
4,003
7,842
5,337
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
7 / 1 / 3
6,579
658
8,014
6,811
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 8
5,977
598
6,277
5,568
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Streetdoc29
Izanami
11
8 / 1 / 4
7,033
703
6,746
5,807
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
9
3 / 0 / 8
6,117
612
3,370
6,819
6,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
23
23
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
Hercules
2
2
1
1.25
L
Shiva
FuguriMan
Shiva
1
3
2
0.67
W
7
1
3
8.5
W
3
1
8
7
L
1
5
0
0.2
W
Izanami
Streetdoc29
Izanami
8
1
4
10
L
0
8
2
0.13
W
Ymir
3
0
8
7
L
Cliodhna
raid002
Cliodhna
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,065
Damage
28,410
40,854
Taken
32,847
17,460
Mitigated
18,443
8,073
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,854
1,040
0
325
5,799
1,380
0
1,941
3,776
0
19,690
W
Hercules
4,003
1,304
0
1,612
7,842
5,337
0
0
7,842
0
38,766
L
Shiva
FuguriMan
Shiva
4,998
1,080
0
740
8,289
5,690
0
321
7,968
0
37,413
W
8,014
4,802
0
2,992
6,811
3,304
525
1,617
5,194
0
34,766
W
6,277
1,989
66
593
5,568
1,226
657
1,205
3,853
26,410
0
L
3,860
1,878
0
143
6,902
2,341
655
2,526
4,308
0
17,239
W
Izanami
Streetdoc29
Izanami
6,746
4,796
0
1,716
5,807
2,186
954
560
5,247
0
50,681
L
3,382
143
0
1,259
9,011
4,296
275
2,435
6,303
22,264
0
W
Ymir
3,370
1,264
535
1,981
6,819
6,390
0
0
6,819
17,876
0
L
Cliodhna
raid002
Cliodhna
3,971
332
0
5,606
10,853
3,753
0
1,911
8,852
0
42,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
32,002
246
Minions Killed
298
0
Camps Cleared
0
971,158
Distance Traveled
1,025,875
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,898
490
37
4
0
185,462
2
W
Hercules
6,296
630
82
8
0
202,801
1
L
Shiva
6,118
612
60
6
0
201,089
0
W
Arachne
6,579
658
46
5
0
230,043
0
W
Zeus
5,977
598
43
4
0
196,726
9
L
Ishtar
5,140
514
27
3
0
181,647
1
W
Izanami
7,033
703
92
9
0
183,839
0
L
Anubis
4,996
500
39
4
0
171,278
1
W
Ymir
6,117
612
35
4
0
212,466
0
L
Cliodhna
6,467
647
83
8
0
231,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role