Player Matchup
Team Averages
Masters
Average Tier
Level 148
1,634 SR
2,877
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 123
1,770 SR
2,507
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
NardöWick
Hades
20
3 / 1 / 0
14,719
981
12,332
20,205
12,155
Y10 Evolved Warlock's Staff
+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Y10 Polynomicon
+65
Magical Power
+300
Mana
+8%
Magical Lifesteal
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Elixurss
Sol
19
1 / 3 / 0
12,924
862
14,541
18,017
13,715
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Demonic Grip
+75
Magical Power
+30%
Attack Speed
PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).
Enchanted Ring
+35
Magical Power
+15%
Attack Speed
PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
12,924
862
153
10
0
262,259
2
W
14,719
981
204
14
0
293,281
1