Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MoriarTheChosen
Xbalanque
Level 82
God Stats
2W - 0L
1,587 SR
Queue Stats
36W - 51L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
hashMLGPROSCOPE
Sylvanus
Level 14
God Stats
1W - 2L
1,501 SR
Queue Stats
2W - 9L
1,190 Elo+
Party 1
Team Averages
Level 35
1,529 SR
1,380 Elo+

VS

Team Averages
Level 79
1,266 SR
1,304 Elo+
Ishtar
Ishtar
Dinonuggieo0
Ishtar
Level 75
God Stats
7W - 8L
1,439 SR
Queue Stats
133W - 212L
1,348 Elo+
Party 2
Camazotz
Camazotz
Moby huge o0
Camazotz
Level 119
God Stats
0W - 4L
1,037 SR
Queue Stats
174W - 275L
1,267 Elo+
Party 2
Neith
Neith
yung420 o0
Neith
Level 42
God Stats
5W - 15L
1,323 SR
Queue Stats
18W - 26L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 12
7,241
805
5,749
9,353
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
MoriarTheChosen
Xbalanque
14
14 / 0 / 2
9,314
1,035
18,773
7,569
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
11
1 / 3 / 11
7,509
834
4,960
12,416
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 4 / 1
5,731
637
6,998
7,538
2,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Moby huge o0
Camazotz
9
1 / 7 / 3
6,073
675
6,614
14,006
4,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
1 / 5 / 2
5,902
656
6,686
10,998
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
12
3.5
L
Ishtar
1
4
1
0.38
L
Camazotz
Moby huge o0
Camazotz
1
7
3
0.36
W
Xbalanque
MoriarTheChosen
Xbalanque
14
0
2
15
W
Sylvanus
1
3
11
2.17
L
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
20,298
29,338
Taken
32,542
20,574
Mitigated
12,198
7,243
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,749
1,778
0
910
9,353
7,793
169
0
9,225
10,282
0
L
Ishtar
6,998
4,395
0
0
7,538
2,873
0
2,280
5,258
0
15,581
L
Camazotz
Moby huge o0
Camazotz
6,614
2,443
0
3,937
14,006
4,775
0
5,097
8,909
0
13,273
W
Xbalanque
MoriarTheChosen
Xbalanque
18,773
11,990
0
2,854
7,569
3,490
2,156
192
7,377
0
53,717
W
Sylvanus
4,960
2,361
730
2,749
12,416
9,291
157
0
12,416
10,939
0
L
Neith
6,686
2,065
0
953
10,998
4,550
0
3,332
7,666
0
16,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
17,706
97
Minions Killed
61
5
Camps Cleared
0
458,103
Distance Traveled
411,610
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,241
805
9
1
0
145,976
2
L
Ishtar
5,731
637
32
4
0
111,612
1
L
Camazotz
6,073
675
11
1
0
159,029
0
W
Xbalanque
9,314
1,035
71
8
5
160,005
1
W
Sylvanus
7,509
834
17
2
0
152,122
0
L
Neith
5,902
656
18
2
0
140,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role