Player Matchup

Baron Samedi
Baron Samedi
Pandakraut23
Baron Samedi
Level 159
God Stats
1W - 1L
1,552 SR
Queue Stats
154W - 147L
1,522 Elo+
Solo
Chiron
Chiron
PhantomHalo29
Chiron
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 29L
1,500 Elo+
Solo
Artio
Artio
Rasalex92
Artio
Level 158
God Stats
0W - 5L
1,101 SR
Queue Stats
506W - 506L
1,459 Elo+
Solo
Xing Tian
Xing Tian
bloodsport199363
Xing Tian
Level 147
God Stats
0W - 1L
1,636 SR
Queue Stats
27W - 34L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
z3ntric8
Ah Puch
Level 155
God Stats
1W - 2L
1,608 SR
Queue Stats
66W - 76L
1,470 Elo+
Party 2
Team Averages
Level 127
1,479 SR
1,477 Elo+

VS

Team Averages
Level 100
1,460 SR
1,483 Elo+
Shiva
Shiva
HopefulLilAngel
Shiva
Level 157
God Stats
1W - 0L
1,225 SR
Queue Stats
17W - 16L
1,425 Elo+
Party 1
Loki
Loki
ShaDoW-KiLlZyOu
Loki
Level 145
God Stats
3W - 2L
1,650 SR
Queue Stats
18W - 13L
1,513 Elo+
Party 1
Zeus
Zeus
ilidag
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,471 Elo+
Party 3
Xing Tian
Xing Tian
ppenjoyer69
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
warriorcronos
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,424 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pandakraut23
Baron Samedi
20
4 / 7 / 7
12,760
709
28,057
22,374
13,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 9 / 9
10,376
576
14,613
21,552
9,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
Rasalex92
Artio
17
2 / 9 / 7
10,613
590
8,338
29,559
41,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
19
5 / 8 / 6
11,245
625
13,728
25,727
23,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
z3ntric8
Ah Puch
19
4 / 7 / 8
11,852
658
26,661
24,558
11,339
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 28
12,779
710
13,027
35,777
40,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 3 / 18
13,358
742
20,149
22,449
13,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
ilidag
Zeus
20
9 / 3 / 22
13,605
756
34,123
16,490
10,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Xing Tian
ppenjoyer69
Xing Tian
20
4 / 3 / 30
14,134
785
15,500
26,406
47,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
warriorcronos
Morgan Le Fay
20
10 / 4 / 15
13,611
756
24,811
15,049
10,325
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
153
15
Kills
40
40
Deaths
15
37
Assists
113
Player
Kills
Deaths
Assists
KDA
W
5
2
28
9.5
L
Baron Samedi
Pandakraut23
Baron Samedi
4
7
7
1.07
L
0
9
9
0.5
L
Artio
Rasalex92
Artio
2
9
7
0.61
W
12
3
18
7
L
Xing Tian
5
8
6
1
W
Zeus
ilidag
Zeus
9
3
22
6.67
W
Xing Tian
ppenjoyer69
Xing Tian
4
3
30
6.33
W
Morgan Le Fay
warriorcronos
Morgan Le Fay
10
4
15
4.38
L
Ah Puch
z3ntric8
Ah Puch
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,397
Damage
107,610
123,770
Taken
116,171
99,294
Mitigated
121,982
40,905
Healing
46,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,027
602
5,606
14,729
35,777
40,624
387
21,144
14,179
0
22,245
L
Baron Samedi
Pandakraut23
Baron Samedi
28,057
881
5,686
6,990
22,374
13,701
127
13,165
8,934
49,572
0
L
14,613
4,988
2,062
4,448
21,552
9,003
0
13,305
7,761
0
34,977
L
Artio
Rasalex92
Artio
8,338
670
2,164
6,348
29,559
41,701
0
16,097
13,068
16,501
0
W
20,149
3,304
3,618
8,096
22,449
13,131
3,007
14,690
7,394
0
38,342
L
Xing Tian
13,728
685
684
2,027
25,727
23,550
278
14,042
11,393
20,616
0
W
Zeus
ilidag
Zeus
34,123
4,957
0
3,387
16,490
10,690
1,977
13,684
2,597
69,509
0
W
Xing Tian
ppenjoyer69
Xing Tian
15,500
958
2,243
3,011
26,406
47,212
865
15,772
10,226
22,085
0
W
Morgan Le Fay
warriorcronos
Morgan Le Fay
24,811
1,691
3,642
1,991
15,049
10,325
1,259
9,790
4,991
43,046
0
L
Ah Puch
z3ntric8
Ah Puch
26,661
785
2,177
8,319
24,558
11,339
411
16,257
8,103
44,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,846
Gold Earned
67,487
150
Minions Killed
187
0
Camps Cleared
0
1,486,199
Distance Traveled
1,713,536
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,779
710
18
1
0
364,883
0
L
Baron Samedi
12,760
709
54
3
0
286,186
2
L
Chiron
10,376
576
40
2
0
285,702
0
L
Artio
10,613
590
9
1
0
299,807
4
W
Loki
13,358
742
26
1
0
385,724
2
L
Xing Tian
11,245
625
10
1
0
312,999
0
W
Zeus
13,605
756
75
4
0
316,188
0
W
Xing Tian
14,134
785
15
1
0
330,688
2
W
Morgan Le Fay
13,611
756
53
3
0
316,053
5
L
Ah Puch
11,852
658
37
2
0
301,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role