Player Matchup

Athena
Athena
Masters
Evi75
Athena
Masters
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 138L
2,762 MMR
Solo
Ullr
Ullr
Masters
JMVB_Kairos
Ullr
Masters
Level 160
God Stats
28W - 47L
1,675 SR
Queue Stats
498W - 506L
2,851 MMR
Solo
Yu Huang
Yu Huang
Masters
KURDISH PHEN0M
Yu Huang
Masters
Level 160
God Stats
3W - 3L
1,433 SR
Queue Stats
502W - 489L
2,828 MMR
Solo
Tyr
Tyr
Masters
dinkleberg420
Tyr
Masters
Level 109
God Stats
8W - 6L
1,847 SR
Queue Stats
152W - 146L
2,669 MMR
Party 1
Set
Set
Masters
mSlem
Set
Masters
Level 160
God Stats
7W - 3L
1,953 SR
Queue Stats
330W - 304L
2,862 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 132
1,682 SR
2,794 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,604 SR
2,739 MMR
Artemis
Artemis
Masters
DogAssassin69
Artemis
Masters
Level 156
God Stats
2W - 2L
1,769 SR
Queue Stats
543W - 544L
2,819 MMR
Party 2
Horus
Horus
Platinum III
RiiveerOo
Horus
Platinum III
Level 139
God Stats
17W - 11L
1,610 SR
Queue Stats
690W - 703L
1,918 MMR
Solo
Bacchus
Bacchus
Masters
iTz-Sotelo-
Bacchus
Masters
Level 160
God Stats
35W - 20L
1,769 SR
Queue Stats
575W - 550L
3,088 MMR
Solo
Eset
Eset
Masters
l-SweetPain-I
Eset
Masters
Level 160
God Stats
0W - 3L
1,248 SR
Queue Stats
125W - 103L
2,868 MMR
Party 2
Thor
Thor
Masters
temp-897140
Thor
Masters
Level 86
God Stats
2W - 5L
1,624 SR
Queue Stats
124W - 97L
3,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Evi75
Athena
19
1 / 1 / 19
13,579
522
7,753
29,371
42,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 7
15,347
590
17,355
22,349
10,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
20
7 / 2 / 9
15,725
605
18,806
16,365
8,633
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 4 / 12
14,413
554
15,480
30,685
33,587
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Set
mSlem
Set
20
13 / 2 / 9
17,317
666
31,493
33,979
23,665
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
FreyaLokiKaliDa Ji

VS

Bans
CabrakanLancelotRavanaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
3 / 7 / 5
13,127
505
21,957
23,357
11,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
RiiveerOo
Horus
20
2 / 3 / 0
12,588
484
6,924
19,950
20,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
iTz-Sotelo-
Bacchus
17
4 / 4 / 3
12,090
465
12,925
27,133
53,744
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 9 / 3
11,990
461
14,402
23,360
10,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 7 / 7
12,664
487
16,959
25,739
11,706
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
30
Kills
13
13
Deaths
30
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
7
5
0.79
W
Athena
Evi75
Athena
1
1
19
10.5
W
5
4
7
2.13
W
Yu Huang
7
2
9
5.75
L
Horus
RiiveerOo
Horus
2
3
0
0.67
W
4
4
12
2.5
L
Bacchus
iTz-Sotelo-
Bacchus
4
4
3
1.38
L
2
9
3
0.39
W
Set
mSlem
Set
13
2
9
8.75
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,887
Damage
73,167
132,749
Taken
119,539
118,481
Mitigated
107,786
33,952
Healing
26,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
21,957
9,045
0
4,678
23,357
11,329
0
5,406
17,951
0
134,221
W
Athena
Evi75
Athena
7,753
1,480
1,663
5,392
29,371
42,188
394
6,160
23,133
30,595
0
W
17,355
6,185
0
2,156
22,349
10,408
6,645
3,140
19,209
0
161,211
W
Yu Huang
18,806
1,320
248
4,565
16,365
8,633
2,563
4,894
11,433
155,395
0
L
Horus
RiiveerOo
Horus
6,924
2,512
754
7,205
19,950
20,951
0
1,233
18,717
0
101,427
W
15,480
1,111
0
7,287
30,685
33,587
0
4,854
25,522
0
96,325
L
Bacchus
iTz-Sotelo-
Bacchus
12,925
1,000
449
3,212
27,133
53,744
0
10,373
16,760
40,347
0
L
14,402
409
1,593
2,339
23,360
10,056
0
5,236
18,124
115,659
0
W
Set
mSlem
Set
31,493
17,928
0
12,641
33,979
23,665
3,508
9,157
24,048
0
198,110
L
16,959
5,626
0
6,422
25,739
11,706
0
4,311
21,428
0
143,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,381
Gold Earned
62,459
838
Minions Killed
787
0
Camps Cleared
0
2,649,970
Distance Traveled
2,270,953
47
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,127
505
185
7
0
403,278
2
W
Athena
13,579
522
37
1
0
561,370
10
W
Ullr
15,347
590
240
9
0
491,677
12
W
Yu Huang
15,725
605
217
8
0
501,098
10
L
Horus
12,588
484
182
7
0
455,907
13
W
Tyr
14,413
554
147
6
0
535,163
9
L
Bacchus
12,090
465
37
1
0
478,983
6
L
Eset
11,990
461
202
8
0
417,978
5
W
Set
17,317
666
197
8
0
560,662
6
L
Thor
12,664
487
181
7
0
514,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role