Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum II
Darthaidan
Thanatos
Platinum II
Level 156
God Stats
50W - 46L
1,612 SR
Queue Stats
226W - 231L
1,744 MMR
Solo
Athena
Athena
Gold IV
IDrowzy
Athena
Gold IV
Level 129
God Stats
3W - 5L
1,528 SR
Queue Stats
261W - 279L
1,480 MMR
Party 1
Agni
Agni
Gold II
Matslayer12
Agni
Gold II
Level 129
God Stats
15W - 19L
1,550 SR
Queue Stats
162W - 161L
1,709 MMR
Party 1
Medusa
Medusa
Gold II
thebestnamever14
Medusa
Gold II
Level 104
God Stats
6W - 7L
1,716 SR
Queue Stats
142W - 144L
1,840 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,581 SR
1,655 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,610 SR
1,995 MMR
Bastet
Bastet
Bronze III
HonorTheHunter
Bastet
Bronze III
Level 145
God Stats
1W - 0L
1,272 SR
Queue Stats
23W - 24L
1,541 MMR
Solo
Khepri
Khepri
Gold II
Rasmin
Khepri
Gold II
Level 102
God Stats
222W - 198L
1,610 SR
Queue Stats
371W - 388L
1,525 MMR
Solo
Xbalanque
Xbalanque
Diamond I
SRBKZ
Xbalanque
Diamond I
Level 125
God Stats
9W - 6L
1,693 SR
Queue Stats
67W - 41L
2,553 MMR
Party 2
Horus
Horus
Gold I
Taerron
Horus
Gold I
Level 106
God Stats
57W - 41L
1,610 SR
Queue Stats
126W - 129L
1,621 MMR
Solo
Hades
Hades
Masters
byeBK
Hades
Masters
Level 89
God Stats
31W - 10L
1,866 SR
Queue Stats
69W - 42L
2,736 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 2 / 0
7,307
562
5,920
12,998
8,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Darthaidan
Thanatos
9
0 / 7 / 0
5,732
441
4,156
11,399
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
IDrowzy
Athena
7
0 / 2 / 0
5,333
410
3,351
12,487
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,780
445
3,884
5,620
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 0
5,889
453
8,951
8,882
3,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
NemesisMercuryRatatoskr

VS

Bans
LancelotCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,650
512
5,461
7,817
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Rasmin
Khepri
9
0 / 0 / 11
6,333
487
2,291
7,771
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
SRBKZ
Xbalanque
13
4 / 0 / 6
7,726
594
9,022
8,968
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Taerron
Horus
11
1 / 1 / 4
6,561
505
8,826
13,752
9,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
byeBK
Hades
14
9 / 0 / 2
8,504
654
10,562
11,008
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
17
17
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
0
0.5
L
Thanatos
Darthaidan
Thanatos
0
7
0
0
W
3
0
6
6
L
Athena
IDrowzy
Athena
0
2
0
0
L
0
2
0
0
W
Khepri
Rasmin
Khepri
0
0
11
5.5
W
Xbalanque
SRBKZ
Xbalanque
4
0
6
7
W
Horus
Taerron
Horus
1
1
4
3
W
Hades
byeBK
Hades
9
0
2
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,262
Damage
36,162
51,386
Taken
49,316
25,379
Mitigated
27,220
19,373
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,920
971
0
7,452
12,998
8,014
0
1,248
11,750
55,315
0
L
Thanatos
Darthaidan
Thanatos
4,156
1,553
0
6,813
11,399
5,069
0
4,336
7,063
0
38,306
W
5,461
1,133
0
4,307
7,817
2,839
9
1,525
6,292
0
35,512
L
Athena
IDrowzy
Athena
3,351
1,029
0
2,686
12,487
7,277
0
3,387
9,100
12,773
0
L
3,884
402
0
500
5,620
1,938
0
2,222
3,398
43,171
0
W
Khepri
Rasmin
Khepri
2,291
386
214
2,094
7,771
5,531
0
2,342
5,429
9,383
0
W
Xbalanque
SRBKZ
Xbalanque
9,022
4,284
0
4,028
8,968
3,526
1,098
925
8,043
0
74,072
W
Horus
Taerron
Horus
8,826
4,064
397
5,146
13,752
9,085
13
6,238
7,514
0
42,199
W
Hades
byeBK
Hades
10,562
1,640
570
5,263
11,008
6,239
0
2,437
8,571
82,465
0
L
8,951
5,629
0
1,922
8,882
3,081
0
1,660
7,222
0
49,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
35,774
356
Minions Killed
384
0
Camps Cleared
0
1,226,249
Distance Traveled
1,359,396
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,307
562
106
8
0
219,140
2
L
Thanatos
5,732
441
74
6
0
261,756
1
W
Bastet
6,650
512
62
5
0
299,309
3
L
Athena
5,333
410
18
1
0
281,920
4
L
Agni
5,780
445
74
6
0
253,510
1
W
Khepri
6,333
487
18
1
0
277,450
9
W
Xbalanque
7,726
594
126
10
0
239,535
4
W
Horus
6,561
505
51
4
0
255,738
5
W
Hades
8,504
654
127
10
0
287,364
6
L
Medusa
5,889
453
84
6
0
209,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role