Player Matchup

Ishtar
Ishtar
BlueisSacred74
Ishtar
Level 16
God Stats
2W - 0L
1,783 SR
Queue Stats
20W - 7L
1,653 Elo+
Party 1
Ullr
Ullr
Chisáto
Ullr
Level 135
God Stats
8W - 1L
1,908 SR
Queue Stats
58W - 15L
1,826 Elo+
Party 1
Tyr
Tyr
KageOkamiGaming
Tyr
Level 159
God Stats
10W - 10L
1,692 SR
Queue Stats
851W - 637L
1,668 Elo+
Party 1
Ah Puch
Ah Puch
PureCopium
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 158L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
Rushology
Gilgamesh
Level 160
God Stats
3W - 1L
1,760 SR
Queue Stats
328W - 204L
1,696 Elo+
Party 1
Team Averages
Level 124
1,729 SR
1,699 Elo+

VS

Team Averages
Level 99
1,466 SR
1,544 Elo+
Sylvanus
Sylvanus
Exhaunter06
Sylvanus
Level 108
God Stats
29W - 28L
1,409 SR
Queue Stats
684W - 685L
1,460 Elo+
Party 2
Hercules
Hercules
LumiT KKs
Hercules
Level 157
God Stats
2W - 7L
1,387 SR
Queue Stats
666W - 687L
1,501 Elo+
Party 2
Freya
Freya
TheBnasKT
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 9L
1,720 Elo+
Party 3
Hou Yi
Hou Yi
elNesthor
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 29L
1,644 Elo+
Party 3
Kukulkan
Kukulkan
mlcazares
Kukulkan
Level 73
God Stats
28W - 23L
1,534 SR
Queue Stats
89W - 101L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,448
545
2,508
4,401
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
4 / 1 / 5
6,313
631
10,487
6,478
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 1
5,206
521
3,028
8,644
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
PureCopium
Ah Puch
10
1 / 1 / 0
5,834
583
6,087
6,806
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Rushology
Gilgamesh
9
3 / 1 / 3
5,853
585
4,077
7,476
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Exhaunter06
Sylvanus
8
1 / 2 / 1
4,870
487
4,511
9,529
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
LumiT KKs
Hercules
10
1 / 1 / 0
5,803
580
3,611
8,354
6,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
TheBnasKT
Freya
8
1 / 4 / 2
5,200
520
3,176
10,418
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
elNesthor
Hou Yi
9
0 / 1 / 0
5,013
501
3,589
4,599
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
mlcazares
Kukulkan
8
1 / 4 / 1
5,188
519
2,346
5,800
2,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Ullr
4
1
5
6.5
L
Sylvanus
Exhaunter06
Sylvanus
1
2
1
0.75
W
2
1
1
2.5
L
Hercules
LumiT KKs
Hercules
1
1
0
1
W
Ah Puch
PureCopium
Ah Puch
1
1
0
1
W
Gilgamesh
Rushology
Gilgamesh
3
1
3
4.5
L
Freya
TheBnasKT
Freya
1
4
2
0.5
L
Hou Yi
elNesthor
Hou Yi
0
1
0
0
L
Kukulkan
mlcazares
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
17,233
33,805
Taken
38,700
15,245
Mitigated
18,636
10,082
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,508
1,408
0
1,093
4,401
1,758
0
548
3,823
0
34,201
W
Ullr
10,487
4,443
0
1,117
6,478
2,921
0
3,759
2,475
0
40,675
L
Sylvanus
Exhaunter06
Sylvanus
4,511
1,130
308
2,424
9,529
5,534
27
826
8,703
15,340
5,975
W
3,028
555
0
3,533
8,644
5,117
0
3,111
5,327
0
14,638
L
Hercules
LumiT KKs
Hercules
3,611
386
0
1,642
8,354
6,196
0
5,261
3,093
0
38,134
W
Ah Puch
PureCopium
Ah Puch
6,087
642
0
3,633
6,806
2,529
27
343
6,463
40,998
0
W
Gilgamesh
Rushology
Gilgamesh
4,077
1,805
0
706
7,476
2,920
0
1,287
6,123
0
34,597
L
Freya
TheBnasKT
Freya
3,176
890
0
4,126
10,418
3,492
0
0
10,418
24,674
0
L
Hou Yi
elNesthor
Hou Yi
3,589
2,035
0
2,233
4,599
1,215
0
0
4,599
0
35,960
L
Kukulkan
mlcazares
Kukulkan
2,346
437
0
0
5,800
2,199
0
0
5,800
27,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
26,074
313
Minions Killed
276
0
Camps Cleared
0
1,001,736
Distance Traveled
898,091
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,448
545
73
7
0
171,164
1
W
Ullr
6,313
631
59
6
0
179,549
0
L
Sylvanus
4,870
487
37
4
0
166,060
0
W
Tyr
5,206
521
26
3
0
218,172
2
L
Hercules
5,803
580
87
9
0
201,836
2
W
Ah Puch
5,834
583
88
9
0
189,305
0
W
Gilgamesh
5,853
585
67
7
0
243,546
0
L
Freya
5,200
520
46
5
0
187,854
0
L
Hou Yi
5,013
501
53
5
0
176,630
2
L
Kukulkan
5,188
519
53
5
0
165,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role