Player Matchup

Fenrir
Fenrir
Dani05CR
Fenrir
Level 125
God Stats
17W - 13L
1,601 SR
Queue Stats
59W - 56L
1,509 Elo+
Party 1
Janus
Janus
RodrigoTM19
Janus
Level 160
God Stats
6W - 4L
1,597 SR
Queue Stats
422W - 357L
1,542 Elo+
Party 3
Chang'e
Chang'e
STEV2001968
Chang'e
Level 128
God Stats
0W - 1L
1,312 SR
Queue Stats
147W - 135L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
Sofa-MechGameDev
Cernunnos
Level 126
God Stats
24W - 17L
1,594 SR
Queue Stats
153W - 147L
1,463 Elo+
Solo
Artio
Artio
TigerDukTM92
Artio
Level 159
God Stats
8W - 12L
1,290 SR
Queue Stats
208W - 236L
1,420 Elo+
Party 3
Team Averages
Level 140
1,479 SR
1,489 Elo+

VS

Team Averages
Level 120
1,595 SR
1,492 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CHAOS_SHADOW47
Bellona
Level 128
God Stats
2W - 0L
1,714 SR
Queue Stats
168W - 159L
1,491 Elo+
Party 2
Neith
Neith
IssaKnife2112
Neith
Level 86
God Stats
19W - 16L
1,591 SR
Queue Stats
430W - 417L
1,483 Elo+
Solo
Geb
Geb
Mi-Lord_Farquaad
Geb
Level 109
God Stats
39W - 25L
1,626 SR
Queue Stats
123W - 121L
1,478 Elo+
Party 2
Set
Set
PBnJillGaming_
Set
Level 121
God Stats
3W - 2L
1,544 SR
Queue Stats
175W - 159L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dani05CR
Fenrir
9
1 / 2 / 0
5,930
494
3,438
9,861
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 2 / 1
6,930
578
8,275
6,247
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
STEV2001968
Chang'e
12
0 / 1 / 0
6,583
549
5,441
9,571
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
12
1 / 0 / 0
6,740
562
6,876
7,336
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,304
442
2,904
9,270
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 4
6,622
552
6,026
8,368
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
7,274
606
7,137
9,788
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 0
6,446
537
5,235
5,106
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
6,075
506
3,073
7,909
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 1 / 2
6,440
537
5,941
10,905
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
6
6
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
3
4
1
W
1
0
0
1
L
Fenrir
Dani05CR
Fenrir
1
2
0
0.5
W
1
1
0
1
W
0
0
1
0.5
W
3
1
2
4
L
3
2
1
1.75
L
Chang'e
STEV2001968
Chang'e
0
1
0
0
L
Cernunnos
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
27,412
42,285
Taken
42,076
23,847
Mitigated
26,743
15,848
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,026
1,257
0
2,173
8,368
3,229
0
4,679
3,689
50,602
0
W
7,137
2,995
0
5,505
9,788
8,631
0
5,441
4,347
0
58,541
L
Fenrir
Dani05CR
Fenrir
3,438
1,245
0
1,670
9,861
4,230
0
2,307
7,554
0
36,128
W
5,235
2,334
0
2,078
5,106
2,535
444
567
4,539
0
49,211
W
3,073
415
0
1,663
7,909
6,700
0
2,579
5,330
19,107
0
W
5,941
3,229
0
4,885
10,905
5,648
0
3,354
7,551
0
43,691
L
8,275
645
0
1,570
6,247
2,510
0
2,976
3,271
57,194
0
L
Chang'e
STEV2001968
Chang'e
5,441
550
295
4,770
9,571
8,118
0
0
9,571
50,381
0
L
Cernunnos
6,876
3,158
0
3,368
7,336
2,909
0
658
6,678
0
67,129
L
2,904
443
663
3,512
9,270
6,080
0
3,158
6,112
15,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
32,857
409
Minions Killed
414
0
Camps Cleared
0
1,089,846
Distance Traveled
1,190,936
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,622
552
84
7
0
218,767
2
W
Bellona
7,274
606
127
11
0
249,520
2
L
Fenrir
5,930
494
73
6
0
254,606
3
W
Neith
6,446
537
97
8
0
210,203
2
W
Geb
6,075
506
35
3
0
272,121
3
W
Set
6,440
537
71
6
0
240,325
5
L
Janus
6,930
578
96
8
0
239,214
0
L
Chang'e
6,583
549
109
9
0
216,522
3
L
Cernunnos
6,740
562
108
9
0
203,454
1
L
Artio
5,304
442
23
2
0
176,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role