Player Matchup

Amaterasu
Amaterasu
Cthulhus4skin
Amaterasu
Level 81
God Stats
1W - 0L
1,545 SR
Queue Stats
52W - 44L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
IronMan2026
Ao Kuang
Level 68
God Stats
2W - 1L
1,298 SR
Queue Stats
242W - 271L
1,402 Elo+
Solo
Ullr
Ullr
goshohgosh
Ullr
Level 98
God Stats
7W - 1L
1,786 SR
Queue Stats
21W - 8L
1,650 Elo+
Party 1
Khepri
Khepri
monkeyman1011
Khepri
Level 89
God Stats
1W - 0L
1,933 SR
Queue Stats
34W - 30L
1,522 Elo+
Party 1
Scylla
Scylla
unHappymeal666
Scylla
Level 66
God Stats
5W - 2L
1,527 SR
Queue Stats
31W - 20L
1,555 Elo+
Party 1
Team Averages
Level 80
1,618 SR
1,529 Elo+

VS

Team Averages
Level 81
1,457 SR
1,463 Elo+
Pele
Pele
CommisarRose
Pele
Level 122
God Stats
1W - 5L
1,299 SR
Queue Stats
74W - 90L
1,400 Elo+
Solo
King Arthur
King Arthur
Jostillo
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 208L
1,574 Elo+
Party 2
Geb
Geb
Montana2850
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 171L
1,449 Elo+
Solo
Ishtar
Ishtar
SaharaScarab
Ishtar
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 112L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
chriscool2457
Zhong Kui
Level 52
God Stats
5W - 4L
1,484 SR
Queue Stats
40W - 50L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cthulhus4skin
Amaterasu
18
8 / 2 / 10
13,459
518
24,361
31,669
32,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
IronMan2026
Ao Kuang
20
7 / 0 / 7
12,990
500
18,527
27,610
15,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
16 / 1 / 7
15,493
596
42,740
23,276
14,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 0 / 18
12,174
468
10,855
16,746
24,106
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 0 / 9
11,805
454
13,620
12,896
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,367
399
14,024
26,760
12,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Jostillo
King Arthur
18
1 / 7 / 1
11,645
448
17,284
30,607
33,023
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 4 / 1
10,605
408
14,255
33,214
39,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
18
0 / 9 / 1
10,933
421
9,499
28,160
12,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
chriscool2457
Zhong Kui
16
1 / 9 / 0
10,857
418
11,313
24,314
16,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
34
Kills
3
3
Deaths
34
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Amaterasu
Cthulhus4skin
Amaterasu
8
2
10
6.5
W
Ao Kuang
IronMan2026
Ao Kuang
7
0
7
10.5
L
King Arthur
Jostillo
King Arthur
1
7
1
0.21
L
1
4
1
0.38
L
Ishtar
0
9
1
0.06
L
Zhong Kui
chriscool2457
Zhong Kui
1
9
0
0.11
W
16
1
7
19.5
W
1
0
18
10
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,103
Damage
66,375
112,197
Taken
143,055
92,794
Mitigated
114,968
38,648
Healing
34,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,024
2,841
0
10,292
26,760
12,845
0
7,191
19,445
0
92,440
W
Amaterasu
Cthulhus4skin
Amaterasu
24,361
12,000
0
14,390
31,669
32,434
700
6,834
24,621
0
83,302
W
Ao Kuang
IronMan2026
Ao Kuang
18,527
5,539
0
13,036
27,610
15,188
1,535
6,228
21,100
106,075
0
L
King Arthur
Jostillo
King Arthur
17,284
1,123
445
4,090
30,607
33,023
0
10,014
20,516
0
92,635
L
14,255
1,569
368
6,638
33,214
39,309
0
9,384
23,653
55,747
0
L
Ishtar
9,499
5,477
462
9,203
28,160
12,956
3,996
6,159
21,957
0
98,616
L
Zhong Kui
chriscool2457
Zhong Kui
11,313
1,253
0
3,468
24,314
16,835
561
9,230
14,482
69,769
0
W
42,740
19,715
0
2,406
23,276
14,735
6,476
4,752
18,486
0
186,634
W
10,855
1,188
0
3,836
16,746
24,106
0
4,119
12,523
28,307
0
W
13,620
1,634
0
4,980
12,896
6,331
754
3,311
9,377
99,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,921
Gold Earned
54,407
663
Minions Killed
625
0
Camps Cleared
0
2,646,750
Distance Traveled
2,287,609
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,367
399
149
6
0
498,237
7
W
Amaterasu
13,459
518
135
5
0
566,588
5
W
Ao Kuang
12,990
500
128
5
0
579,537
0
L
King Arthur
11,645
448
147
6
0
468,051
2
L
Geb
10,605
408
63
2
0
527,587
1
L
Ishtar
10,933
421
131
5
0
415,123
2
L
Zhong Kui
10,857
418
135
5
0
378,611
4
W
Ullr
15,493
596
214
8
0
498,506
3
W
Khepri
12,174
468
29
1
0
517,020
3
W
Scylla
11,805
454
157
6
0
485,099
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role