Player Matchup

Chronos
Chronos
Silver II
Chronos x TIME
Chronos
Silver II
Level 94
God Stats
3W - 7L
1,534 SR
Queue Stats
3W - 7L
1,571 MMR
Solo
Xing Tian
Xing Tian
Platinum III
DarklordInferno
Xing Tian
Platinum III
Level 122
God Stats
10W - 7L
1,616 SR
Queue Stats
162W - 188L
1,668 MMR
Solo
Artemis
Artemis
Platinum IV
RaG3xLORDBEERUS
Artemis
Platinum IV
Level 160
God Stats
4W - 3L
1,676 SR
Queue Stats
421W - 453L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,609 SR
1,640 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,612 SR
1,552 MMR
Odin
Odin
Bronze V
ClanceArmstrong
Odin
Bronze V
Level 90
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 16L
1,484 MMR
Party 1
Cupid
Cupid
Platinum IV
Dr_Skeatus
Cupid
Platinum IV
Level 129
God Stats
12W - 8L
1,590 SR
Queue Stats
470W - 541L
1,685 MMR
Solo
Chang'e
Chang'e
Bronze III
Infidel-2325
Chang'e
Bronze III
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 7
9,183
765
7,214
7,573
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
DarklordInferno
Xing Tian
14
4 / 0 / 7
9,154
763
6,514
14,738
18,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 2 / 7
9,481
790
16,752
8,223
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
AtlasYu HuangBaron SamediBaba YagaAres

VS

Bans
Ah Muzen CabGebOlorunCthulhuFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,142
595
2,213
8,715
6,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
13
2 / 5 / 0
8,283
690
11,546
14,553
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Infidel-2325
Chang'e
11
0 / 5 / 2
7,285
607
6,215
10,427
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
0
2
1
0.25
W
Xing Tian
DarklordInferno
Xing Tian
4
0
7
7.5
L
Cupid
2
5
0
0.4
L
Chang'e
Infidel-2325
Chang'e
0
5
2
0.2
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
19,974
30,534
Taken
33,695
26,768
Mitigated
17,758
5,920
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,214
1,749
0
2,153
7,573
3,715
1,998
1,163
6,410
34,159
2,374
L
2,213
274
0
0
8,715
6,818
0
1,847
6,868
96
9,058
W
Xing Tian
DarklordInferno
Xing Tian
6,514
1,475
0
991
14,738
18,428
186
3,967
10,771
21,867
0
L
Cupid
11,546
5,842
0
2,576
14,553
6,558
0
7,414
7,139
0
51,317
L
Chang'e
Infidel-2325
Chang'e
6,215
171
2,238
2,637
10,427
4,382
0
4,216
6,211
12,400
0
W
16,752
7,303
0
2,776
8,223
4,625
418
1,497
6,726
0
43,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
22,710
150
Minions Killed
127
7
Camps Cleared
4
644,548
Distance Traveled
611,212
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,183
765
64
5
4
225,521
1
L
Odin
7,142
595
15
1
0
219,384
1
W
Xing Tian
9,154
763
27
2
2
230,534
3
L
Cupid
8,283
690
95
8
3
197,736
0
L
Chang'e
7,285
607
17
1
1
194,092
2
W
Artemis
9,481
790
59
5
1
188,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role