Player Matchup

Horus
Horus
Beep2095
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,751 Elo+
Party 2
Danzaburou
Danzaburou
PartiesGod
Danzaburou
Level 69
God Stats
1W - 4L
1,310 SR
Queue Stats
392W - 455L
1,401 Elo+
Party 2
Hades
Hades
ZeeZeeSnowy
Hades
Level 114
God Stats
11W - 7L
1,694 SR
Queue Stats
174W - 151L
1,569 Elo+
Party 2
Team Averages
Level 70
1,501 SR
1,574 Elo+

VS

Team Averages
Level 95
1,617 SR
1,423 Elo+
Tiamat
Tiamat
AlucardTheWolfe
Tiamat
Level 136
God Stats
0W - 1L
1,662 SR
Queue Stats
46W - 67L
1,360 Elo+
Solo
Tyr
Tyr
BlPolarPanda
Tyr
Level 141
God Stats
0W - 1L
1,478 SR
Queue Stats
2W - 6L
1,454 Elo+
Party 1
Neith
Neith
mavericthunder
Neith
Level 7
God Stats
1W - 2L
1,711 SR
Queue Stats
2W - 6L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beep2095
Horus
19
4 / 0 / 11
14,210
789
17,167
18,993
28,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
PartiesGod
Danzaburou
17
5 / 3 / 8
13,065
726
20,917
21,451
11,976
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 1 / 4
13,453
747
21,961
25,198
16,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
10,089
561
12,856
17,949
12,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 1
10,569
587
11,938
28,341
31,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 0
10,773
599
15,248
22,649
10,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
4
4
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Horus
Beep2095
Horus
4
0
11
9.5
L
1
6
1
0.25
W
Danzaburou
PartiesGod
Danzaburou
5
3
8
3
W
9
1
4
11
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,045
Damage
40,042
65,642
Taken
68,939
56,793
Mitigated
54,062
28,604
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,856
595
0
2,498
17,949
12,245
0
7,605
10,344
35,593
0
W
Horus
Beep2095
Horus
17,167
5,432
1,973
6,773
18,993
28,614
676
2,323
16,670
0
40,274
L
11,938
1,515
0
4,396
28,341
31,410
0
7,812
20,529
434
29,831
W
Danzaburou
PartiesGod
Danzaburou
20,917
11,060
0
6,405
21,451
11,976
1,566
6,571
14,880
0
55,031
W
21,961
1,382
1,425
12,028
25,198
16,203
688
5,751
19,447
67,346
0
L
15,248
3,342
0
2,238
22,649
10,407
0
7,195
15,454
0
44,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
31,431
191
Minions Killed
146
10
Camps Cleared
4
1,000,989
Distance Traveled
927,241
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,089
561
39
2
1
262,431
4
W
Horus
14,210
789
41
2
4
358,000
2
L
Tyr
10,569
587
38
2
2
362,812
2
W
Danzaburou
13,065
726
56
3
2
293,129
0
W
Hades
13,453
747
94
5
4
349,860
1
L
Neith
10,773
599
69
4
1
301,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role