Player Matchup

Gilgamesh
Gilgamesh
BlueisSacred74
Gilgamesh
Level 16
God Stats
5W - 2L
1,678 SR
Queue Stats
20W - 7L
1,636 Elo+
Party 1
Ullr
Ullr
Chisáto
Ullr
Level 135
God Stats
8W - 1L
1,900 SR
Queue Stats
58W - 15L
1,819 Elo+
Party 1
Raijin
Raijin
KageOkamiGaming
Raijin
Level 159
God Stats
3W - 7L
1,336 SR
Queue Stats
851W - 637L
1,659 Elo+
Party 1
Da Ji
Da Ji
PureCopium
Da Ji
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 158L
1,643 Elo+
Party 1
Anubis
Anubis
Rushology
Anubis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 204L
1,687 Elo+
Party 1
Team Averages
Level 124
1,583 SR
1,689 Elo+

VS

Team Averages
Level 95
1,544 SR
1,591 Elo+
Thor
Thor
ADamLeprekon
Thor
Level 49
God Stats
4W - 7L
1,465 SR
Queue Stats
76W - 72L
1,508 Elo+
Party 3
Ra
Ra
Marioneta-Cuerda
Ra
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 42L
1,637 Elo+
Party 2
Scylla
Scylla
SDragonblack
Scylla
Level 127
God Stats
6W - 8L
1,476 SR
Queue Stats
87W - 68L
1,638 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheSarten
Cu Chulainn
Level 128
God Stats
18W - 11L
1,539 SR
Queue Stats
189W - 175L
1,548 Elo+
Party 3
Ishtar
Ishtar
jucs02
Ishtar
Level 143
God Stats
19W - 8L
1,737 SR
Queue Stats
257W - 189L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueisSacred74
Gilgamesh
8
2 / 2 / 6
5,373
537
5,347
5,454
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
11
10 / 0 / 3
7,141
714
8,709
5,395
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 4
6,795
680
2,190
3,239
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
11
1 / 1 / 1
6,034
603
2,621
5,792
2,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Rushology
Anubis
10
3 / 2 / 3
5,773
577
4,838
8,194
3,600
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,508
451
1,195
8,841
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 2
4,429
443
3,295
9,069
6,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
9
1 / 3 / 0
4,921
492
529
4,054
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
TheSarten
Cu Chulainn
11
1 / 2 / 0
6,206
621
3,333
5,979
3,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
jucs02
Ishtar
8
3 / 3 / 1
5,323
532
7,090
7,262
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Gilgamesh
BlueisSacred74
Gilgamesh
2
2
6
2.5
W
Ullr
10
0
3
11.5
W
1
0
4
3
L
0
5
2
0.2
W
Da Ji
1
1
1
1.5
W
Anubis
Rushology
Anubis
3
2
3
2.25
L
Scylla
1
3
0
0.33
L
Cu Chulainn
TheSarten
Cu Chulainn
1
2
0
0.5
L
Ishtar
jucs02
Ishtar
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,705
Damage
15,442
28,074
Taken
35,205
12,618
Mitigated
15,734
8,702
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,195
0
0
2,638
8,841
2,532
0
1,116
7,725
0
23,662
W
Gilgamesh
BlueisSacred74
Gilgamesh
5,347
2,377
0
1,188
5,454
2,949
0
1,295
3,947
0
12,750
W
Ullr
8,709
3,985
0
1,528
5,395
2,564
0
857
4,538
0
35,047
W
2,190
265
0
250
3,239
1,148
0
311
2,928
54,992
0
L
3,295
453
231
1,500
9,069
6,003
0
2,398
6,671
18,579
0
W
Da Ji
2,621
535
0
1,463
5,792
2,357
0
12
5,780
0
38,797
W
Anubis
Rushology
Anubis
4,838
421
0
4,273
8,194
3,600
0
1,361
6,833
36,003
0
L
Scylla
529
145
0
445
4,054
1,265
0
2,023
2,031
23,022
0
L
Cu Chulainn
TheSarten
Cu Chulainn
3,333
777
0
1,572
5,979
3,124
0
0
5,979
844
46,851
L
Ishtar
jucs02
Ishtar
7,090
4,110
0
1,044
7,262
2,810
0
1,491
5,771
0
32,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
25,387
336
Minions Killed
264
0
Camps Cleared
0
921,978
Distance Traveled
952,277
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,508
451
48
5
0
202,629
4
W
Gilgamesh
5,373
537
22
2
0
185,047
2
W
Ullr
7,141
714
56
6
0
194,672
2
W
Raijin
6,795
680
114
11
0
178,886
3
L
Ra
4,429
443
25
3
0
186,648
1
W
Da Ji
6,034
603
84
8
0
201,429
3
W
Anubis
5,773
577
60
6
0
161,944
0
L
Scylla
4,921
492
34
3
0
165,987
5
L
Cu Chulainn
6,206
621
103
10
0
204,355
3
L
Ishtar
5,323
532
54
5
0
192,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role