Player Matchup

Achilles
Achilles
Atriox9
Achilles
Level 107
God Stats
0W - 2L
1,205 SR
Queue Stats
28W - 36L
1,511 Elo+
Party 1
Ishtar
Ishtar
Kinkada
Ishtar
Level 65
God Stats
6W - 5L
1,696 SR
Queue Stats
24W - 35L
1,487 Elo+
Party 1
Sol
Sol
Ulvendus
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,687 Elo+
Party 1
Team Averages
Level 79
1,467 SR
1,562 Elo+

VS

Team Averages
Level 132
1,568 SR
1,659 Elo+
King Arthur
King Arthur
BigGroov
King Arthur
Level 160
God Stats
14W - 19L
1,528 SR
Queue Stats
759W - 568L
1,616 Elo+
Party 2
Zhong Kui
Zhong Kui
Brorimir
Zhong Kui
Level 129
God Stats
13W - 7L
1,687 SR
Queue Stats
183W - 104L
1,732 Elo+
Party 2
Ishtar
Ishtar
ImOverIt
Ishtar
Level 106
God Stats
3W - 4L
1,490 SR
Queue Stats
137W - 111L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atriox9
Achilles
13
2 / 2 / 2
9,061
697
7,325
17,072
17,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
Kinkada
Ishtar
13
1 / 4 / 3
8,187
630
8,707
14,939
7,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 3
8,279
637
10,690
14,143
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigGroov
King Arthur
16
4 / 0 / 6
9,845
757
12,470
17,084
19,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Brorimir
Zhong Kui
15
5 / 2 / 5
10,006
770
15,967
9,851
8,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
ImOverIt
Ishtar
14
2 / 2 / 7
9,368
721
12,358
10,832
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
11
11
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Atriox9
Achilles
2
2
2
1.5
W
King Arthur
BigGroov
King Arthur
4
0
6
7
W
Zhong Kui
Brorimir
Zhong Kui
5
2
5
3.75
W
Ishtar
ImOverIt
Ishtar
2
2
7
2.75
L
Ishtar
Kinkada
Ishtar
1
4
3
0.63
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,722
Damage
40,795
46,154
Taken
37,767
31,576
Mitigated
34,871
9,725
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Atriox9
Achilles
7,325
1,820
0
3,002
17,072
17,267
0
5,165
11,907
0
15,292
W
King Arthur
BigGroov
King Arthur
12,470
2,133
543
1,215
17,084
19,932
245
3,532
13,552
240
35,895
W
Zhong Kui
Brorimir
Zhong Kui
15,967
1,362
0
3,144
9,851
8,948
961
1,973
7,878
38,860
0
W
Ishtar
ImOverIt
Ishtar
12,358
7,051
0
1,894
10,832
5,991
1,558
4,437
6,395
73
37,521
L
Ishtar
Kinkada
Ishtar
8,707
6,294
0
2,037
14,939
7,484
0
5,768
9,171
0
31,728
L
10,690
3,666
0
4,686
14,143
6,825
0
5,450
8,693
34,646
3,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
29,219
139
Minions Killed
159
4
Camps Cleared
6
706,585
Distance Traveled
728,743
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,061
697
16
1
0
281,771
1
W
King Arthur
9,845
757
37
3
4
275,205
3
W
Zhong Kui
10,006
770
72
6
1
238,927
0
W
Ishtar
9,368
721
50
4
1
214,611
0
L
Ishtar
8,187
630
64
5
3
214,771
7
L
Sol
8,279
637
59
5
1
210,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role