Player Matchup

He Bo
He Bo
BAM3R0N
He Bo
Level 128
God Stats
3W - 4L
1,163 SR
Queue Stats
138W - 211L
1,289 Elo+
Solo
Bellona
Bellona
Grifinite
Bellona
Level 55
God Stats
52W - 52L
1,414 SR
Queue Stats
117W - 138L
1,299 Elo+
Party 2
Da Ji
Da Ji
JAYBIRD2639
Da Ji
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,381 Elo+
Party 3
Guan Yu
Guan Yu
TTV-Shudi
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
mackdaddy006
Artemis
Level 76
God Stats
6W - 4L
1,417 SR
Queue Stats
113W - 124L
1,295 Elo+
Party 2
Team Averages
Level 62
1,399 SR
1,353 Elo+

VS

Team Averages
Level 93
1,549 SR
1,396 Elo+
Ishtar
Ishtar
DJDLT
Ishtar
Level 112
God Stats
6W - 4L
1,702 SR
Queue Stats
22W - 15L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
INdpndThinkr
Nu Wa
Level 95
God Stats
7W - 2L
1,512 SR
Queue Stats
17W - 21L
1,380 Elo+
Party 1
Bacchus
Bacchus
ThirteenMil
Bacchus
Level 91
God Stats
8W - 1L
1,599 SR
Queue Stats
21W - 12L
1,513 Elo+
Party 1
Anubis
Anubis
jwill24vs8
Anubis
Level 106
God Stats
34W - 29L
1,500 SR
Queue Stats
93W - 114L
1,323 Elo+
Solo
Mulan
Mulan
sameowthYT
Mulan
Level 62
God Stats
6W - 12L
1,430 SR
Queue Stats
196W - 215L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BAM3R0N
He Bo
16
7 / 6 / 0
11,388
438
14,487
22,699
8,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Grifinite
Bellona
15
3 / 6 / 1
9,809
377
10,870
24,765
21,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 8 / 4
10,535
405
14,071
24,211
11,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
TTV-Shudi
Guan Yu
16
1 / 6 / 0
9,984
384
6,516
22,993
26,853
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
mackdaddy006
Artemis
15
0 / 6 / 3
9,936
382
11,222
18,634
8,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DJDLT
Ishtar
20
9 / 3 / 7
13,614
524
19,455
15,255
7,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 3 / 7
12,116
466
7,384
13,781
5,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ThirteenMil
Bacchus
17
3 / 0 / 14
11,990
461
8,805
22,146
34,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
jwill24vs8
Anubis
19
8 / 6 / 6
13,226
509
14,633
23,487
13,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
20
10 / 2 / 8
14,663
564
24,958
22,056
22,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
14
Kills
32
32
Deaths
14
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
He Bo
BAM3R0N
He Bo
7
6
0
1.17
W
Ishtar
DJDLT
Ishtar
9
3
7
4.17
L
Bellona
Grifinite
Bellona
3
6
1
0.58
W
2
3
7
1.83
L
3
8
4
0.63
L
Guan Yu
TTV-Shudi
Guan Yu
1
6
0
0.17
W
Bacchus
ThirteenMil
Bacchus
3
0
14
10
W
Anubis
jwill24vs8
Anubis
8
6
6
1.83
L
Artemis
mackdaddy006
Artemis
0
6
3
0.25
W
Mulan
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,166
Damage
75,235
113,302
Taken
96,725
76,801
Mitigated
83,829
24,392
Healing
28,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BAM3R0N
He Bo
14,487
574
219
5,007
22,699
8,707
484
9,128
13,571
73,683
0
W
Ishtar
DJDLT
Ishtar
19,455
10,795
0
4,820
15,255
7,857
6,432
2,588
12,611
0
114,048
L
Bellona
Grifinite
Bellona
10,870
2,826
0
5,204
24,765
21,697
163
8,115
16,650
0
60,212
W
7,384
1,062
0
2,324
13,781
5,460
618
669
13,074
100,289
0
L
14,071
3,102
0
4,940
24,211
11,158
0
4,660
19,551
0
81,745
L
Guan Yu
TTV-Shudi
Guan Yu
6,516
493
548
3,229
22,993
26,853
888
4,102
18,891
0
48,995
W
Bacchus
ThirteenMil
Bacchus
8,805
703
0
0
22,146
34,599
437
1,412
20,647
49,907
0
W
Anubis
jwill24vs8
Anubis
14,633
289
0
10,727
23,487
13,356
1,848
8,905
14,138
87,700
0
L
Artemis
mackdaddy006
Artemis
11,222
6,132
298
4,947
18,634
8,386
509
4,817
13,817
0
74,158
W
Mulan
24,958
1,487
0
10,517
22,056
22,557
2,841
1,000
20,998
0
97,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,652
Gold Earned
65,609
462
Minions Killed
611
0
Camps Cleared
0
2,214,017
Distance Traveled
2,311,111
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,388
438
109
4
0
327,282
0
W
Ishtar
13,614
524
144
6
0
454,584
2
L
Bellona
9,809
377
78
3
0
521,989
2
W
Nu Wa
12,116
466
124
5
0
450,508
0
L
Da Ji
10,535
405
92
4
0
468,751
0
L
Guan Yu
9,984
384
76
3
0
527,700
0
W
Bacchus
11,990
461
51
2
0
530,244
1
W
Anubis
13,226
509
129
5
0
395,430
3
L
Artemis
9,936
382
107
4
0
368,295
5
W
Mulan
14,663
564
163
6
0
480,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role