Player Matchup

Ishtar
Ishtar
Cyanidi
Ishtar
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 181L
1,333 Elo+
Solo
Izanami
Izanami
Dragonvswrld
Izanami
Level 28
God Stats
105W - 78L
1,516 SR
Queue Stats
215W - 225L
1,366 Elo+
Party 1
Zeus
Zeus
Spusten
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 152L
1,445 Elo+
Party 1
Bastet
Bastet
jsmooth180
Bastet
Level 71
God Stats
1W - 1L
1,737 SR
Queue Stats
68W - 77L
1,352 Elo+
Solo
Cthulhu
Cthulhu
xXxM3tallaloxXx
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,336 Elo+
Solo
Team Averages
Level 90
1,550 SR
1,366 Elo+

VS

Team Averages
Level 73
1,529 SR
1,514 Elo+
Sobek
Sobek
DudeJimmy
Sobek
Level 48
God Stats
9W - 5L
1,576 SR
Queue Stats
65W - 49L
1,577 Elo+
Party 2
Janus
Janus
KeepinItChronic
Janus
Level 119
God Stats
3W - 3L
1,423 SR
Queue Stats
128W - 106L
1,546 Elo+
Party 2
Mulan
Mulan
LoganZed8640
Mulan
Level 121
God Stats
7W - 5L
1,394 SR
Queue Stats
249W - 281L
1,372 Elo+
Solo
Neith
Neith
RaineyBro
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,447 Elo+
Party 2
Nemesis
Nemesis
kaivq
Nemesis
Level 62
God Stats
33W - 16L
1,750 SR
Queue Stats
52W - 29L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cyanidi
Ishtar
13
2 / 4 / 5
7,687
480
11,315
13,530
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Dragonvswrld
Izanami
9
5 / 4 / 2
6,901
431
7,491
11,828
4,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Spusten
Zeus
11
4 / 4 / 2
7,502
469
13,861
11,391
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
jsmooth180
Bastet
12
2 / 4 / 2
7,231
452
5,263
12,956
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 7
7,583
474
6,929
11,446
8,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DudeJimmy
Sobek
12
2 / 3 / 9
8,471
529
4,621
16,062
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 3 / 2
8,837
552
7,410
11,149
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 6
9,030
564
12,001
13,443
8,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
RaineyBro
Neith
10
2 / 5 / 4
6,809
426
7,834
10,174
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
kaivq
Nemesis
14
6 / 3 / 7
8,930
558
11,600
14,131
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
16
Kills
20
20
Deaths
16
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Cyanidi
Ishtar
2
4
5
1.13
L
Izanami
Dragonvswrld
Izanami
5
4
2
1.5
W
Sobek
DudeJimmy
Sobek
2
3
9
2.17
W
6
3
2
2.33
W
4
2
6
3.5
W
Neith
RaineyBro
Neith
2
5
4
0.8
L
Zeus
Spusten
Zeus
4
4
2
1.25
L
Bastet
jsmooth180
Bastet
2
4
2
0.75
W
Nemesis
kaivq
Nemesis
6
3
7
3.17
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,859
Damage
43,466
61,151
Taken
64,959
27,530
Mitigated
36,683
15,449
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Cyanidi
Ishtar
11,315
6,276
0
3,855
13,530
5,850
294
1,973
11,517
0
50,117
L
Izanami
Dragonvswrld
Izanami
7,491
4,966
0
1,203
11,828
4,304
926
2,411
9,373
0
38,350
W
Sobek
DudeJimmy
Sobek
4,621
616
0
3,009
16,062
14,790
593
5,576
10,250
20,918
0
W
7,410
713
0
1,712
11,149
4,408
1,450
4,669
6,220
54,405
0
W
12,001
1,434
0
6,074
13,443
8,355
230
1,576
11,847
0
57,618
W
Neith
RaineyBro
Neith
7,834
3,340
0
2,164
10,174
3,160
1,506
1,954
8,134
0
25,119
L
Zeus
Spusten
Zeus
13,861
2,109
0
2,166
11,391
4,201
405
3,093
8,097
46,806
0
L
Bastet
jsmooth180
Bastet
5,263
2,627
0
6,126
12,956
4,981
0
1,408
11,510
0
39,082
W
Nemesis
kaivq
Nemesis
11,600
5,748
0
2,351
14,131
5,970
1,171
6,095
7,718
0
58,951
L
6,929
507
768
1,331
11,446
8,194
406
2,698
8,623
26,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,904
Gold Earned
42,077
317
Minions Killed
347
0
Camps Cleared
0
1,458,452
Distance Traveled
1,532,618
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,687
480
71
4
0
256,405
1
L
Izanami
6,901
431
66
4
0
297,821
0
W
Sobek
8,471
529
20
1
0
319,475
0
W
Janus
8,837
552
99
6
0
301,883
3
W
Mulan
9,030
564
101
6
0
287,072
4
W
Neith
6,809
426
43
3
0
284,416
0
L
Zeus
7,502
469
71
4
0
270,785
0
L
Bastet
7,231
452
74
5
0
334,100
1
W
Nemesis
8,930
558
84
5
0
339,772
0
L
Cthulhu
7,583
474
35
2
0
299,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role