Player Matchup

Nox
Nox
FloppyPencil
Nox
Level 26
God Stats
3W - 0L
1,725 SR
Queue Stats
43W - 6L
1,868 Elo+
Party 2
Bakasura
Bakasura
Freshicus
Bakasura
Level 147
God Stats
6W - 0L
1,883 SR
Queue Stats
283W - 73L
1,846 Elo+
Party 2
Mulan
Mulan
FullMetalJackie
Mulan
Level 156
God Stats
50W - 13L
1,700 SR
Queue Stats
381W - 115L
1,791 Elo+
Party 2
Team Averages
Level 110
1,769 SR
1,835 Elo+

VS

Team Averages
Level 132
1,646 SR
1,591 Elo+
Sobek
Sobek
XavierWarfield22
Sobek
Level 146
God Stats
0W - 1L
1,706 SR
Queue Stats
21W - 17L
1,564 Elo+
Party 1
Ishtar
Ishtar
figpucker111
Ishtar
Level 120
God Stats
0W - 1L
1,738 SR
Queue Stats
49W - 27L
1,614 Elo+
Solo
Discordia
Discordia
pufthemagcdrgn
Discordia
Level 129
God Stats
2W - 5L
1,492 SR
Queue Stats
63W - 54L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 18
13,014
766
17,072
9,173
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Freshicus
Bakasura
17
10 / 3 / 14
12,415
730
14,151
17,306
11,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 0 / 15
12,791
752
20,828
20,909
20,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
10,609
624
6,208
26,963
31,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
13
0 / 9 / 2
9,273
545
10,745
17,055
7,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
pufthemagcdrgn
Discordia
15
2 / 9 / 2
10,685
629
12,376
13,843
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
26
Kills
3
4
Deaths
26
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
18
16
W
Bakasura
Freshicus
Bakasura
10
3
14
5.67
W
9
0
15
16.5
L
1
8
2
0.25
L
Ishtar
0
9
2
0.11
L
Discordia
pufthemagcdrgn
Discordia
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,051
Damage
29,329
47,388
Taken
57,861
36,230
Mitigated
43,690
21,597
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,072
2,213
0
3,951
9,173
4,258
1,879
4,545
4,174
61,830
0
W
Bakasura
Freshicus
Bakasura
14,151
8,339
0
4,937
17,306
11,287
0
7,430
9,520
0
40,153
W
20,828
3,246
0
12,709
20,909
20,685
354
5,296
14,477
1,178
39,519
L
6,208
278
0
3,964
26,963
31,232
0
8,747
14,802
16,016
0
L
Ishtar
10,745
5,969
0
1,308
17,055
7,050
0
5,668
10,374
0
40,640
L
Discordia
pufthemagcdrgn
Discordia
12,376
186
0
1,609
13,843
5,408
0
3,276
9,825
38,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
30,567
195
Minions Killed
161
13
Camps Cleared
1
997,112
Distance Traveled
802,016
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,014
766
100
6
3
296,336
10
W
Bakasura
12,415
730
60
4
6
366,950
5
W
Mulan
12,791
752
35
2
4
333,826
5
L
Sobek
10,609
624
27
2
1
293,547
8
L
Ishtar
9,273
545
60
4
0
243,832
4
L
Discordia
10,685
629
74
4
0
264,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role