Player Matchup

Ymir
Ymir
AceMulaa
Ymir
Level 71
God Stats
5W - 4L
1,689 SR
Queue Stats
285W - 291L
1,482 Elo+
Party 3
Chaac
Chaac
ITyresel
Chaac
Level 28
God Stats
4W - 5L
1,478 SR
Queue Stats
94W - 113L
1,425 Elo+
Party 3
Jormungandr
Jormungandr
Magiito
Jormungandr
Level 144
God Stats
0W - 3L
1,200 SR
Queue Stats
112W - 89L
1,480 Elo+
Party 4
Nu Wa
Nu Wa
Viishanti
Nu Wa
Level 109
God Stats
0W - 2L
1,762 SR
Queue Stats
119W - 105L
1,554 Elo+
Party 4
Izanami
Izanami
iDrawnker
Izanami
Level 29
God Stats
2W - 1L
1,604 SR
Queue Stats
105W - 77L
1,497 Elo+
Party 4
Team Averages
Level 76
1,547 SR
1,488 Elo+

VS

Team Averages
Level 60
1,565 SR
1,526 Elo+
Nemesis
Nemesis
HangryModeTTV
Nemesis
Level 21
God Stats
1W - 1L
1,386 SR
Queue Stats
23W - 11L
1,675 Elo+
Party 1
Ishtar
Ishtar
HokageJulian
Ishtar
Level 88
God Stats
6W - 2L
1,589 SR
Queue Stats
101W - 83L
1,581 Elo+
Party 1
Mulan
Mulan
ImSleepin47
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,551 Elo+
Party 1
Nox
Nox
MrBlue115
Nox
Level 135
God Stats
14W - 6L
1,854 SR
Queue Stats
193W - 206L
1,428 Elo+
Party 2
Ares
Ares
x76o_Artifacts
Ares
Level 47
God Stats
7W - 10L
1,495 SR
Queue Stats
398W - 425L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 6 / 1
6,475
432
6,149
15,910
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
ITyresel
Chaac
10
1 / 7 / 0
6,353
424
6,979
14,122
10,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Magiito
Jormungandr
11
0 / 2 / 1
6,924
462
7,072
9,987
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Viishanti
Nu Wa
13
2 / 1 / 0
7,316
488
7,210
7,929
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
iDrawnker
Izanami
15
3 / 3 / 0
8,339
556
8,549
11,505
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
6 / 0 / 4
8,827
588
11,206
11,494
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
13
2 / 2 / 1
7,525
502
5,080
10,611
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 1 / 4
10,212
681
19,133
21,425
18,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 2 / 1
7,753
517
3,168
7,763
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 0
6,554
437
2,030
9,140
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
18
19
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
1
0.08
W
Nemesis
6
0
4
8
W
Ishtar
2
2
1
1.25
L
Chaac
ITyresel
Chaac
1
7
0
0.14
W
10
1
4
12
L
Jormungandr
Magiito
Jormungandr
0
2
1
0.25
W
0
2
1
0.25
L
Nu Wa
Viishanti
Nu Wa
2
1
0
2
L
Izanami
iDrawnker
Izanami
3
3
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
40,617
59,453
Taken
60,433
35,787
Mitigated
36,204
13,505
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,149
1,158
0
3,878
15,910
8,390
0
348
15,562
47,760
0
W
Nemesis
11,206
6,750
0
1,123
11,494
4,982
0
3,729
7,765
0
77,642
W
Ishtar
5,080
3,257
0
3,621
10,611
4,011
215
2,093
8,518
0
58,378
L
Chaac
ITyresel
Chaac
6,979
2,926
0
2,971
14,122
10,487
0
0
14,122
0
34,210
W
19,133
5,283
0
14,773
21,425
18,103
126
6,451
14,974
0
76,259
L
Jormungandr
Magiito
Jormungandr
7,072
2,316
0
1,904
9,987
9,198
208
2,253
7,734
32,508
0
W
3,168
173
0
495
7,763
3,603
773
5,406
2,357
68,732
0
L
Nu Wa
Viishanti
Nu Wa
7,210
1,738
0
420
7,929
2,951
369
1,708
6,221
72,187
0
L
Izanami
iDrawnker
Izanami
8,549
5,653
0
4,332
11,505
4,761
432
889
10,616
0
90,616
W
2,030
28
0
1,578
9,140
5,505
0
2,752
6,388
19,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,407
Gold Earned
40,871
459
Minions Killed
512
0
Camps Cleared
0
1,286,506
Distance Traveled
1,445,544
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,475
432
78
5
0
252,239
1
W
Nemesis
8,827
588
126
8
0
346,897
1
W
Ishtar
7,525
502
98
7
0
261,960
4
L
Chaac
6,353
424
56
4
0
248,659
1
W
Mulan
10,212
681
141
9
0
278,541
3
L
Jormungandr
6,924
462
67
4
0
261,886
0
W
Nox
7,753
517
120
8
0
276,812
2
L
Nu Wa
7,316
488
111
7
0
268,809
2
L
Izanami
8,339
556
147
10
0
254,913
2
W
Ares
6,554
437
27
2
0
281,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role