Player Matchup

Horus
Horus
Alkhadeem
Horus
Level 101
God Stats
2W - 8L
1,336 SR
Queue Stats
663W - 732L
1,529 Elo+
Party 2
Rama
Rama
CosmicCarnotaur
Rama
Level 45
God Stats
17W - 10L
1,552 SR
Queue Stats
19W - 11L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
FredMickens
Sylvanus
Level 150
God Stats
4W - 4L
1,624 SR
Queue Stats
208W - 232L
1,478 Elo+
Party 2
Freya
Freya
RiinTTV
Freya
Level 69
God Stats
3W - 3L
1,479 SR
Queue Stats
65W - 57L
1,515 Elo+
Party 2
Mercury
Mercury
lietishreddonut
Mercury
Level 127
God Stats
11W - 6L
1,523 SR
Queue Stats
82W - 111L
1,410 Elo+
Party 2
Team Averages
Level 98
1,503 SR
1,500 Elo+

VS

Team Averages
Level 44
1,490 SR
1,580 Elo+
Aphrodite
Aphrodite
Branchydios
Aphrodite
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Discordia
Discordia
INSOMMM
Discordia
Level 137
God Stats
3W - 3L
1,236 SR
Queue Stats
57W - 49L
1,569 Elo+
Party 3
Osiris
Osiris
LugNut420
Osiris
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 5L
1,706 Elo+
Party 3
Set
Set
MyLadyis280
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,564 Elo+
Party 1
Apollo
Apollo
SmiteThisBussy
Apollo
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alkhadeem
Horus
18
0 / 0 / 7
11,645
555
12,407
19,353
24,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 8
12,370
589
18,186
15,192
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
FredMickens
Sylvanus
16
1 / 2 / 13
11,404
543
8,498
19,926
26,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
RiinTTV
Freya
20
8 / 1 / 8
13,666
651
15,642
23,271
13,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 0 / 5
13,586
647
17,556
17,300
9,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Branchydios
Aphrodite
13
0 / 6 / 3
8,623
411
5,110
17,917
15,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
INSOMMM
Discordia
15
0 / 3 / 0
9,174
437
10,169
10,371
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
LugNut420
Osiris
18
1 / 3 / 0
11,166
532
16,199
27,947
30,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 7 / 1
8,256
393
8,363
17,816
10,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 2
8,693
414
15,702
19,283
9,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
26
Kills
5
5
Deaths
26
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Alkhadeem
Horus
0
0
7
3.5
L
Aphrodite
Branchydios
Aphrodite
0
6
3
0.25
W
10
2
8
7
W
Sylvanus
FredMickens
Sylvanus
1
2
13
3.75
L
Discordia
INSOMMM
Discordia
0
3
0
0
L
Osiris
LugNut420
Osiris
1
3
0
0.33
L
2
7
1
0.36
W
Freya
RiinTTV
Freya
8
1
8
12
L
2
7
2
0.43
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,289
Damage
55,543
95,042
Taken
93,334
80,934
Mitigated
70,211
50,600
Healing
29,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alkhadeem
Horus
12,407
5,693
3,218
8,895
19,353
24,084
1,742
1,895
17,458
0
81,416
L
Aphrodite
Branchydios
Aphrodite
5,110
831
4,601
4,317
17,917
15,134
0
7,377
10,451
28,766
0
W
18,186
14,209
0
8,106
15,192
6,814
7,685
3,287
11,905
0
109,283
W
Sylvanus
FredMickens
Sylvanus
8,498
1,199
5,344
8,750
19,926
26,985
967
4,178
15,748
38,084
0
L
Discordia
INSOMMM
Discordia
10,169
70
0
250
10,371
4,538
0
3,618
6,753
82,887
0
L
Osiris
LugNut420
Osiris
16,199
3,892
0
15,133
27,947
30,445
0
3,139
23,948
0
95,339
L
8,363
3,009
0
1,912
17,816
10,924
0
5,005
12,750
0
56,674
W
Freya
RiinTTV
Freya
15,642
5,812
0
11,507
23,271
13,312
4,482
6,039
17,232
131,639
0
L
15,702
9,691
0
2,943
19,283
9,170
810
5,001
14,191
0
78,337
W
17,556
11,566
0
4,780
17,300
9,739
0
2,650
14,650
0
145,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,671
Gold Earned
45,912
692
Minions Killed
545
0
Camps Cleared
0
2,052,902
Distance Traveled
1,918,232
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,645
555
124
6
0
440,281
5
L
Aphrodite
8,623
411
46
2
0
375,061
5
W
Rama
12,370
589
145
7
0
394,821
5
W
Sylvanus
11,404
543
44
2
0
329,523
5
L
Discordia
9,174
437
148
7
0
398,369
9
L
Osiris
11,166
532
167
8
0
368,921
5
L
Set
8,256
393
76
4
0
375,962
0
W
Freya
13,666
651
178
8
0
389,276
5
L
Apollo
8,693
414
108
5
0
399,919
2
W
Mercury
13,586
647
201
10
0
499,001
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role