Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BlueisSacred74
Ishtar
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,587 Elo+
Party 1
Rama
Rama
Chisáto
Rama
Level 135
God Stats
2W - 1L
1,724 SR
Queue Stats
58W - 15L
1,801 Elo+
Party 1
Shiva
Shiva
KageOkamiGaming
Shiva
Level 159
God Stats
11W - 7L
1,629 SR
Queue Stats
851W - 637L
1,636 Elo+
Party 1
Loki
Loki
Rushology
Loki
Level 160
God Stats
6W - 2L
1,882 SR
Queue Stats
328W - 204L
1,667 Elo+
Party 1
Team Averages
Level 126
1,647 SR
1,638 Elo+

VS

Team Averages
Level 109
1,590 SR
1,539 Elo+
Shiva
Shiva
Nickalooch
Shiva
Level 145
God Stats
4W - 8L
1,490 SR
Queue Stats
188W - 196L
1,487 Elo+
Party 2
Izanami
Izanami
Strazdo
Izanami
Level 17
God Stats
1W - 2L
1,676 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 2
Thor
Thor
Yammmish
Thor
Level 154
God Stats
3W - 1L
1,630 SR
Queue Stats
42W - 39L
1,640 Elo+
Party 2
Athena
Athena
pengyjr
Athena
Level 105
God Stats
1W - 4L
1,625 SR
Queue Stats
4W - 8L
1,423 Elo+
Party 2
Thoth
Thoth
saucyhotcakes90
Thoth
Level 122
God Stats
2W - 1L
1,530 SR
Queue Stats
16W - 9L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 1
6,051
605
2,982
3,720
1,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 2
5,770
577
2,587
3,870
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
11
4 / 1 / 2
6,214
621
6,496
6,837
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 6
5,844
584
4,757
8,344
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
10
6 / 1 / 4
6,275
628
6,512
7,162
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 2 / 0
5,601
560
3,204
7,694
3,150
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Strazdo
Izanami
7
1 / 2 / 0
4,505
451
749
3,937
878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
8
0 / 4 / 2
4,897
490
4,099
10,311
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
pengyjr
Athena
8
0 / 1 / 1
4,905
491
923
6,701
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,505
451
2,569
5,579
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
1
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
1
1.5
W
1
0
2
2
W
Rama
4
1
2
5
W
1
1
6
4
L
Shiva
0
2
0
0
W
Loki
6
1
4
8
L
Izanami
Strazdo
Izanami
1
2
0
0.5
L
Thor
0
4
2
0.25
L
Athena
pengyjr
Athena
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,334
Damage
11,544
29,933
Taken
34,222
13,736
Mitigated
12,730
9,671
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,982
438
0
1,986
3,720
1,819
0
0
3,720
39,505
0
W
2,587
1,582
0
1,097
3,870
1,807
300
357
3,513
0
43,515
W
Rama
6,496
5,425
0
2,680
6,837
2,443
897
1,756
5,081
0
46,495
W
4,757
869
857
2,301
8,344
5,364
0
1,020
7,324
0
18,470
L
Shiva
3,204
513
0
2,346
7,694
3,150
0
2,424
4,861
0
39,608
W
Loki
6,512
2,202
0
750
7,162
2,303
0
359
6,803
0
37,017
L
Izanami
Strazdo
Izanami
749
543
0
723
3,937
878
0
0
3,937
0
19,556
L
Thor
4,099
1,291
0
1,867
10,311
3,651
0
114
10,162
0
31,317
L
Athena
pengyjr
Athena
923
275
0
2,129
6,701
3,479
0
0
6,701
15,474
0
L
2,569
208
0
930
5,579
1,572
0
0
5,579
26,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
24,413
323
Minions Killed
242
0
Camps Cleared
0
940,572
Distance Traveled
926,963
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,051
605
73
7
0
173,946
3
W
Ishtar
5,770
577
87
9
0
160,250
2
W
Rama
6,214
621
84
8
0
153,953
3
W
Shiva
5,844
584
16
2
0
205,997
1
L
Shiva
5,601
560
80
8
0
190,531
5
W
Loki
6,275
628
63
6
0
246,426
1
L
Izanami
4,505
451
43
4
0
183,701
0
L
Thor
4,897
490
63
6
0
187,538
2
L
Athena
4,905
491
23
2
0
200,481
4
L
Thoth
4,505
451
33
3
0
164,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role