Player Matchup

Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Eonday
Chronos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,638 Elo+
Party 1
Sobek
Sobek
Hybrin0
Sobek
Level 120
God Stats
3W - 1L
1,736 SR
Queue Stats
329W - 318L
1,621 Elo+
Party 2
Shiva
Shiva
Zayaplex
Shiva
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,450 Elo+
Party 2
Charybdis
Charybdis
qpTempestqp
Charybdis
Level 120
God Stats
4W - 2L
1,562 SR
Queue Stats
32W - 31L
1,583 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,558 Elo+

VS

Team Averages
Level 109
1,622 SR
1,581 Elo+
Scylla
Scylla
AnotherAnomaly
Scylla
Level 159
God Stats
2W - 6L
1,755 SR
Queue Stats
72W - 67L
1,556 Elo+
Party 4
Geb
Geb
NuggetDogg
Geb
Level 63
God Stats
5W - 3L
1,593 SR
Queue Stats
109W - 93L
1,583 Elo+
Party 4
Cliodhna
Cliodhna
Senuа
Cliodhna
Level 89
God Stats
4W - 2L
1,903 SR
Queue Stats
157W - 94L
1,579 Elo+
Party 3
Da Ji
Da Ji
TyIor
Da Ji
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
535W - 405L
1,589 Elo+
Party 3
Ishtar
Ishtar
willyderpyderp
Ishtar
Level 148
God Stats
14W - 15L
1,356 SR
Queue Stats
644W - 528L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 0 / 7
7,663
511
6,841
9,183
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Eonday
Chronos
14
7 / 2 / 2
8,411
561
9,731
8,668
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Hybrin0
Sobek
14
2 / 1 / 2
8,340
556
4,364
11,727
12,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Zayaplex
Shiva
11
1 / 0 / 9
7,511
501
5,497
7,595
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
qpTempestqp
Charybdis
13
1 / 1 / 5
7,295
486
7,213
10,441
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,098
473
3,072
7,498
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 1
5,965
398
4,470
13,712
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Senuа
Cliodhna
14
0 / 2 / 1
8,331
555
5,796
10,144
4,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
TyIor
Da Ji
11
3 / 3 / 0
7,149
477
4,805
10,664
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,411
494
7,257
9,239
3,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
4
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
7
7.5
L
0
2
2
0.5
W
Chronos
Eonday
Chronos
7
2
2
4
W
Sobek
Hybrin0
Sobek
2
1
2
3
L
0
5
1
0.1
L
Cliodhna
Senuа
Cliodhna
0
2
1
0.25
L
Da Ji
TyIor
Da Ji
3
3
0
1
W
Shiva
Zayaplex
Shiva
1
0
9
5.5
W
Charybdis
qpTempestqp
Charybdis
1
1
5
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
25,400
47,614
Taken
51,257
30,158
Mitigated
24,607
17,720
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,841
982
0
727
9,183
3,891
0
2,402
6,639
0
50,727
L
3,072
315
0
1,000
7,498
3,082
0
3,244
4,254
50,848
0
W
Chronos
Eonday
Chronos
9,731
2,894
0
1,553
8,668
3,545
0
925
7,669
64,777
0
W
Sobek
Hybrin0
Sobek
4,364
663
0
6,854
11,727
12,863
0
1,122
10,605
54,045
0
L
4,470
876
65
1,984
13,712
9,315
0
3,732
9,980
16,012
0
L
Cliodhna
Senuа
Cliodhna
5,796
835
0
3,442
10,144
4,489
0
3,299
6,361
0
77,103
L
Da Ji
TyIor
Da Ji
4,805
691
0
250
10,664
4,685
0
3,134
7,526
0
46,398
W
Shiva
Zayaplex
Shiva
5,497
1,139
631
2,417
7,595
6,158
63
1,988
5,509
0
23,706
W
Charybdis
qpTempestqp
Charybdis
7,213
4,103
0
5,538
10,441
3,701
1,218
1,597
8,844
0
68,900
L
7,257
4,836
0
2,290
9,239
3,036
0
198
9,041
0
61,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
35,954
439
Minions Killed
458
0
Camps Cleared
0
1,422,766
Distance Traveled
1,503,724
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,663
511
69
5
0
316,651
2
L
Scylla
7,098
473
105
7
0
289,836
6
W
Chronos
8,411
561
108
7
0
324,352
5
W
Sobek
8,340
556
123
8
0
257,390
3
L
Geb
5,965
398
18
1
0
317,788
5
L
Cliodhna
8,331
555
136
9
0
316,398
2
L
Da Ji
7,149
477
84
6
0
322,128
0
W
Shiva
7,511
501
32
2
0
273,726
5
W
Charybdis
7,295
486
107
7
0
250,647
1
L
Ishtar
7,411
494
115
8
0
257,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role