Player Matchup

Khepri
Khepri
 
Khepri
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
OGSlyCooper
Sol
Level 126
God Stats
6W - 14L
1,161 SR
Queue Stats
284W - 314L
1,444 Elo+
Party 1
Thor
Thor
eyeseeyouconner
Thor
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 155L
1,571 Elo+
Party 1
Team Averages
Level 122
1,387 SR
1,505 Elo+

VS

Team Averages
Level 66
1,680 SR
1,456 Elo+
Sylvanus
Sylvanus
GOLDROCKtv
Sylvanus
Level 149
God Stats
4W - 8L
1,538 SR
Queue Stats
253W - 208L
1,527 Elo+
Party 2
Thoth
Thoth
JavaOtter012
Thoth
Level 24
God Stats
1W - 2L
1,809 SR
Queue Stats
2W - 8L
1,196 Elo+
Party 2
Thanatos
Thanatos
MythicNebsy
Thanatos
Level 25
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 3 / 7
8,540
776
3,746
11,376
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 6
8,441
767
11,683
7,364
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 1 / 5
8,767
797
14,024
7,956
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GOLDROCKtv
Sylvanus
11
2 / 1 / 3
7,887
717
4,832
14,131
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 5 / 2
6,468
588
5,413
7,880
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
MythicNebsy
Thanatos
10
3 / 5 / 1
6,904
628
5,701
11,911
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
7
1.5
L
Sylvanus
GOLDROCKtv
Sylvanus
2
1
3
3.5
L
0
5
2
0.2
L
Thanatos
MythicNebsy
Thanatos
3
5
1
0.7
W
4
1
6
7
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
15,946
26,696
Taken
33,922
17,296
Mitigated
26,456
7,367
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,746
138
285
2,379
11,376
10,167
187
4,916
6,032
17,054
0
L
Sylvanus
GOLDROCKtv
Sylvanus
4,832
1,281
3,859
6,289
14,131
15,886
0
6,206
7,925
11,983
0
L
5,413
108
0
0
7,880
3,506
0
2,641
5,239
21,692
0
L
Thanatos
MythicNebsy
Thanatos
5,701
1,371
0
3,994
11,911
7,064
0
5,600
6,311
0
10,905
W
11,683
3,102
0
3,811
7,364
3,793
2,267
3,031
4,167
34,625
4,188
W
14,024
2,169
0
892
7,956
3,336
424
2,325
5,545
0
41,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,748
Gold Earned
21,259
133
Minions Killed
78
8
Camps Cleared
1
581,700
Distance Traveled
531,529
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,540
776
28
3
0
184,518
0
L
Sylvanus
7,887
717
22
2
0
185,895
3
L
Thoth
6,468
588
42
4
0
169,347
2
L
Thanatos
6,904
628
14
1
1
176,287
2
W
Sol
8,441
767
56
5
7
195,335
4
W
Thor
8,767
797
49
4
1
201,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role