Player Matchup

Chang'e
Chang'e
Arielinho_19
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,293 Elo+
Party 3
Hou Yi
Hou Yi
Chexmix1869
Hou Yi
Level 81
God Stats
6W - 7L
1,461 SR
Queue Stats
450W - 521L
1,458 Elo+
Party 2
King Arthur
King Arthur
ElLoCo_COsMic0
King Arthur
Level 29
God Stats
0W - 1L
1,293 SR
Queue Stats
14W - 27L
1,266 Elo+
Party 3
Merlin
Merlin
JuanithoO17
Merlin
Level 67
God Stats
0W - 3L
1,196 SR
Queue Stats
35W - 38L
1,323 Elo+
Party 3
Zeus
Zeus
drew2158
Zeus
Level 50
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 10L
1,356 Elo+
Party 2
Team Averages
Level 58
1,439 SR
1,339 Elo+

VS

Team Averages
Level 92
1,359 SR
1,435 Elo+
Danzaburou
Danzaburou
D_YOUNG1721
Danzaburou
Level 108
God Stats
12W - 13L
1,403 SR
Queue Stats
553W - 549L
1,460 Elo+
Solo
Chang'e
Chang'e
Diegosfera401
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,450 Elo+
Party 1
Set
Set
Hugo_Al24
Set
Level 100
God Stats
1W - 2L
1,141 SR
Queue Stats
62W - 50L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
RyetheRula
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,372 Elo+
Solo
Jormungandr
Jormungandr
SleezyNico
Jormungandr
Level 66
God Stats
3W - 4L
1,249 SR
Queue Stats
278W - 268L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arielinho_19
Chang'e
19
4 / 3 / 8
12,415
540
14,661
17,398
11,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
20
2 / 7 / 7
12,376
538
31,240
23,428
12,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ElLoCo_COsMic0
King Arthur
20
2 / 8 / 9
12,383
538
10,957
33,450
51,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
4 / 5 / 11
14,549
633
33,123
19,648
10,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
6 / 7 / 6
12,695
552
21,653
19,006
9,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D_YOUNG1721
Danzaburou
20
9 / 5 / 17
15,749
685
31,133
26,533
13,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
20
7 / 4 / 13
14,592
634
23,688
31,104
14,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 7 / 15
15,533
675
18,025
31,802
26,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
RyetheRula
Jing Wei
20
5 / 2 / 16
14,674
638
7,564
21,611
10,974
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SleezyNico
Jormungandr
20
1 / 1 / 29
14,485
630
24,575
30,839
28,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
120
18
Kills
30
30
Deaths
19
41
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Arielinho_19
Chang'e
4
3
8
2.67
L
Hou Yi
2
7
7
0.79
W
Danzaburou
D_YOUNG1721
Danzaburou
9
5
17
3.5
W
Chang'e
7
4
13
3.38
L
King Arthur
ElLoCo_COsMic0
King Arthur
2
8
9
0.81
W
8
7
15
2.21
L
Merlin
4
5
11
1.9
W
Jing Wei
RyetheRula
Jing Wei
5
2
16
6.5
W
Jormungandr
SleezyNico
Jormungandr
1
1
29
15.5
L
Zeus
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,634
Damage
104,985
112,930
Taken
141,889
94,865
Mitigated
94,364
40,583
Healing
88,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Arielinho_19
Chang'e
14,661
764
14,246
8,731
17,398
11,178
0
7,206
10,079
29,990
0
L
Hou Yi
31,240
13,726
4,019
4,070
23,428
12,471
56
9,755
13,441
0
54,672
W
Danzaburou
D_YOUNG1721
Danzaburou
31,133
12,355
9,387
7,532
26,533
13,744
4,484
12,980
13,553
0
61,819
W
Chang'e
23,688
1,610
25,662
15,300
31,104
14,266
1,478
19,313
11,791
37,398
0
L
King Arthur
ElLoCo_COsMic0
King Arthur
10,957
1,149
2,595
2,772
33,450
51,591
0
13,450
19,799
0
26,889
W
18,025
6,733
2,986
6,356
31,802
26,623
619
14,739
17,063
0
48,428
L
Merlin
33,123
1,132
1,165
1,376
19,648
10,309
0
10,116
9,437
76,773
0
W
Jing Wei
RyetheRula
Jing Wei
7,564
5,950
3,614
2,758
21,611
10,974
3,037
10,272
11,339
0
30,021
W
Jormungandr
SleezyNico
Jormungandr
24,575
4,016
5,775
9,351
30,839
28,757
553
12,133
18,706
52,325
0
L
Zeus
21,653
1,266
842
767
19,006
9,316
0
7,736
11,059
36,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,418
Gold Earned
75,033
231
Minions Killed
263
0
Camps Cleared
0
1,836,870
Distance Traveled
2,185,982
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,415
540
25
1
0
338,511
0
L
Hou Yi
12,376
538
45
2
0
343,875
0
W
Danzaburou
15,749
685
67
3
0
361,113
0
W
Chang'e
14,592
634
39
2
0
454,125
0
L
King Arthur
12,383
538
29
1
0
374,260
0
W
Set
15,533
675
67
3
0
437,217
0
L
Merlin
14,549
633
98
4
0
371,691
0
W
Jing Wei
14,674
638
45
2
0
450,677
0
W
Jormungandr
14,485
630
45
2
0
482,850
7
L
Zeus
12,695
552
34
1
0
408,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role