Player Matchup

Ishtar
Ishtar
Arsurber
Ishtar
Level 46
God Stats
4W - 7L
1,273 SR
Queue Stats
134W - 157L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
IndecisvieJohn
Sylvanus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 162L
1,352 Elo+
Party 1
Erlang Shen
Erlang Shen
OnlyStr33tJR
Erlang Shen
Level 106
God Stats
1W - 0L
1,678 SR
Queue Stats
16W - 13L
1,493 Elo+
Party 3
King Arthur
King Arthur
RondoThaaMenace
King Arthur
Level 46
God Stats
1W - 2L
1,284 SR
Queue Stats
37W - 46L
1,420 Elo+
Party 3
Nu Wa
Nu Wa
lil_mark95_
Nu Wa
Level 128
God Stats
13W - 6L
1,642 SR
Queue Stats
21W - 15L
1,481 Elo+
Party 3
Team Averages
Level 70
1,475 SR
1,443 Elo+

VS

Team Averages
Level 83
1,527 SR
1,310 Elo+
Baron Samedi
Baron Samedi
ALPHATEAM4602
Baron Samedi
Level 114
God Stats
2W - 1L
1,385 SR
Queue Stats
190W - 177L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
Daniel Costa 13
Ao Kuang
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 30L
1,216 Elo+
Party 2
Gilgamesh
Gilgamesh
SilencedHaahaa
Gilgamesh
Level 139
God Stats
7W - 4L
1,802 SR
Queue Stats
528W - 522L
1,416 Elo+
Party 2
Ullr
Ullr
asdgas
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,321 Elo+
Party 2
Bacchus
Bacchus
pedroiff512
Bacchus
Level 28
God Stats
7W - 18L
1,449 SR
Queue Stats
10W - 30L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arsurber
Ishtar
17
3 / 1 / 11
11,203
509
19,284
15,095
8,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
14
6 / 3 / 5
10,433
474
8,292
21,018
23,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
OnlyStr33tJR
Erlang Shen
17
4 / 3 / 5
11,126
506
12,574
23,029
15,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
RondoThaaMenace
King Arthur
16
5 / 4 / 10
10,954
498
9,545
19,212
15,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 1 / 7
12,292
559
24,378
11,709
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALPHATEAM4602
Baron Samedi
13
3 / 7 / 4
8,484
386
12,329
18,185
8,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
12
2 / 3 / 3
8,488
386
7,789
22,072
7,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SilencedHaahaa
Gilgamesh
16
5 / 5 / 5
10,808
491
18,795
19,568
17,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
asdgas
Ullr
13
0 / 8 / 4
8,625
392
8,047
20,641
7,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
pedroiff512
Bacchus
11
1 / 4 / 3
8,512
387
5,729
19,863
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
27
Kills
11
12
Deaths
27
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALPHATEAM4602
Baron Samedi
3
7
4
0.71
W
Ishtar
Arsurber
Ishtar
3
1
11
8.5
L
Ao Kuang
2
3
3
1.17
W
Sylvanus
6
3
5
2.83
W
Erlang Shen
OnlyStr33tJR
Erlang Shen
4
3
5
2.17
W
King Arthur
RondoThaaMenace
King Arthur
5
4
10
2.5
L
Gilgamesh
SilencedHaahaa
Gilgamesh
5
5
5
1.5
L
Ullr
asdgas
Ullr
0
8
4
0.25
W
9
1
7
12.5
L
Bacchus
pedroiff512
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,073
Damage
52,689
90,063
Taken
100,329
68,376
Mitigated
63,058
26,582
Healing
19,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALPHATEAM4602
Baron Samedi
12,329
1,687
1,540
3,427
18,185
8,436
0
9,386
8,799
50,202
0
W
Ishtar
Arsurber
Ishtar
19,284
12,063
0
5,158
15,095
8,504
4,320
3,947
11,148
0
110,607
L
Ao Kuang
7,789
2,135
0
6,637
22,072
7,997
398
8,086
13,986
52,476
0
W
Sylvanus
8,292
3,276
1,508
4,495
21,018
23,878
84
11,569
9,449
32,936
0
W
Erlang Shen
OnlyStr33tJR
Erlang Shen
12,574
6,155
0
7,988
23,029
15,169
1,000
5,497
17,532
485
104,200
W
King Arthur
RondoThaaMenace
King Arthur
9,545
838
0
3,341
19,212
15,187
120
2,327
16,885
0
55,680
L
Gilgamesh
SilencedHaahaa
Gilgamesh
18,795
3,493
0
2,583
19,568
17,435
0
4,952
14,616
0
75,363
L
Ullr
asdgas
Ullr
8,047
3,904
0
439
20,641
7,826
0
5,712
14,929
0
67,378
W
24,378
6,493
0
4,092
11,709
5,638
2,083
3,731
7,978
86,587
0
L
Bacchus
pedroiff512
Bacchus
5,729
840
266
4,179
19,863
21,364
155
4,980
14,883
23,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,008
Gold Earned
44,917
512
Minions Killed
381
0
Camps Cleared
0
1,955,238
Distance Traveled
2,070,970
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,484
386
57
3
0
354,689
7
W
Ishtar
11,203
509
118
5
0
336,558
3
L
Ao Kuang
8,488
386
69
3
0
437,768
0
W
Sylvanus
10,433
474
51
2
0
370,140
5
W
Erlang Shen
11,126
506
142
6
0
443,490
2
W
King Arthur
10,954
498
82
4
0
387,055
2
L
Gilgamesh
10,808
491
108
5
0
434,598
3
L
Ullr
8,625
392
114
5
0
397,961
3
W
Nu Wa
12,292
559
119
5
0
417,995
9
L
Bacchus
8,512
387
33
2
0
445,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role