Player Matchup

Guan Yu
Guan Yu
Didlywhomper420
Guan Yu
Level 48
God Stats
17W - 20L
1,427 SR
Queue Stats
137W - 153L
1,294 Elo+
Party 2
Hachiman
Hachiman
TexFlo
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 97L
1,264 Elo+
Party 2
Zhong Kui
Zhong Kui
Ykwheri7228
Zhong Kui
Level 66
God Stats
3W - 6L
1,450 SR
Queue Stats
131W - 160L
1,295 Elo+
Party 1
Tyr
Tyr
play_bad26
Tyr
Level 60
God Stats
3W - 3L
1,539 SR
Queue Stats
169W - 207L
1,401 Elo+
Solo
Cthulhu
Cthulhu
vAquaxLOPie
Cthulhu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 344L
1,393 Elo+
Party 1
Team Averages
Level 64
1,483 SR
1,329 Elo+

VS

Team Averages
Level 79
1,461 SR
1,367 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LordRambyJr
Hun Batz
Level 63
God Stats
3W - 2L
1,527 SR
Queue Stats
39W - 42L
1,356 Elo+
Solo
King Arthur
King Arthur
MealwormKing
King Arthur
Level 28
God Stats
10W - 13L
1,427 SR
Queue Stats
192W - 220L
1,350 Elo+
Party 3
Ymir
Ymir
just_kenne
Ymir
Level 120
God Stats
37W - 40L
1,446 SR
Queue Stats
323W - 362L
1,312 Elo+
Solo
Merlin
Merlin
tobi614
Merlin
Level 57
God Stats
15W - 19L
1,404 SR
Queue Stats
120W - 145L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,382
538
3,846
9,093
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
TexFlo
Hachiman
8
1 / 2 / 0
4,820
482
3,331
6,676
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Ykwheri7228
Zhong Kui
9
1 / 2 / 0
5,280
528
5,142
7,231
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,968
497
3,764
10,200
5,640
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
vAquaxLOPie
Cthulhu
8
0 / 3 / 1
5,245
525
3,352
8,736
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
4 / 1 / 1
5,809
581
5,844
7,383
2,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
LordRambyJr
Hun Batz
10
3 / 1 / 1
5,929
593
2,441
7,097
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MealwormKing
King Arthur
10
2 / 1 / 2
6,496
650
7,583
8,746
7,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 0 / 4
6,313
631
6,242
8,488
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
tobi614
Merlin
9
0 / 0 / 3
5,671
567
4,226
4,471
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
1
4.5
L
1
3
0
0.33
W
Hun Batz
LordRambyJr
Hun Batz
3
1
1
3.5
W
King Arthur
MealwormKing
King Arthur
2
1
2
3
L
Hachiman
TexFlo
Hachiman
1
2
0
0.5
L
Zhong Kui
Ykwheri7228
Zhong Kui
1
2
0
0.5
W
3
0
4
5
L
0
2
1
0.25
W
Merlin
tobi614
Merlin
0
0
3
1.5
L
Cthulhu
vAquaxLOPie
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,435
Damage
26,336
41,936
Taken
36,185
20,153
Mitigated
20,965
12,432
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,844
4,202
0
2,433
7,383
2,673
552
1,992
5,391
0
32,342
L
3,846
1,125
296
2,996
9,093
3,837
0
1,732
7,361
0
30,891
W
Hun Batz
LordRambyJr
Hun Batz
2,441
300
0
3,117
7,097
2,512
0
1,400
5,697
0
30,677
W
King Arthur
MealwormKing
King Arthur
7,583
1,692
0
500
8,746
7,917
162
0
8,746
0
37,299
L
Hachiman
TexFlo
Hachiman
3,331
2,293
0
400
6,676
1,919
0
2,610
4,066
0
18,248
L
Zhong Kui
Ykwheri7228
Zhong Kui
5,142
538
0
3,569
7,231
4,751
78
2,807
4,424
33,292
0
W
6,242
1,974
366
3,674
8,488
6,203
322
2,673
5,815
23,509
0
L
3,764
873
0
3,693
10,200
5,640
0
108
10,092
0
25,086
W
Merlin
tobi614
Merlin
4,226
107
0
750
4,471
1,660
360
2,429
2,042
31,145
0
L
Cthulhu
vAquaxLOPie
Cthulhu
3,352
457
223
1,255
8,736
4,006
0
3,211
5,525
22,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,695
Gold Earned
30,218
233
Minions Killed
262
0
Camps Cleared
0
1,026,811
Distance Traveled
997,094
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,809
581
54
5
0
188,755
0
L
Guan Yu
5,382
538
65
7
0
230,867
0
W
Hun Batz
5,929
593
57
6
0
217,550
2
W
King Arthur
6,496
650
64
6
0
216,519
2
L
Hachiman
4,820
482
31
3
0
184,181
0
L
Zhong Kui
5,280
528
55
6
0
198,481
0
W
Ymir
6,313
631
25
3
0
185,521
4
L
Tyr
4,968
497
43
4
0
204,158
1
W
Merlin
5,671
567
62
6
0
188,749
0
L
Cthulhu
5,245
525
39
4
0
209,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role