Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
KATANIIl
Ah Muzen Cab
Masters
Level 107
God Stats
7W - 2L
1,878 SR
Queue Stats
332W - 233L
2,782 MMR
Party 1
Sol
Sol
Masters
WhittledSpork
Sol
Masters
Level 154
God Stats
35W - 20L
1,799 SR
Queue Stats
170W - 121L
2,427 MMR
Party 1
Cthulhu
Cthulhu
Masters
ih3artchipmunks
Cthulhu
Masters
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
879W - 858L
2,736 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 139
1,725 SR
2,648 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,611 SR
1,727 MMR
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond IV
DevaPath5
Cupid
Diamond IV
Level 152
God Stats
9W - 10L
1,692 SR
Queue Stats
578W - 817L
2,187 MMR
Solo
Odin
Odin
Gold II
Zindol
Odin
Gold II
Level 121
God Stats
10W - 7L
1,641 SR
Queue Stats
380W - 441L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KATANIIl
Ah Muzen Cab
14
2 / 4 / 7
9,352
719
16,475
10,196
4,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 5
9,971
767
11,481
7,975
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 4 / 6
9,943
765
10,108
18,223
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Baba YagaBaron SamediSobekAchillesCabrakan

VS

Bans
AtlasAresVulcanArtioPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 3 / 3
9,252
712
11,899
11,467
4,518
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
DevaPath5
Cupid
13
2 / 5 / 4
8,426
648
9,520
15,820
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
Zindol
Odin
12
2 / 2 / 4
8,844
680
3,827
14,901
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
10
Kills
9
9
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
3
2.17
L
Cupid
DevaPath5
Cupid
2
5
4
0.8
W
Ah Muzen Cab
KATANIIl
Ah Muzen Cab
2
4
7
1.38
W
5
1
5
7.5
L
Odin
Zindol
Odin
2
2
4
2
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,064
Damage
25,246
36,394
Taken
42,188
26,193
Mitigated
25,174
11,645
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,899
438
0
350
11,467
4,518
0
5,831
5,636
38,218
0
L
Cupid
DevaPath5
Cupid
9,520
6,142
176
2,005
15,820
6,824
0
8,901
6,919
0
22,731
W
Ah Muzen Cab
KATANIIl
Ah Muzen Cab
16,475
7,461
0
3,421
10,196
4,240
1,019
3,361
6,835
24
49,787
W
11,481
3,993
0
4,088
7,975
3,423
1,952
2,813
5,162
40,904
4,574
L
Odin
Zindol
Odin
3,827
308
578
4,063
14,901
13,832
0
6,208
8,693
0
12,691
W
10,108
591
134
4,002
18,223
18,530
0
6,239
11,984
26,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
26,522
170
Minions Killed
118
10
Camps Cleared
2
715,570
Distance Traveled
727,470
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,252
712
63
5
2
239,949
1
L
Cupid
8,426
648
34
3
0
212,280
0
W
Ah Muzen Cab
9,352
719
76
6
2
236,746
0
W
Sol
9,971
767
57
4
7
251,748
4
L
Odin
8,844
680
21
2
0
275,241
3
W
Cthulhu
9,943
765
37
3
1
227,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role