Player Matchup

Baron Samedi
Baron Samedi
ButtahJelly
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,462 Elo+
Party 3
Artio
Artio
CapitanBatista
Artio
Level 41
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Bellona
Bellona
Mudchad
Bellona
Level 125
God Stats
1W - 2L
1,673 SR
Queue Stats
92W - 64L
1,631 Elo+
Party 3
Medusa
Medusa
RobertTickler
Medusa
Level 23
God Stats
0W - 1L
1,814 SR
Queue Stats
2W - 1L
1,793 Elo+
Party 3
Chang'e
Chang'e
SmallSweetBall
Chang'e
Level 19
God Stats
0W - 1L
1,767 SR
Queue Stats
6W - 5L
1,258 Elo+
Party 3
Team Averages
Level 47
1,691 SR
1,479 Elo+

VS

Team Averages
Level 138
1,515 SR
1,559 Elo+
Loki
Loki
GankTheHobbit
Loki
Level 69
God Stats
6W - 5L
1,849 SR
Queue Stats
28W - 27L
1,621 Elo+
Party 2
Bellona
Bellona
JealousGolem31
Bellona
Level 160
God Stats
4W - 4L
1,298 SR
Queue Stats
70W - 78L
1,530 Elo+
Party 2
Yu Huang
Yu Huang
Satanknowsbest
Yu Huang
Level 143
God Stats
1W - 0L
1,239 SR
Queue Stats
33W - 20L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
Sixxthice
Baron Samedi
Level 157
God Stats
1W - 2L
1,527 SR
Queue Stats
28W - 19L
1,585 Elo+
Party 1
Ishtar
Ishtar
TogusaSenpai
Ishtar
Level 160
God Stats
9W - 2L
1,663 SR
Queue Stats
132W - 116L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ButtahJelly
Baron Samedi
14
1 / 7 / 4
8,115
624
11,023
17,159
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 5
8,725
671
4,089
16,983
21,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Mudchad
Bellona
15
2 / 8 / 1
8,596
661
15,643
20,985
21,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 1
8,477
652
7,515
12,035
5,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 0
8,748
673
7,903
15,978
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 11
10,451
804
11,767
15,372
7,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
3 / 1 / 17
9,331
718
12,212
15,142
18,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
18
4 / 0 / 8
10,176
783
12,914
7,426
3,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Sixxthice
Baron Samedi
18
9 / 2 / 13
10,499
808
15,309
8,963
4,715
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
17
6 / 3 / 17
10,780
829
14,732
16,525
8,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
6
Kills
30
30
Deaths
6
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ButtahJelly
Baron Samedi
1
7
4
0.43
L
0
3
5
0.83
W
8
0
11
13.5
W
3
1
17
11.5
L
Bellona
Mudchad
Bellona
2
8
1
0.31
L
1
5
1
0.3
W
Yu Huang
4
0
8
8
W
Baron Samedi
Sixxthice
Baron Samedi
9
2
13
7.75
L
2
7
0
0.29
W
Ishtar
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,173
Damage
66,934
83,140
Taken
63,428
64,995
Mitigated
42,875
16,680
Healing
24,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ButtahJelly
Baron Samedi
11,023
757
1,577
2,860
17,159
8,669
317
6,662
10,415
27,320
0
L
4,089
236
1,375
2,982
16,983
21,731
187
5,621
10,946
10,190
0
W
11,767
3,435
0
9,523
15,372
7,450
0
3,867
11,505
0
46,500
W
12,212
2,131
0
3,137
15,142
18,408
144
8,220
6,922
0
22,359
L
Bellona
Mudchad
Bellona
15,643
5,308
0
2,383
20,985
21,775
15
6,227
14,483
0
34,570
L
7,515
3,242
0
559
12,035
5,808
954
4,368
7,595
0
33,877
W
Yu Huang
12,914
648
0
1,038
7,426
3,876
883
2,988
4,438
41,424
0
W
Baron Samedi
Sixxthice
Baron Samedi
15,309
597
2,402
3,432
8,963
4,715
1,006
3,579
5,384
37,395
0
L
7,903
605
2,003
2,941
15,978
7,012
278
4,859
10,979
29,673
0
W
Ishtar
14,732
6,597
1,434
3,518
16,525
8,426
458
4,361
12,164
0
39,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,661
Gold Earned
51,237
190
Minions Killed
258
0
Camps Cleared
0
1,232,118
Distance Traveled
1,294,760
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,115
624
21
2
0
218,815
1
L
Artio
8,725
671
8
1
0
278,702
0
W
Loki
10,451
804
47
4
0
289,027
3
W
Bellona
9,331
718
28
2
0
252,068
0
L
Bellona
8,596
661
50
4
0
247,003
0
L
Medusa
8,477
652
54
4
0
263,268
0
W
Yu Huang
10,176
783
83
6
0
249,799
1
W
Baron Samedi
10,499
808
62
5
0
264,171
3
L
Chang'e
8,748
673
57
4
0
224,330
3
W
Ishtar
10,780
829
38
3
0
239,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role