Player Matchup

Scylla
Scylla
Bronze III
ApeMan9000
Scylla
Bronze III
Level 47
God Stats
5W - 1L
1,861 SR
Queue Stats
9W - 1L
1,600 MMR
Party 1
Hercules
Hercules
Bronze III
MonkeeMann
Hercules
Bronze III
Level 156
God Stats
3W - 0L
1,734 SR
Queue Stats
8W - 1L
1,546 MMR
Party 1
Geb
Geb
Platinum V
Oh PRINCE
Geb
Platinum V
Level 122
God Stats
12W - 9L
1,576 SR
Queue Stats
127W - 159L
1,716 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,724 SR
1,621 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,570 SR
1,576 MMR
Agni
Agni
Silver I
MIKIZAMO
Agni
Silver I
Level 146
God Stats
0W - 1L
1,852 SR
Queue Stats
6W - 7L
1,628 MMR
Party 2
Shiva
Shiva
Bronze III
Tweeeeeeeeeeaks
Shiva
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,456 MMR
Solo
Skadi
Skadi
Silver III
zerogravitySH
Skadi
Silver III
Level 112
God Stats
2W - 4L
1,360 SR
Queue Stats
3W - 7L
1,645 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ApeMan9000
Scylla
16
2 / 0 / 8
9,941
710
13,751
6,410
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MonkeeMann
Hercules
15
7 / 0 / 3
10,230
731
11,364
13,093
17,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 8
10,738
767
6,275
16,857
18,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Baron SamediMedusaCupidCharybdisAtlas

VS

Bans
BacchusGaneshaDanzaburouCerberusChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 3 / 0
8,916
637
9,004
9,112
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 1
8,311
594
8,545
18,406
16,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
7,980
570
6,439
10,948
4,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
ApeMan9000
Scylla
2
0
8
6
L
Agni
1
3
0
0.33
W
Hercules
MonkeeMann
Hercules
7
0
3
8.5
W
2
1
8
6
L
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
23,988
36,360
Taken
38,466
39,533
Mitigated
25,131
6,800
Healing
1,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ApeMan9000
Scylla
13,751
1,003
0
250
6,410
2,893
1,200
2,279
4,131
65,637
0
L
Agni
9,004
727
0
509
9,112
4,039
0
4,652
4,303
34,014
0
W
Hercules
MonkeeMann
Hercules
11,364
2,015
0
2,452
13,093
17,879
918
3,192
9,901
0
27,279
W
6,275
488
294
3,804
16,857
18,761
504
4,197
12,660
18,524
0
L
8,545
1,230
244
346
18,406
16,484
0
9,915
8,222
219
21,378
L
6,439
1,744
0
0
10,948
4,608
0
5,571
5,078
0
34,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
25,207
176
Minions Killed
147
9
Camps Cleared
2
847,567
Distance Traveled
768,216
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,941
710
112
8
5
282,317
4
L
Agni
8,916
637
65
5
0
258,625
3
W
Hercules
10,230
731
44
3
4
301,503
3
W
Geb
10,738
767
20
1
0
263,747
2
L
Shiva
8,311
594
28
2
0
253,900
4
L
Skadi
7,980
570
54
4
2
255,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role