Player Matchup

Ah Puch
Ah Puch
Ikarxs
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Ishtar
Ishtar
Razgriz-141
Ishtar
Level 106
God Stats
2W - 4L
1,310 SR
Queue Stats
5W - 12L
1,337 Elo+
Party 1
Odin
Odin
SammyHadEm
Odin
Level 102
God Stats
4W - 1L
1,700 SR
Queue Stats
20W - 15L
1,640 Elo+
Party 1
Scylla
Scylla
SylarRV
Scylla
Level 127
God Stats
1W - 0L
1,453 SR
Queue Stats
17W - 20L
1,366 Elo+
Solo
Atlas
Atlas
ThatGuyHarris
Atlas
Level 16
God Stats
1W - 2L
1,310 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Team Averages
Level 76
1,455 SR
1,469 Elo+

VS

Team Averages
Level 56
1,496 SR
1,527 Elo+
Ishtar
Ishtar
CrawlingCoyote21
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,462 Elo+
Party 2
Susano
Susano
KNHNsakuya
Susano
Level 45
God Stats
6W - 13L
1,512 SR
Queue Stats
121W - 110L
1,521 Elo+
Solo
Hercules
Hercules
Lanze
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,554 Elo+
Party 3
Fafnir
Fafnir
TheNightsWrath
Fafnir
Level 101
God Stats
1W - 1L
1,470 SR
Queue Stats
43W - 33L
1,541 Elo+
Party 2
Sol
Sol
imntaqtpie
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ikarxs
Ah Puch
16
3 / 1 / 14
10,636
1,064
16,869
7,364
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
16
2 / 0 / 14
10,168
1,017
9,879
6,060
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 0 / 11
10,752
1,075
13,917
12,908
15,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
SylarRV
Scylla
17
10 / 1 / 9
12,602
1,260
27,485
11,216
6,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 0 / 16
10,545
1,055
9,642
12,509
14,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

324

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
9,460
946
5,994
13,415
6,275
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
KNHNsakuya
Susano
15
0 / 4 / 2
9,376
938
18,157
15,344
7,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Lanze
Hercules
14
1 / 4 / 0
9,325
933
3,651
19,255
22,881
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 4 / 1
9,535
954
5,423
20,021
28,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 2
9,122
912
11,873
15,623
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
8
21
Kills
2
2
Deaths
21
64
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ah Puch
Ikarxs
Ah Puch
3
1
14
10
L
Susano
KNHNsakuya
Susano
0
4
2
0.25
L
Hercules
Lanze
Hercules
1
4
0
0.25
W
Ishtar
2
0
14
9
W
6
0
11
11.5
W
Scylla
SylarRV
Scylla
10
1
9
14.5
W
0
0
16
8
L
0
4
1
0.13
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,792
Damage
45,098
50,057
Taken
83,658
43,012
Mitigated
73,603
12,389
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,994
3,886
0
1,376
13,415
6,275
0
9,484
3,759
0
24,925
W
Ah Puch
Ikarxs
Ah Puch
16,869
700
0
1,959
7,364
3,717
0
1,483
5,881
43,332
0
L
Susano
KNHNsakuya
Susano
18,157
3,590
0
0
15,344
7,606
0
9,237
6,029
0
29,705
L
Hercules
Lanze
Hercules
3,651
966
0
4,097
19,255
22,881
0
12,789
6,212
119
9,808
W
Ishtar
9,879
6,293
0
1,737
6,060
3,014
0
923
5,137
0
20,952
W
13,917
1,681
0
1,562
12,908
15,503
0
5,895
7,013
0
26,379
W
Scylla
SylarRV
Scylla
27,485
3,383
0
3,279
11,216
6,500
0
2,833
8,383
41,277
0
W
9,642
4,157
586
3,266
12,509
14,278
0
5,405
7,104
15,919
0
L
5,423
1,670
686
2,180
20,021
28,530
0
12,795
6,901
14,738
0
L
11,873
4,117
0
2,102
15,623
8,311
0
9,691
5,741
26,618
1,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,703
Gold Earned
46,818
165
Minions Killed
161
5
Camps Cleared
7
1,003,651
Distance Traveled
943,251
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,460
946
53
5
1
177,690
0
W
Ah Puch
10,636
1,064
61
6
0
181,866
0
L
Susano
9,376
938
34
3
4
202,794
0
L
Hercules
9,325
933
13
1
0
175,059
0
W
Ishtar
10,168
1,017
36
4
4
199,008
0
W
Odin
10,752
1,075
28
3
0
224,588
0
W
Scylla
12,602
1,260
30
3
1
208,933
2
W
Atlas
10,545
1,055
10
1
0
189,256
0
L
Fafnir
9,535
954
13
1
1
183,927
1
L
Sol
9,122
912
48
5
1
203,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role