Player Matchup

Kukulkan
Kukulkan
PlaymakerBaker-
Kukulkan
Level 64
God Stats
15W - 10L
1,414 SR
Queue Stats
171W - 176L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
SheLoveTot
Kuzenbo
Level 27
God Stats
18W - 8L
1,417 SR
Queue Stats
67W - 60L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
Zippemm
Hun Batz
Level 106
God Stats
1W - 2L
1,334 SR
Queue Stats
255W - 272L
1,386 Elo+
Party 1
Team Averages
Level 66
1,388 SR
1,417 Elo+

VS

Team Averages
Level 49
1,423 SR
1,205 Elo+
Nemesis
Nemesis
FjarkJon
Nemesis
Level 45
God Stats
2W - 3L
1,827 SR
Queue Stats
119W - 192L
1,273 Elo+
Party 2
Hercules
Hercules
Monstar72
Hercules
Level 87
God Stats
8W - 21L
1,363 SR
Queue Stats
282W - 397L
1,235 Elo+
Party 2
Ao Kuang
Ao Kuang
ULostToMeLol267
Ao Kuang
Level 16
God Stats
0W - 4L
1,079 SR
Queue Stats
33W - 85L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 0 / 3
10,811
772
15,107
2,915
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SheLoveTot
Kuzenbo
12
0 / 0 / 7
9,720
694
5,220
6,984
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Zippemm
Hun Batz
14
9 / 2 / 1
10,606
758
14,331
14,184
5,637
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FjarkJon
Nemesis
11
0 / 3 / 0
7,965
569
4,745
14,284
9,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Monstar72
Hercules
13
2 / 3 / 0
9,263
662
7,604
19,028
17,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
13
0 / 7 / 0
8,288
592
2,588
15,775
6,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
2
2
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FjarkJon
Nemesis
0
3
0
0
L
Hercules
Monstar72
Hercules
2
3
0
0.67
W
Kukulkan
4
0
3
5.5
W
Kuzenbo
SheLoveTot
Kuzenbo
0
0
7
3.5
L
Ao Kuang
0
7
0
0
W
Hun Batz
Zippemm
Hun Batz
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
14,937
24,083
Taken
49,087
15,232
Mitigated
33,272
3,077
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FjarkJon
Nemesis
4,745
1,140
225
1,917
14,284
9,218
0
5,227
8,755
0
21,844
L
Hercules
Monstar72
Hercules
7,604
1,981
0
2,718
19,028
17,263
0
9,175
9,402
0
29,044
W
Kukulkan
15,107
604
0
283
2,915
1,490
745
0
2,780
41,751
0
W
Kuzenbo
SheLoveTot
Kuzenbo
5,220
2,367
0
1,498
6,984
8,105
170
1,598
5,054
11,851
0
L
Ao Kuang
2,588
1,019
113
1,711
15,775
6,791
0
5,823
9,634
21,412
0
W
Hun Batz
Zippemm
Hun Batz
14,331
5,793
0
1,296
14,184
5,637
1,198
1,601
11,191
0
43,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
25,516
134
Minions Killed
108
9
Camps Cleared
4
839,177
Distance Traveled
729,162
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,965
569
29
2
1
282,495
4
L
Hercules
9,263
662
30
2
2
231,847
1
W
Kukulkan
10,811
772
87
6
1
292,084
2
W
Kuzenbo
9,720
694
13
1
0
274,673
0
L
Ao Kuang
8,288
592
49
4
1
214,820
0
W
Hun Batz
10,606
758
34
2
8
272,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role