Player Matchup

Thanatos
Thanatos
AAccell
Thanatos
Level 3
God Stats
2W - 0L
1,781 SR
Queue Stats
3W - 0L
1,796 Elo+
Party 1
Da Ji
Da Ji
ButtahJelly
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,515 Elo+
Party 1
Tyr
Tyr
Mudchad
Tyr
Level 125
God Stats
2W - 0L
1,497 SR
Queue Stats
9W - 4L
1,911 Elo+
Party 1
Medusa
Medusa
RobertTickler
Medusa
Level 23
God Stats
4W - 1L
1,800 SR
Queue Stats
4W - 1L
1,677 Elo+
Party 1
Discordia
Discordia
SmallSweetBall
Discordia
Level 18
God Stats
2W - 0L
1,729 SR
Queue Stats
6W - 2L
1,569 Elo+
Party 1
Team Averages
Level 40
1,662 SR
1,694 Elo+

VS

Team Averages
Level 55
1,526 SR
1,457 Elo+
Yu Huang
Yu Huang
DarthSaiyaman
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
One Punch Garou
Amaterasu
Level 36
God Stats
15W - 13L
1,670 SR
Queue Stats
273W - 265L
1,436 Elo+
Party 3
Ishtar
Ishtar
YosshCoshh
Ishtar
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
90W - 111L
1,403 Elo+
Party 3
Sylvanus
Sylvanus
ZellHD
Sylvanus
Level 105
God Stats
1W - 1L
1,737 SR
Queue Stats
27W - 29L
1,497 Elo+
Party 2
Thor
Thor
gabriele654
Thor
Level 84
God Stats
0W - 2L
1,222 SR
Queue Stats
25W - 26L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AAccell
Thanatos
16
2 / 5 / 16
9,729
1,081
6,821
9,713
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 3 / 13
11,631
1,292
15,611
12,328
5,426
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
16
6 / 0 / 16
10,606
1,178
15,949
18,745
17,041
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
15 / 1 / 19
13,648
1,516
32,662
11,104
5,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SmallSweetBall
Discordia
17
3 / 0 / 21
11,113
1,235
15,930
4,616
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

311

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarthSaiyaman
Yu Huang
15
2 / 6 / 5
9,206
1,023
6,912
11,860
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
One Punch Garou
Amaterasu
15
1 / 10 / 6
9,272
1,030
8,683
29,065
24,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
YosshCoshh
Ishtar
15
2 / 9 / 7
10,026
1,114
18,713
20,830
8,709
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ZellHD
Sylvanus
15
1 / 4 / 6
9,189
1,021
6,967
14,589
18,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 5
10,222
1,136
7,830
16,677
6,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
38
36
Kills
9
9
Deaths
36
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AAccell
Thanatos
2
5
16
2
W
10
3
13
5.5
L
Yu Huang
DarthSaiyaman
Yu Huang
2
6
5
0.75
W
Tyr
6
0
16
14
L
Amaterasu
One Punch Garou
Amaterasu
1
10
6
0.4
W
15
1
19
24.5
W
Discordia
SmallSweetBall
Discordia
3
0
21
13.5
L
Ishtar
YosshCoshh
Ishtar
2
9
7
0.61
L
Sylvanus
ZellHD
Sylvanus
1
4
6
1
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,973
Damage
49,105
56,506
Taken
93,021
35,360
Mitigated
63,645
9,528
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AAccell
Thanatos
6,821
1,438
0
3,739
9,713
5,322
0
1,477
7,994
0
13,302
W
15,611
6,667
0
0
12,328
5,426
0
3,655
8,673
0
22,242
L
Yu Huang
DarthSaiyaman
Yu Huang
6,912
276
0
0
11,860
4,669
0
1,847
10,013
11,745
0
W
Tyr
15,949
2,081
0
2,337
18,745
17,041
0
4,737
14,008
0
25,473
L
Amaterasu
One Punch Garou
Amaterasu
8,683
3,816
0
2,440
29,065
24,471
0
5,449
23,616
0
21,472
W
32,662
21,643
0
3,242
11,104
5,486
0
2,993
8,111
0
52,767
W
Discordia
SmallSweetBall
Discordia
15,930
1,469
0
210
4,616
2,085
0
1,017
3,599
40,818
0
L
Ishtar
YosshCoshh
Ishtar
18,713
10,404
0
626
20,830
8,709
0
2,634
18,196
0
42,809
L
Sylvanus
ZellHD
Sylvanus
6,967
1,476
2,175
3,100
14,589
18,865
0
3,430
11,159
11,193
0
L
7,830
552
0
134
16,677
6,931
0
2,570
14,107
0
24,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
47,915
187
Minions Killed
124
5
Camps Cleared
4
907,383
Distance Traveled
680,146
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,729
1,081
18
2
0
165,371
3
W
Da Ji
11,631
1,292
19
2
3
158,829
1
L
Yu Huang
9,206
1,023
16
2
0
101,971
3
W
Tyr
10,606
1,178
15
2
2
225,467
0
L
Amaterasu
9,272
1,030
23
3
2
171,688
0
W
Medusa
13,648
1,516
63
7
0
167,647
0
W
Discordia
11,113
1,235
72
8
0
190,069
3
L
Ishtar
10,026
1,114
50
6
2
155,056
0
L
Sylvanus
9,189
1,021
4
0
0
86,264
1
L
Thor
10,222
1,136
31
3
0
165,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role